fidsah wrote: colebavery21 wrote: i cannot believe daken is being nerfed. that's going to be a terrible day for me For such a minor nerf?
colebavery21 wrote: i cannot believe daken is being nerfed. that's going to be a terrible day for me
Kuchiri wrote: fidsah wrote: colebavery21 wrote: i cannot believe daken is being nerfed. that's going to be a terrible day for me For such a minor nerf? You must be new to this forum. Any kind of change that happens to the game is met with thousands of people crying over it. Good or Bad.
Kuchiri wrote: No there's been actual crying. People don't understand that in games with dozens of characters or classes the classes or characters that are so overpowered that every single person feels obligated to shove them in their teams no matter what will get nerfed so more options open up. It's why Spider-Man and OBW got nerfed recently. It's why Thor and Wolverine got nerfed a few months back. I'm not angry at any of these nerfs. I'm happy to see changes to who I fight in PVP.
The Ladder wrote: Kuchiri wrote: No there's been actual crying. People don't understand that in games with dozens of characters or classes the classes or characters that are so overpowered that every single person feels obligated to shove them in their teams no matter what will get nerfed so more options open up. It's why Spider-Man and OBW got nerfed recently. It's why Thor and Wolverine got nerfed a few months back. I'm not angry at any of these nerfs. I'm happy to see changes to who I fight in PVP. You're stating the obvious. It's not the changes, it's the timing. That's what this game has consistently got wrong time and time again.
NorthernPolarity wrote: Psykopathic wrote: NorthernPolarity wrote: You can balance daken theough simple bumber tweaks and still have him be at its core the same style of character. Any changes they make to cmags is not going to be anywhere near as simple as reducing damage and lowering heal. It doesnt excuse them from not changing the character for however many months its been, but you should easily see why they released these daken nerfs ao fast compared to spidey/cmags. absolutely not. So you are telling me taking about 1 minute 48.2 seconds (approximately) to make mag c blue protect tiles randomized is a more difficult fix than than what just happened to daken? No sir. I disagree. Im not talking about the difficulty of implementation, im saying that cmags is broken in a way that requires some change to the core functionality of how his character is played and requires actual design decisions as to what kind of fix they should implement to balence the character while not pissing off the entire forum that their beloved cmags cant infinitely chain turns with blue anymore. Updated daken is basically identical to prenerf daken except he heals a little less and has weaker strike tiles: updated cmags blue is going to look nothing like how it is now. Watch the forum reaction regarding these nerfs vs spidey nerfs, and its pretty obvious why they would roll out a change like this so quickly vs something like a cmags nerf.
Psykopathic wrote: NorthernPolarity wrote: You can balance daken theough simple bumber tweaks and still have him be at its core the same style of character. Any changes they make to cmags is not going to be anywhere near as simple as reducing damage and lowering heal. It doesnt excuse them from not changing the character for however many months its been, but you should easily see why they released these daken nerfs ao fast compared to spidey/cmags. absolutely not. So you are telling me taking about 1 minute 48.2 seconds (approximately) to make mag c blue protect tiles randomized is a more difficult fix than than what just happened to daken? No sir. I disagree.
NorthernPolarity wrote: You can balance daken theough simple bumber tweaks and still have him be at its core the same style of character. Any changes they make to cmags is not going to be anywhere near as simple as reducing damage and lowering heal. It doesnt excuse them from not changing the character for however many months its been, but you should easily see why they released these daken nerfs ao fast compared to spidey/cmags.
morgh wrote: That's so nice of them with waiting until I sell my extra Daken covers before they let me know that I should have respecced him... awesome!
sms4002 wrote: NorthernPolarity wrote: Psykopathic wrote: NorthernPolarity wrote: You can balance daken theough simple bumber tweaks and still have him be at its core the same style of character. Any changes they make to cmags is not going to be anywhere near as simple as reducing damage and lowering heal. It doesnt excuse them from not changing the character for however many months its been, but you should easily see why they released these daken nerfs ao fast compared to spidey/cmags. absolutely not. So you are telling me taking about 1 minute 48.2 seconds (approximately) to make mag c blue protect tiles randomized is a more difficult fix than than what just happened to daken? No sir. I disagree. Im not talking about the difficulty of implementation, im saying that cmags is broken in a way that requires some change to the core functionality of how his character is played and requires actual design decisions as to what kind of fix they should implement to balence the character while not pissing off the entire forum that their beloved cmags cant infinitely chain turns with blue anymore. Updated daken is basically identical to prenerf daken except he heals a little less and has weaker strike tiles: updated cmags blue is going to look nothing like how it is now. Watch the forum reaction regarding these nerfs vs spidey nerfs, and its pretty obvious why they would roll out a change like this so quickly vs something like a cmags nerf. People are going to get pissed no matter what. Having a broken character that can win by infinite combos go away is going to be frustrating no matter what they change it to. So many people, me included, rely on him so much to win battles we should have lost that no matter what they do it will be the spidey nerf all over again. It really is as simple as making the blue tiles random and hes done. Just do it already.
Lyrian wrote: And..... the Daken nerf just went live, with less than 6h to go in the current PvE. One would think to not even feel anything anymore over this, given the number of times they consistently nerf key characters in the last moments of events. . /sigh
Nemek wrote: Lyrian wrote: And..... the Daken nerf just went live, with less than 6h to go in the current PvE. One would think to not even feel anything anymore over this, given the number of times they consistently nerf key characters in the last moments of events. . /sigh Has it? I saw a data update go through, but I don't see any changes to either Daken.
Dauthi wrote: NorthernPolarity wrote: Psykopathic wrote: NorthernPolarity wrote: You can balance daken theough simple bumber tweaks and still have him be at its core the same style of character. Any changes they make to cmags is not going to be anywhere near as simple as reducing damage and lowering heal. It doesnt excuse them from not changing the character for however many months its been, but you should easily see why they released these daken nerfs ao fast compared to spidey/cmags. absolutely not. So you are telling me taking about 1 minute 48.2 seconds (approximately) to make mag c blue protect tiles randomized is a more difficult fix than than what just happened to daken? No sir. I disagree. Im not talking about the difficulty of implementation, im saying that cmags is broken in a way that requires some change to the core functionality of how his character is played and requires actual design decisions as to what kind of fix they should implement to balence the character while not pissing off the entire forum that their beloved cmags cant infinitely chain turns with blue anymore. Updated daken is basically identical to prenerf daken except he heals a little less and has weaker strike tiles: updated cmags blue is going to look nothing like how it is now. Watch the forum reaction regarding these nerfs vs spidey nerfs, and its pretty obvious why they would roll out a change like this so quickly vs something like a cmags nerf. Everyone has been anxiously awaiting C.Mags nerf, so there wouldn't be that much of a riot. Fixing him wouldn't be that hard either; make it so his blue can only be placed on normal color tiles and up his red cost 1 or 2. Instead of nerfing C.Mags, who honestly has gotten me through battles that should have completely wrecked me with any other character, they nerf a character who is only a hair OP (if at all) out of the blue and is not even on the list? Sorry, but I have to descent on this one. They need to reorganize their priorities.
fidsah wrote: These changes are horrible and way too severe. Daken is completely unusable now.
Malcoran wrote: fidsah wrote: colebavery21 wrote: i cannot believe daken is being nerfed. that's going to be a terrible day for me For such a minor nerf? fidsah wrote: These changes are horrible and way too severe. Daken is completely unusable now.