***** Chasm (Ben Reilly) *****

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Comments

  • Gymp28
    Gymp28 Posts: 182 Tile Toppler
    Interesting! Thanks @HoundofShadow :)
    I’m new here but have been avidly reading everyone’s comments for the last few months. Thanks for all the insight!

    Interesting that anyone thought that 5star Fisk would be made viable when paired with even a god tier character…
    I’m sure there will be better comps for Chasm.
    I havn’t pulled yet as think I too will be holding off (skipping Garg 😢). I presume FosThor is a reasonable counter to Chasm? as she’ll constantly be destroying his abyss tiles (at random of course).
  • Bad
    Bad Posts: 3,146 Chairperson of the Boards
    Kingping (the character who I made it my principal), has a little problem: he has an awful toolkit plus weak powers.
    His blue is about giving a special tile which he doesn't creates it easily, 9 AP and the having more blue than foe condition. So collect 9 green plus 7 blues or more for to create 3 weak attack tiles. The AP stolen can help to fire 2 blue powers, then, but it's weak as I said.
    His black destroys strongest foe AP but if he is with chasm he will never get 9 AP as chasm always will be tanking.
    Kingpin is not a good partner for anyone until he could get a rebalance to make him playable.
    If he is in any team is just for fun, because the others 2 already can win on their own.
    Dr strange could be a more decent partner, although being so much older than kingping.
  • Tiger_Wong
    Tiger_Wong Posts: 1,099 Chairperson of the Boards
    Kingpin is only good with Carbage imo. His black is too expensive It actually costs 11 AP. Jeez. 5-turn CD. I can’t remember even firing it. 

    I actually think his blue is ok but it’s pigeonholed with a attack/strike/shield creator. Otherwise it won’t fire. His green is slow too. Gain 8 AP, and wait 3 turns. At least it’s fortified I guess. 

    I just don’t get why that duo would be good with Chasm. With Carbage, you’re gaining more AP with the extra match. I would actually rather use 5* Incredible Hulk because his extra match and possible resulting cascade doesn’t gain AP. And for only 7 black, he can throw out some atrack tiles for Kingpin to give away. 
  • Gymp28
    Gymp28 Posts: 182 Tile Toppler
    What have peoples experiences been with the ‘blank stare’ vs event? Any notion of good partners? 
    I presume because he’s only at 1/1/1 he doesn’t function all that well whilst undercovered? 
  • DAZ0273
    DAZ0273 Posts: 11,530 Chairperson of the Boards
    I dunno his AP zapping whilst not the end of the world is a bit annoying. I haven't had him revive on me yet.
  • Bowgentle
    Bowgentle Posts: 7,926 Chairperson of the Boards
    One of the worst pvp experiences, feels like She-Hulk back when you actually had to collect AP to fire skills.
    If this is the new meta, then we're in for a very boring time.
  • LavaManLee
    LavaManLee Posts: 1,731 Chairperson of the Boards
    And don't forget this is with him at 1/1/1.  Just wait until we face him champed.
  • TheEyeDoctorsWife
    TheEyeDoctorsWife Posts: 832 Critical Contributor
    And don't forget this is with him at 1/1/1.  Just wait until we face him champed.
    I have already in PvP. It’s total anarchy . I’ll be leaving the game this month for school so it won’t affect me, but to those remaining , if he doesn’t get nerfed this month this forum will go Attica.
  • HoundofShadow
    HoundofShadow Posts: 8,004 Chairperson of the Boards
    Something interesting about his passive match damage increment.

    1/1/1/ Chasm has a min/max of 75%/150%
    match damage increase. The average ap is 3 + 1 for every 2 web tiles.

    I have 11 web tiles, with one of them fortified. 

    The number of aps for both teams are:
    Mine: 8/24/3/7/7/0 = 49
    AI: 3/5/3/15/0/0 = 26

    The average shown is exactly 6.25 aps, which is correct when you take (49+26)/(6+6). 

    The max ap is 8. Calculation is 3 + (11/2) = 8.5, rounded down.

    The match damage is +91%.

    Scenario 2
    I fired a power and reduced the total ap by 7. Web tiles increased to 14. The average became 5.66. Max ap is 10 and match damage is 107%.

    I can't figure out the calculation.  :D




  • acescracked
    acescracked Posts: 1,197 Chairperson of the Boards
    Against the loaner Chasm this isn't harder than any other PvP. He's only got 43k health. Downs easy. I'm not seeing it be a slow match.

