DuffManOhYeah wrote: So how long before Sentry gets nerfed? I'd like to know before I commit a long-term relationship.
dr tinykittylove wrote: Come on, it makes no sense to turn Mag's purple blue. Loki also does board shuffling on purple, should he be turned blue too? Make Magneto's strong colour purple instead, there are way too few purple skills as it is. GSBW and MNMags also control the board with purple, and Deadpool does good damage on purple too. Plus, it matches his costume better, or is the blue for his pretty blue eyes? Edit: please keep him at red/blue/purple, or whatever, just keep his purple. The yellow never made sense and should have been switched away like gsbw's strong colours.
Budget Player Cadet wrote: The new XForce is great. Kinda disappointed you needed 6 months for it, but meh. New C.Mags... Oog. Of course, the one cover I maxed out is the one that sucks now...
Savaged49 wrote: Im still waiting for a full correction on his healing ability Currently at 5 covers he needs 7 blue, it says in the change its 7 blue as well. It looks like there is no change? In the announcement thread it says yellow tiles...can we have a correct version of this please?
CNash wrote: Is Daken going to get an in-depth "Upcoming Changes" thread? I'd like to hear the reasoning behind his ability changes (for both 2* and 3*) - especially 2* Daken's Pheromone Rage now only being able to generate one strike tile at a time, which further diminishes his usability in the 2* pool.
simonsez wrote: CNash wrote: Is Daken going to get an in-depth "Upcoming Changes" thread? I'd like to hear the reasoning behind his ability changes (for both 2* and 3*) - especially 2* Daken's Pheromone Rage now only being able to generate one strike tile at a time, which further diminishes his usability in the 2* pool. You know how the reds get used up pretty quickly if you do Daken vs Daken? That's why having one strong strike tile is better than 2 weak ones.
gobstopper wrote: Reds getting used up quickly is better for you in mirrors
gobstopper wrote: simonsez wrote: CNash wrote: Is Daken going to get an in-depth "Upcoming Changes" thread? I'd like to hear the reasoning behind his ability changes (for both 2* and 3*) - especially 2* Daken's Pheromone Rage now only being able to generate one strike tile at a time, which further diminishes his usability in the 2* pool. You know how the reds get used up pretty quickly if you do Daken vs Daken? That's why having one strong strike tile is better than 2 weak ones. Reds getting used up quickly is better for you in mirrors, because you place yours first and AI gets nothing if there are none left.
Phantron wrote: gobstopper wrote: simonsez wrote: CNash wrote: Is Daken going to get an in-depth "Upcoming Changes" thread? I'd like to hear the reasoning behind his ability changes (for both 2* and 3*) - especially 2* Daken's Pheromone Rage now only being able to generate one strike tile at a time, which further diminishes his usability in the 2* pool. You know how the reds get used up pretty quickly if you do Daken vs Daken? That's why having one strong strike tile is better than 2 weak ones. Reds getting used up quickly is better for you in mirrors, because you place yours first and AI gets nothing if there are none left. It's usually better but the AI only places theirs after the new tiles drop while you places your before, so occasionally it's possible to have a full board of red where you can't place any on a green match but the AI can from the new tiles dropped. It's still an advantage to be able to place your tiles first the vast majority of the time, of course.