The Gaunlet: Villains, Heroes, & Finale 20 - 23 Sep

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Comments

  • I like the event. Scaling based on my roster only is a nice change of pace. I'll probably still grind a bit to get all that iso and tokens for the early/goon only nodes (maybe more if time allows). For now I'll play unboosted when I can, and run MNMags/cStorm/Punisher and just boost +3 blue/purple when hit a hard node.

    For me this event should reward a pile of iso and tokens (anyone seen HP in the node rewards?), blue panther, red GSBW, and black psylocke. About normal rewards for me, still need some 170 covers for the 3* I have so I don't really care what they are at this point.

    My only suggestion would be some kind of alliance progression reward. Cover, lots of iso, or HP doesn't matter to me. I think it would be fun to have a reward(s) for a certain number of people in your alliance finishing Villians, then something for Heroes, and something for the finale. Every person in your alliance finishing all the subs get you all a 4*, for example.

    With all due respect, please no. We have enough events that pressure people to succeed for their alliance when they would normally stop. This is a fun vacation, lets leave the work at home.

    That's why I said a certain number, maybe 10 or 15. Something easy for 100HP or 2500 iso or something a bit harder for a cover. There are a few between our two alliances that have only been playing a couple months, so they depend on us to finish well for that top 100 PvE cover and alliance rewards of HP in general to expand their rosters. I like having a break with no real pressure to score/place high as well, but feel bad for those guys that wont even be able to unlock the Heroes sub and otherwise play hard.
  • When I'm done I'm gonna spend a long time farming GSBW TUs.
  • I like the event. Scaling based on my roster only is a nice change of pace. I'll probably still grind a bit to get all that iso and tokens for the early/goon only nodes (maybe more if time allows). For now I'll play unboosted when I can, and run MNMags/cStorm/Punisher and just boost +3 blue/purple when hit a hard node.

    For me this event should reward a pile of iso and tokens (anyone seen HP in the node rewards?), blue panther, red GSBW, and black psylocke. About normal rewards for me, still need some 170 covers for the 3* I have so I don't really care what they are at this point.

    My only suggestion would be some kind of alliance progression reward. Cover, lots of iso, or HP doesn't matter to me. I think it would be fun to have a reward(s) for a certain number of people in your alliance finishing Villians, then something for Heroes, and something for the finale. Every person in your alliance finishing all the subs get you all a 4*, for example.

    With all due respect, please no. We have enough events that pressure people to succeed for their alliance when they would normally stop. This is a fun vacation, lets leave the work at home.

    That's why I said a certain number, maybe 10 or 15. Something easy for 100HP or 2500 iso or something a bit harder for a cover. There are a few between our two alliances that have only been playing a couple months, so they depend on us to finish well for that top 100 PvE cover and alliance rewards of HP in general to expand their rosters. I like having a break with no real pressure to score/place high as well, but feel bad for those guys that wont even be able to unlock the Heroes sub and otherwise play hard.

    I see your point. I was cringing more at "everyone beats all the subs, get a 4*" which adds the pressure. Other than that, if you put a limit, such as 10 people, then what about people in alliances with less than 10. They will be missing out just as much as the people you are trying to help. Best to just make this a fun little diversion and let the 99% of other events help alliances.
  • Just because I haven't seen it any other page:


    Finale Progression Rewards:
    203. 100 iso8.png
    625. Human Torch Johnny Storm blackflag.png
    1075. 250 iso8.png
    1547. Recruit Token: The Gauntlet
    2109. 1000 iso8.png
    2644. Black Widow Grey Suit greenflag.png
    3152. 1000 iso8.png
    3684. 50 spideycoin.png
    4279. 1000 iso8.png
    5218. Psylocke Classic blackflag.png

    Btw finale nodes are a biiitch
  • Oldboy
    Oldboy Posts: 452 Mover and Shaker
    Love the event. No pressure to grind and i can play when i want.

    Hate the difficulty. Puts the 3* covers hard out of reach compared to PVE and PVP
  • MarcusGraves
    MarcusGraves Posts: 495 Mover and Shaker
    im a little annoyed that in order for me to get the 3538 points needed for the black panther cover....I need black panther to do essential 12. feels like a punch in the face that the final point prize is within my grasp but I need that prize to get the prize...

    if the prize was someone else that wasn't one of the boosted characters I'd be less annoyed and go oh well but this is incredibly frustrating to me.
  • Moon Roach wrote:
    I like this one, but when I saw the points for awards I thought someone had done a bit of division and rounded badly.

    Alack and alas, Wolveroach has no Punisher, which means the bluetile.pngicon_storm.png is out of reach.

