2AP abilities should be nerfed
Comments
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To reiterate here is the problem with Rags compared to Spidey/Mags:
Offensive (how quickly you can gain points):
Rags can win fights easy and fast.
Mags can as well obviously
Spidey does not help (remember, offensively) what-so-ever.
Defensive (incentive not to attack you):
Nobody touches a high level Ragnarok.
Spidey may stun lock you, so people are wary of him, but his low HP makes this fairly negligible, unlike Ragnarok.
Deny mags his high cost purple and he sits around.
The problem is that Ragnarok tops out offensive and defensive. The computer is brainless, so it fits Ragnarok's play style perfectly. This is why people using Ragnarok get avoided and top out in tournaments. Remember, tournaments are a game of hastily gaining shield points while other players take them from you. Every time Ragnarok gets off his 2 ap move, you pray to RNG gods, and because it is so cheap and he has so much HP, he probably going to get at least one. One wrong roll could mean you are getting face smashed every turn, with the possibility of crits and cascades etc.0 -
Dauthi wrote:To reiterate here is the problem with Rags compared to Spidey/Mags:
Offensive:
Rags can win fights easy and fast.
Mags can as well obviously
Spidey does not help (remember, offensively) what-so-ever.
Defensive:
Nobody touches a high level Ragnarok.
Spidey may stun lock you, so people are wary of him, but his low HP makes this fairly negligible, unlike Ragnarok.
Deny mags his high cost purple and he sits around.
The problem is that Ragnarok tops out offensive and defensive. The computer is brainless, so it fits Ragnarok's play style perfectly. This is why people using Ragnarok get avoided and top out in tournaments. Remember, tournaments are a game of hastily gaining shield points while other players take them from you. Every time Ragnarok gets off his 2 ap move, you pray to RNG gods, and because it is so cheap and he has so much HP, he probably going to get at least one. One wrong roll could mean you are getting face smashed every turn, with the possibility of crits etc.
You're absolutely wrong about nobody touching a high level ragnarok.0 -
DumDumDugn wrote:Dauthi wrote:To reiterate here is the problem with Rags compared to Spidey/Mags:
Offensive:
Rags can win fights easy and fast.
Mags can as well obviously
Spidey does not help (remember, offensively) what-so-ever.
Defensive:
Nobody touches a high level Ragnarok.
Spidey may stun lock you, so people are wary of him, but his low HP makes this fairly negligible, unlike Ragnarok.
Deny mags his high cost purple and he sits around.
The problem is that Ragnarok tops out offensive and defensive. The computer is brainless, so it fits Ragnarok's play style perfectly. This is why people using Ragnarok get avoided and top out in tournaments. Remember, tournaments are a game of hastily gaining shield points while other players take them from you. Every time Ragnarok gets off his 2 ap move, you pray to RNG gods, and because it is so cheap and he has so much HP, he probably going to get at least one. One wrong roll could mean you are getting face smashed every turn, with the possibility of crits etc.
You're absolutely wrong about nobody touching a high level ragnarok.
Is there someone you think the computer plays better? Obviously, in higher ranks, you are going to be forced to play against him anyways.0 -
Dauthi wrote:DumDumDugn wrote:Dauthi wrote:To reiterate here is the problem with Rags compared to Spidey/Mags:
Offensive:
Rags can win fights easy and fast.
Mags can as well obviously
Spidey does not help (remember, offensively) what-so-ever.
Defensive:
Nobody touches a high level Ragnarok.
Spidey may stun lock you, so people are wary of him, but his low HP makes this fairly negligible, unlike Ragnarok.
Deny mags his high cost purple and he sits around.
The problem is that Ragnarok tops out offensive and defensive. The computer is brainless, so it fits Ragnarok's play style perfectly. This is why people using Ragnarok get avoided and top out in tournaments. Remember, tournaments are a game of hastily gaining shield points while other players take them from you. Every time Ragnarok gets off his 2 ap move, you pray to RNG gods, and because it is so cheap and he has so much HP, he probably going to get at least one. One wrong roll could mean you are getting face smashed every turn, with the possibility of crits etc.
You're absolutely wrong about nobody touching a high level ragnarok.