    My opinion would probably change I guess if against a non loaner.
  • trenchdigger
    trenchdigger Posts: 234 Tile Toppler
    Your calcs work perfectly:
    Scenario 1
    150% - (6.25/8)*(150-75)% = 91%

    Scenario 2
    150% - (5.66/10)*(150-75)% = 107%
  • 658_2
    658_2 Posts: 235 Tile Toppler
    Hit the champed Chasm in Sim twice (Chasm with Crystal and PPSM). Got steamrolled with BRB/Jthor/Pol, which had been steamrolling *everything* else in Sim, including a bunch of D wins. In retrospect that was a dumb team to bring, as it’s completely reliant on BRB’s initial protects, but still a total wipeout, 20+ Abyss tiles. Second time I hit with Hulkoye/3* Thanos, that one went through the Chasm team like a knife through butter. Okoye is obviously well suited for going against Chasm with her heal and her strongest color on a passive.

    Rock paper scissors the devs say…
  • HoundofShadow
    HoundofShadow Posts: 8,004 Chairperson of the Boards
    @trenchdigger that's mine calc?  :D 

    Could someone convince that player to use Chasm with Carbage and Dr Thor/Ikaris?  :D
  • 658_2
    658_2 Posts: 235 Tile Toppler
    Hit the champed Chasm with Oko/KK/Pol and Oko/Jthor/Thor, both very easy wins. I’m sure he’ll be reasonably nasty at 550, but baby champ is nothing to worry about with the right team. Sorry to guy running champed Chasm for the hits. Just trying stuff out on this interesting character 
  • Vhailorx
    Vhailorx Posts: 6,085 Chairperson of the Boards
    edited August 2022
    658_2 said:
    Hit the champed Chasm with Oko/KK/Pol and Oko/Jthor/Thor, both very easy wins. I’m sure he’ll be reasonably nasty at 550, but baby champ is nothing to worry about with the right team. Sorry to guy running champed Chasm for the hits. Just trying stuff out on this interesting character 
    I could see that. I think that if he reliably does -3ap per turn, can't be killed first, and almost always has +150% or higher match damage, then he will be a very valuable pvp character. But the absolute floor for him is that he will counter some very popular teams and will therefore have some defensive value as a deterrent.

  • 658_2
    658_2 Posts: 235 Tile Toppler
    Yeah, agreed. One thing I should have mentioned, that you allude to, if your opponent is running him correctly at all, it’s not going to be like his 1/1/1 pvp, and you will have to kill him last every time. So, he’s got some defensive value like Strange (used to) for being super annoying, even if his damage doesn’t ultimately shake out to much and the stun is very avoidable.

    Btw, with all the match power dominance in the game now, you’ve gotta think a counter to that is on the table, if not high priority for the devs. If you’re 550ing Chasm, given he’s only got one way to do significant damage, I think you’re taking a big risk given he could get his nuts snipped pdq with a powerful counter
  • Vhailorx
    Vhailorx Posts: 6,085 Chairperson of the Boards
    edited August 2022
    658_2 said:
    Yeah, agreed. One thing I should have mentioned, that you allude to, if your opponent is running him correctly at all, it’s not going to be like his 1/1/1 pvp, and you will have to kill him last every time. So, he’s got some defensive value like Strange (used to) for being super annoying, even if his damage doesn’t ultimately shake out to much and the stun is very avoidable.

    Btw, with all the match power dominance in the game now, you’ve gotta think a counter to that is on the table, if not high priority for the devs. If you’re 550ing Chasm, given he’s only got one way to do significant damage, I think you’re taking a big risk given he could get his nuts snipped pdq with a powerful counter
    Well, colossus already exists as a pretty strong counter to many match damage-based strategies. What other sort of counter would you expect to see? a match-damage reflector? That might be an indirect buff to chasm (as running him at 3 in his green would let you  get down to 80% match damage.  It would also make the older 5*s valuable in a weird way (so long as their health can sustain the incoming damage)

  • 658_2
    658_2 Posts: 235 Tile Toppler
    Yep, a passive reflection power, tied to tanking.
  • HoundofShadow
    HoundofShadow Posts: 8,004 Chairperson of the Boards
    Scarlet Witch?
  • Vhailorx
    Vhailorx Posts: 6,085 Chairperson of the Boards
    Scarlet Witch?

    She does flat retaliation damage per damage tick. I was thinking more of a knull-purple style power that takes some % of match damage received and pushes it back at the damage dealer, thus making high-match-damage characters like colossus or SC or chasm a liability.