    This right here is sorta a problem. I know supposedly everyone who wanted one got a Punisher in the last PvE, but gating off a 2* reward with a required 3* hero is bad. I would either A) Change her reward with the Recruit Token and make it an event recruit token or better yet B) Why is this event not "The Gauntlet" with an overall score and 3 subs, and not 3 individual events with progressive rewards? Is there some reason people with no Punisher are being punished so hard? At least if they could pile the points together they might get to BP's Blue or something.
  • OnesOwnGrief
    OnesOwnGrief Posts: 1,387 Chairperson of the Boards
    If only that final reward was a Psylocke Red. I guess I didn't need any of the covers offered but I'd be hitting those nodes with 500 ISO rewards over the next couple of days.
  • Oldboy wrote:
    Love the event. No pressure to grind and i can play when i want.

    Hate the difficulty. Puts the 3* covers hard out of reach compared to PVE and PVP

    If you've a level 270 character it's much harder to do this event compared to without. Other than that it looks like the difficulty is fairly reasonable for everyone else.
  • Yeah the difficulty is pretty out of whack but it's a beta event, they'll tweak the next one.
  • Could really use some advice on Simulation 26: 140 LThor/141 mBW/141 Mohawk . My roster is on https://docs.google.com/spreadsheets/d/1auqORkcIj_9PneP7TcjVZpTt1XLIbRudWWr-C16mQio/edit#gid=1805526486 or you can look me up in Game with "UnitedAlliance".

    Also could someone who is finished post the team combinations like Northern Polarity (I think) did earlier, it would be useful to a whole bunch of us I'm sure.

    Edit: I see lots of Anon pop up as I edit a bit, it's color coded and has my current costs for all skills if anyone wants to download for their use. X means I'm missing a skill (or it's the 3rd match for a 2-color character), P is for passives.
  • NorthernPolarity
    NorthernPolarity Posts: 3,531 Chairperson of the Boards
    edited September 2014
    X-Force / C. Mags / Hood, X-Force / Cap / Hood and Cap / Hood / Punisher are single handedly carrying me through this even (in that order, descending if I can't use X-Force or Mags). Mainly the first two: C. Mags X-Force is legitimately the best PvE duo in the game right now: even Sentry bombing can't get you through 20k hp enemies like these guys can.
  • Could really use some advice on Simulation 26: 140 LThor/141 mBW/141 Mohawk . My roster is on https://docs.google.com/spreadsheets/d/1auqORkcIj_9PneP7TcjVZpTt1XLIbRudWWr-C16mQio/edit#gid=1805526486 or you can look me up in Game with "UnitedAlliance".

    Also could someone who is finished post the team combinations like Northern Polarity (I think) did earlier, it would be useful to a whole bunch of us I'm sure.

    There's not much value from the roster of a maxed out player because it's going to read like "X Force + someone + someone" and you'd be saying 'but I don't have X Force'. Looking at your roster, your opponents have a significant level and quality advantage over yours and they cover all the colors and you can't even use OBW. All you can really hope for is that Mohawk Storm uses up the yellow/green for minimal effect because your opponent has a good skill in every color. Two of the characters here are low HP class, but with their level advantage it won't be easy to blitz through them. Looking at your roster your 3*s lack covers while the 2* are obviously outclassed by Thor. You may want to consider going Punisher + The Hood + someone and boost black/green AP + black/green match damage because you don't have the right moves that can take out Storm/MBW quickly but match damage doesn't depend on covers.
  • X-Force / C. Mags / Hood, X-Force / Cap / Hood and Cap / Hood / Punisher are single handedly carrying me through this even (in that order, descending if I can't use X-Force or Mags). Mainly the first two: C. Mags X-Force is legitimately the best PvE duo in the game right now: even Sentry bombing can't get you through 20k hp enemies like these guys can.

    X Force + Mag is only good because of The Hood since Magneto's red makes an already overpowered skill even better. Nothing compares to the offense of Daken + Falcon in PvE, but The Hood is more valuable when you need a bailout from a mistake or just bad luck.
  • NorthernPolarity
    NorthernPolarity Posts: 3,531 Chairperson of the Boards
    Phantron wrote:
    X Force + Mag is only good because of The Hood since Magneto's red makes an already overpowered skill even better. Nothing compares to the offense of Daken + Falcon in PvE, but The Hood is more valuable when you need a bailout from a mistake or just bad luck.

    C. Mags brings his blue to the table as well, which is pretty decent damage overall. And C. Mags red is hardly win-more as you make it out to be (... I think, I don't get your first sentence entirely): the resulting cascades you get from chaining red into surgical into x-force seems to result in a lot more AP generated than just surgical would provide (again, just based off of anecdotal evidence, I would guess that you generate on average ~6-8 AP more than from just surgicaling. need to code up that simulator at some point). I seem to recall almost always getting at least match-4 and many opportunities at match-5s and extra turns, but that might just be confirmation bias.

    I should try out Daken Falcon again, but I remember it taking time to ramp up, not to mention that it can't really exploit the AP generated by X-Force, making it dependent on having a green powered guy on the enemy team.
  • Phantron wrote:
    Could really use some advice on Simulation 26: 140 LThor/141 mBW/141 Mohawk . My roster is on https://docs.google.com/spreadsheets/d/1auqORkcIj_9PneP7TcjVZpTt1XLIbRudWWr-C16mQio/edit#gid=1805526486 or you can look me up in Game with "UnitedAlliance".