Is there someone you think the computer plays better? Obviously, in higher ranks, you are going to be forced to play against him anyways.
Computer plays spider-man very well. He is always my first target even when paired with ragnarok.0 -
And I'd much rather target a LVL 115 rag than a LVL 141 spidey.0
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DumDumDugn wrote:Dauthi wrote:DumDumDugn wrote:Dauthi wrote:To reiterate here is the problem with Rags compared to Spidey/Mags:
Offensive:
Rags can win fights easy and fast.
Mags can as well obviously
Spidey does not help (remember, offensively) what-so-ever.
Defensive:
Nobody touches a high level Ragnarok.
Spidey may stun lock you, so people are wary of him, but his low HP makes this fairly negligible, unlike Ragnarok.
Deny mags his high cost purple and he sits around.
The problem is that Ragnarok tops out offensive and defensive. The computer is brainless, so it fits Ragnarok's play style perfectly. This is why people using Ragnarok get avoided and top out in tournaments. Remember, tournaments are a game of hastily gaining shield points while other players take them from you. Every time Ragnarok gets off his 2 ap move, you pray to RNG gods, and because it is so cheap and he has so much HP, he probably going to get at least one. One wrong roll could mean you are getting face smashed every turn, with the possibility of crits etc.
You're absolutely wrong about nobody touching a high level ragnarok.
Is there someone you think the computer plays better? Obviously, in higher ranks, you are going to be forced to play against him anyways.
Computer plays spider-man very well. He is always my first target even when paired with ragnarok.
Yeah, because his HP is low and he heals the team... i'm not sure what your point is. Spidey can be brought down easily, Ragnarok cannot. This is what wards off teams.0 -
Spidey's HPs are low? He only has 1300 less than Rags and if he hits a 2-web purple match all your attacks do 1 damage.0
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Dauthi wrote:To reiterate here is the problem with Rags compared to Spidey/Mags:
The problem is that Ragnarok tops out offensive and defensive. The computer is brainless, so it fits Ragnarok's play style perfectly. This is why people using Ragnarok get avoided and top out in tournaments. Remember, tournaments are a game of hastily gaining shield points while other players take them from you. Every time Ragnarok gets off his 2 ap move, you pray to RNG gods, and because it is so cheap and he has so much HP, he probably going to get at least one. One wrong roll could mean you are getting face smashed every turn, with the possibility of crits etc.
I just defeated a team in Doom that was a L61 Doom, L115 Ragnarok, and L141 Spidey. Know who scared me the most? Spidey.
Doom simply isn't a big threat -- he's got a lot of HP, his matches can hurt, but that's about it. The computer will use his attack tiles if it gets the AP for them, but it's not too smart about getting there.
Ragnarok is a lot of HP, but less than Doom. The computer will use Thunderclap and Godlike at most once per turn. So not much of a threat.
Spiderman will stun my team one at a time as soon as the AI gets blue. And those stuns will last longer and longer. There's a significant danger that I'll end up stun locked within the first few turns if I don't take Spidey out, and while Spidey has "low HP" at L141 that's still over 5000 HP, which is about 3/4 of what Ragnarok has, and beyond any low AP one-shot abilities. Plus if he starts matching purple then those protect tiles are going to neuter my damage, particularly from Rags low-AP, low-damage abilities.
So how'd I do it? Deny blue, kill Spidey. Once that was done Rags and Doom both died the next turn, because by then I had enough AP to power both Magneto and Ragnarok to drive their abilities -- and I got some lucky boards, like one that was full of blue and red just when Magnetic Translocation powered up -- only a L75 Mags, but that was about 6000 damage right there. If it had been a L141 Mags it would've been lights out for Doom in one hit. Without buffs.0 -
Zathrus wrote:Dauthi wrote:To reiterate here is the problem with Rags compared to Spidey/Mags:
The problem is that Ragnarok tops out offensive and defensive. The computer is brainless, so it fits Ragnarok's play style perfectly. This is why people using Ragnarok get avoided and top out in tournaments. Remember, tournaments are a game of hastily gaining shield points while other players take them from you. Every time Ragnarok gets off his 2 ap move, you pray to RNG gods, and because it is so cheap and he has so much HP, he probably going to get at least one. One wrong roll could mean you are getting face smashed every turn, with the possibility of crits etc.
