Bugpop wrote: This thread is getting a bit hot tempered. With boosts I can down a maxed Ragnarok at full hp in 2 to 4 turns with three different lineups, none having Ragnarok, one lineup *needs* Spider Man. These are my favored lineups. I'm sure others others have lethal lineups more effective than mine when boosts are used.
Misguided wrote: Make his red end the turn. Problem solved.
Saeviomage wrote: I find the animation spam to be much more annoying than the affects of the abilities. I'd rather his minimum cost was 6, but dealing triple damage and generating triple tiles. Mind you, that would just bring into sharp focus how crazy the tile generation of the ability is...
DumDumDugn wrote: Misguided wrote: Make his red end the turn. Problem solved. ...you're kidding right?
Misguided wrote: DumDumDugn wrote: Misguided wrote: Make his red end the turn. Problem solved. ...you're kidding right? Well, it WOULD solve the problem.
Bugpop wrote: I don't think he's overpowered. I think he is the most boring character. If any changes are necessary it's making him more fun. That would involve a versatile ability.
soenottelling wrote: Bugpop wrote: I don't think he's overpowered. I think he is the most boring character. If any changes are necessary it's making him more fun. That would involve a versatile ability. I think he would greatly benefit from his red dropping green tile swap to 2 per a use and giving him an ability (black maybe? But don't change his attack stats) that did something at least mildly interesting. Maybe for x black you can select up to 2 tiles on the board to destroy. Something like that. Something..puzzly.
Bugpop wrote: soenottelling wrote: Bugpop wrote: I don't think he's overpowered. I think he is the most boring character. If any changes are necessary it's making him more fun. That would involve a versatile ability. I think he would greatly benefit from his red dropping green tile swap to 2 per a use and giving him an ability (black maybe? But don't change his attack stats) that did something at least mildly interesting. Maybe for x black you can select up to 2 tiles on the board to destroy. Something like that. Something..puzzly. Consider what you could do with such a move. Two sounds pretty powerful.
Handsome3314 wrote: I haven't read all of the posts of this topic, but I have read enough to get a little annoyed about the nerf on 2 ap moves. The two strong AP moves (Spiderman/Ragnarok) come from 3* players. They are elite characters in this game, which is why they are highly sought after. Just because everyone can't get them immediately, or get them leveled high immediately, doesn't mean that they should automatically nerfed. It is simply part of the game. I can understand the complaints ONLY during lightning rounds for Rag, but that doesn't qualify for an auto nerf for the entire game. What happens once this nerf ever did go into place? Soon you'd find another character that dominates (Purple Magneto) and you'll beg to have him nerfed because he can one shot kill anyone. It's part of the game. Deal with it.
DumDumDugn wrote: When will people realize Ragnarok is not significantly better than Magneto or Spider-man. He's just more braindead.
Dauthi wrote: Handsome3314 wrote: I haven't read all of the posts of this topic, but I have read enough to get a little annoyed about the nerf on 2 ap moves. The two strong AP moves (Spiderman/Ragnarok) come from 3* players. They are elite characters in this game, which is why they are highly sought after. Just because everyone can't get them immediately, or get them leveled high immediately, doesn't mean that they should automatically nerfed. It is simply part of the game. I can understand the complaints ONLY during lightning rounds for Rag, but that doesn't qualify for an auto nerf for the entire game. What happens once this nerf ever did go into place? Soon you'd find another character that dominates (Purple Magneto) and you'll beg to have him nerfed because he can one shot kill anyone. It's part of the game. Deal with it. Every character should be balanced respectively at equal levels, and the goal should be to find synergy between team matches. In other words, characters at equal levels shouldn't be outright better, they should just be different. The game should not be 3 or 4 star = win, where is the strategy in that? If 3 stars like Ragnarok are nerfed to be in balance with game play, they would still be sought after because of their level cap. Are you going to invest in a character that tops out at level 85, or a character that tops out at 100+? If it weren't for weekly events, investing in 1 or 2 star characters would almost be a complete waste of ISO. Others say that Ragnarok is needed for profits for the company. That is absolutely wrong.I guarantee there are players that have dumped a LOT into this game and will continue to. Like I said, 3 and 4 stars will always be a good investment, meaning anyone who spent money will still be ahead of other players. Fixing Rag will only balance the game and bring back competitive ingenuity when creating teams.