    Also could someone who is finished post the team combinations like Northern Polarity (I think) did earlier, it would be useful to a whole bunch of us I'm sure.

    There's not much value from the roster of a maxed out player because it's going to read like "X Force + someone + someone" and you'd be saying 'but I don't have X Force'. Looking at your roster, your opponents have a significant level and quality advantage over yours and they cover all the colors and you can't even use OBW. All you can really hope for is that Mohawk Storm uses up the yellow/green for minimal effect because your opponent has a good skill in every color. Two of the characters here are low HP class, but with their level advantage it won't be easy to blitz through them. Looking at your roster your 3*s lack covers while the 2* are obviously outclassed by Thor. You may want to consider going Punisher + The Hood + someone and boost black/green AP + black/green match damage because you don't have the right moves that can take out Storm/MBW quickly but match damage doesn't depend on covers.

    Thanks. I have X-Force, but he's useless at 220 especially compared to punisher getting a +90 boost this event. Came really close with Punisher/MNMags/mHawkeye and Punisher/Torch Jr/BP. Is it worth it to take Johnny or Hawkeye to max level right now? I got a couple minutes until I've got enough health packs for one last try for tonight. I think I'm almost more upset about using my 122 bird strike and 88 demolition TUs in losing efforts (just barely).
  • Oh man, this went from being kind of challenging to pretty **** hard for me. Guess I'm using iso...
  • Thanks. I have X-Force, but he's useless at 220 especially compared to punisher getting a +90 boost this event. Came really close with Punisher/MNMags/mHawkeye and Punisher/Torch Jr/BP. Is it worth it to take Johnny or Hawkeye to max level right now? I got a couple minutes until I've got enough health packs for one last try for tonight. I think I'm almost more upset about using my 122 bird strike and 88 demolition TUs in losing efforts (just barely).

    Ares work fine as a 2* for damage. HT/Hawkeye might be marginally better in some situations but your opponent is much stronger than you and unlikely to be affected by that small increase in firepower and they all die way easier than Ares. You can use The Hood to try to slow down the opponent, but I'm not sure how your color coverage looks like (need people to cover his colors so he doesn't end up tanking too much).
  • Phantron wrote:
    X Force + Mag is only good because of The Hood since Magneto's red makes an already overpowered skill even better. Nothing compares to the offense of Daken + Falcon in PvE, but The Hood is more valuable when you need a bailout from a mistake or just bad luck.

    C. Mags brings his blue to the table as well, which is pretty decent damage overall. And C. Mags red is hardly win-more as you make it out to be (... I think, I don't get your first sentence entirely): the resulting cascades you get from chaining red into surgical into x-force seems to result in a lot more AP generated than just surgical would provide (again, just based off of anecdotal evidence, I would guess that you generate on average ~6-8 AP more than from just surgicaling. need to code up that simulator at some point). I seem to recall almost always getting at least match-4 and many opportunities at match-5s and extra turns, but that might just be confirmation bias.

    I should try out Daken Falcon again, but I remember it taking time to ramp up, not to mention that it can't really exploit the AP generated by X-Force, making it dependent on having a green powered guy on the enemy team.

    What I mean is that it's not really a duo if you need a third guy (The Hood) to make it work. The interaction between Magnetized Particle/Surgical Strike is hard to predict. You're expected to add no more than about 2 tiles of any color so it's not like either skill gives you that many more tiles to destroy for the follow up skill, but if the first skill didn't create a match for the second skill's color, then what happens is you managed to bring a lot of those tiles to a lower position on the board, and cascades are always better when destroying stuff at the bottom of the board compared to top. Of course, you can also end up matching the color/TU you're trying to chain into and end up with less cascades than expected. In theory you can calculate all this ahead of time but that's a lot of effort.

    I tried both teams (Mag+Hood vs Daken+Falcon), Daken+Falcon is faster but The Hood provides a lot of insurance policy. Daken+Falcon still have blue, black, and green covered, and the additional red covered by Magneto isn't always that useful since it's hard to use it consecutively though you do need like 20 blue or so to make use of Daken since Chemical Reaction isn't too great on its own, but when you can use it 4 times in a row it's sort of like having a controlled Thunder Strike. I find that The Hood allows me to get with more mistakes but you accumulate more match damage on Magneto/The Hood (X Force only gets green and black in this combo), while Daken+Falcon can win very fast and go very far and then suddenly everything can totally fall apart too.
  • dkffiv
    dkffiv Posts: 1,039 Chairperson of the Boards
    Not sure if this has been addressed but there appears to be community scaling. The first node in my third set has gone from lvl220 to 237 in the last 4 hours or so. This is putting increased pressure to finish these as quickly as possible.