I just defeated a team in Doom that was a L61 Doom, L115 Ragnarok, and L141 Spidey. Know who scared me the most? Spidey.
Doom simply isn't a big threat -- he's got a lot of HP, his matches can hurt, but that's about it. The computer will use his attack tiles if it gets the AP for them, but it's not too smart about getting there.
Ragnarok is a lot of HP, but less than Doom. The computer will use Thunderclap and Godlike at most once per turn. So not much of a threat.
Spiderman will stun my team one at a time as soon as the AI gets blue. And those stuns will last longer and longer. There's a significant danger that I'll end up stun locked within the first few turns if I don't take Spidey out, and while Spidey has "low HP" at L141 that's still over 5000 HP, which is about 3/4 of what Ragnarok has, and beyond any low AP one-shot abilities. Plus if he starts matching purple then those protect tiles are going to neuter my damage, particularly from Rags low-AP, low-damage abilities.
So how'd I do it? Deny blue, kill Spidey. Once that was done Rags and Doom both died the next turn, because by then I had enough AP to power both Magneto and Ragnarok to drive their abilities -- and I got some lucky boards, like one that was full of blue and red just when Magnetic Translocation powered up -- only a L75 Mags, but that was about 6000 damage right there. If it had been a L141 Mags it would've been lights out for Doom in one hit. Without buffs.
Was this Ladder or Polkio?0 -
DumDumDugn wrote:Spidey's HPs are low? He only has 1300 less than Rags and if he hits a 2-web purple match all your attacks do 1 damage.
Ok, now try comparing his HP to Ragnarok, someone who is an actual threat when the computer plays him. If he has 2 webs, and you haven't destroyed them yourself, AND he hasn't destroyed them himself to heal. Do you see the difference here? Ragnarok goes boom giving way to possible cascades and setting up his green, Spidey has to be setup. I'm not saying Spidey is not a threat, he is just 2nd to Ragnarok.0 -
Dauthi wrote:DumDumDugn wrote:Spidey's HPs are low? He only has 1300 less than Rags and if he hits a 2-web purple match all your attacks do 1 damage.
Ok, now try comparing his HP to Ragnarok, someone who is an actual threat when the computer plays him. If he has 2 webs, and you haven't destroyed them yourself, AND he hasn't destroyed them himself to heal. Do you see the difference here? Ragnarok goes boom giving way to possible cascades and setting up his green, Spidey has to be setup. I'm not saying Spidey is not a threat, he is just 2nd to Ragnarok.
And i'm saying you're absolutely wrong. If you try to kill ragnarok first and deny red, spidey is going to make your life miserable.0 -
Plus Rag is super easy to control when you attack. Just deny red. Vs spidey, you have to deny blue and purple, and if he gets off a few webs, you have to start worrying about yellow as well.0
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DumDumDugn wrote:Was this Ladder or Polkio?
Nemek.
Edit: Oh, Polkio just attacked me. He only has a 112 Rag and 140 Spidey. WIMP!0 -
Zathrus wrote:DumDumDugn wrote:Was this Ladder or Polkio?
Nemek.
Edit: Oh, Polkio just attacked me. He only has a 112 Rag and 140 Spidey. WIMP!
wow what a slacker, i think hes keeping them low in case the HP recover bug comes back
I dumped 50k isos into spidey but mine's still only 1050 -
DumDumDugn wrote:Dauthi wrote:DumDumDugn wrote:Spidey's HPs are low? He only has 1300 less than Rags and if he hits a 2-web purple match all your attacks do 1 damage.
Ok, now try comparing his HP to Ragnarok, someone who is an actual threat when the computer plays him. If he has 2 webs, and you haven't destroyed them yourself, AND he hasn't destroyed them himself to heal. Do you see the difference here? Ragnarok goes boom giving way to possible cascades and setting up his green, Spidey has to be setup. I'm not saying Spidey is not a threat, he is just 2nd to Ragnarok.
And i'm saying you're absolutely wrong. If you try to kill ragnarok first and deny red, spidey is going to make your life miserable.
