stephen43084 wrote: Classic Daken changes still look wrong. For example, Healing and Heat show Yellow as old and new. The old is blue. So is this changing?
avs962 wrote: stephen43084 wrote: Classic Daken changes still look wrong. For example, Healing and Heat show Yellow as old and new. The old is blue. So is this changing? It's definitely a typo. The description says blue, but the level upgrades say yellow.
IceIX wrote: Argh, what in the heck. I purposefully looked over the old and new changes side by side to make sure I didn't make typos *again*. Fixed.
IceIX wrote: (PASSIVE) Hawkeye nocks multiple arrows and lets them fly.Is on now, bro.
Cragger wrote: IceIX wrote: (PASSIVE) Hawkeye nocks multiple arrows and lets them fly.Is on now, bro. Is that really the description? I thought Clint got his schooling in a circus, not a fraternity...
reckless442 wrote: Will players who already have max builds be given any consideration toward respeccing their builds? Changing two covers on X-Force, Mags, and Daken due to these nerfs would cost 10,000 HP.
Trisul wrote: Are 3* Daken's color strengths also changing? What are 2* Daken's new primary, secondary, tertiary orders? (currently Green > Black > Purple)
jojeda654 wrote: So C.Daken keeps 2 Stikes tiles per green match a lvl 5, but DA drops down to 1. Not too bad I guess. Also, is only DA changing his strong colors?
IceIX wrote: jojeda654 wrote: So C.Daken keeps 2 Stikes tiles per green match a lvl 5, but DA drops down to 1. Not too bad I guess. Also, is only DA changing his strong colors? No, Classic is changing as well. Updated, thanks! New color strengths are Black->Purple->Blue
New Healing & Heat - Black Passive (PASSIVE) Daken’s healing factor allows him to recover 3% of his health every turn. If there are fewer than 9 Blue tiles, the terrible drug “Heat” kicks in, and he loses 3% of his health instead. Level Upgrades Level 2: Heals 5% per turn. Level 3: 8 Blue tiles to avoid “Heat”. Level 4: Heals 7% per turn. Level 5: 7 Blue tiles to avoid “Heat”. Max Level: Heals 476HP/"Heat" 204 damage
john1620b wrote: Isn't Lazy Daken's healing already 7 blue tiles at 5 covers? How exactly is this different?