Not killing Spidey first is essentially not killing a healer first in any game. They have low hp and can heal the tank as you try to peel through their hp. In spidey's case he may stun lock you if he sets himself up for it. Again though, this is offset by his low hp pool. Ragnarok gets his 2 ap off and has the possibility for cascades, which are a huge threat in this game.
The question shouldn't be which would you kill first when paired together, its which would you attack, a team who's best character is Spidey, or Ragnarok. Especially when considering how quickly you can kill = more points.0 -
You can absolutely kill LVL 115 ragnarok teams faster than you can kill LVL 141 spidey teams. No question. Stop saying his HPs are low.0
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Zathrus wrote:Dauthi wrote:To reiterate here is the problem with Rags compared to Spidey/Mags:
The problem is that Ragnarok tops out offensive and defensive. The computer is brainless, so it fits Ragnarok's play style perfectly. This is why people using Ragnarok get avoided and top out in tournaments. Remember, tournaments are a game of hastily gaining shield points while other players take them from you. Every time Ragnarok gets off his 2 ap move, you pray to RNG gods, and because it is so cheap and he has so much HP, he probably going to get at least one. One wrong roll could mean you are getting face smashed every turn, with the possibility of crits etc.
Spiderman will stun my team one at a time as soon as the AI gets blue. And those stuns will last longer and longer. There's a significant danger that I'll end up stun locked within the first few turns if I don't take Spidey out, and while Spidey has "low HP" at L141 that's still over 5000 HP, which is about 3/4 of what Ragnarok has, and beyond any low AP one-shot abilities. Plus if he starts matching purple then those protect tiles are going to neuter my damage, particularly from Rags low-AP, low-damage abilities.
In higher ranks, since Ragnarok's level cap is much lower, gameplay changes with both characters. This is only in the highest ranks though where 3 stars are maxed. The fact is, despite being 30 or so levels above Raganrok, Spidey still only has 3/4ths Rags HP...0 -
DumDumDugn wrote:You can absolutely kill LVL 115 ragnarok teams faster than you can kill LVL 141 spidey teams. No question. Stop saying his HPs are low.
They are, level for level. Stop saying they aren't.0 -
Dauthi wrote:Zathrus wrote:Dauthi wrote:To reiterate here is the problem with Rags compared to Spidey/Mags:
The problem is that Ragnarok tops out offensive and defensive. The computer is brainless, so it fits Ragnarok's play style perfectly. This is why people using Ragnarok get avoided and top out in tournaments. Remember, tournaments are a game of hastily gaining shield points while other players take them from you. Every time Ragnarok gets off his 2 ap move, you pray to RNG gods, and because it is so cheap and he has so much HP, he probably going to get at least one. One wrong roll could mean you are getting face smashed every turn, with the possibility of crits etc.
Spiderman will stun my team one at a time as soon as the AI gets blue. And those stuns will last longer and longer. There's a significant danger that I'll end up stun locked within the first few turns if I don't take Spidey out, and while Spidey has "low HP" at L141 that's still over 5000 HP, which is about 3/4 of what Ragnarok has, and beyond any low AP one-shot abilities. Plus if he starts matching purple then those protect tiles are going to neuter my damage, particularly from Rags low-AP, low-damage abilities.
In higher ranks, since Ragnarok's level cap is much lower, gameplay changes with both characters. This is only in the highest ranks though where 3 stars are maxed. The fact is, despite being 30 or so levels above Raganrok, Spidey still only has 3/4ths Rags HP...
I don't understand your argument at all. We're not supposed to talk about Rags and Spidey at their max potential here?
and 5800/7111 is not 0.75. It's 0.81. And his purple skill MORE than offsets that difference FOR HIS ENTIRE TEAM.0 -
Dauthi wrote:DumDumDugn wrote:You can absolutely kill LVL 115 ragnarok teams faster than you can kill LVL 141 spidey teams. No question. Stop saying his HPs are low.
They are, level for level. Stop saying they aren't.
Why are you talking level for level? Level for level a 50 astonishing wolv is way better than a 50 x-force wolv. L50 thor is better than L50 ragnarok.0
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