***** Chasm (Ben Reilly) *****
Comments
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LavaManLee said:tonypq said:Am I the only one who feels some of us are over rating Chasm a bit ?
He seems interesting as any other near the top of mid range 5s sure, but I'm not sure how crazy for him I am. The all passive is kind of cool I guess even if there's some wonky tug of war mechanics involved. I wouldn't necessarily miss having actives as long as the passives and overall kit synergy seem to work good enough together.
Are people overrating him? Perhaps. It will be very interesting to see what happens over the next month or so.I actually don't think chasm will be much better than the currently available options against mindless ones. I suppose he will be useful to prevent otherwise unavoidable early damage from mindless attack tiles, but once you get deeper into the match I can't imagine that chasm will be more effective than morbius or doc ock as suppressing those SAP tiles and CDs.I think chasm's strengths will lie more as a PVP deterrent and in offering crazy high match damage for PVE trivial nodes.2 -
Vhailorx said:LavaManLee said:tonypq said:Am I the only one who feels some of us are over rating Chasm a bit ?
He seems interesting as any other near the top of mid range 5s sure, but I'm not sure how crazy for him I am. The all passive is kind of cool I guess even if there's some wonky tug of war mechanics involved. I wouldn't necessarily miss having actives as long as the passives and overall kit synergy seem to work good enough together.
Are people overrating him? Perhaps. It will be very interesting to see what happens over the next month or so.I actually don't think chasm will be much better than the currently available options against mindless ones. I suppose he will be useful to prevent otherwise unavoidable early damage from mindless attack tiles, but once you get deeper into the match I can't imagine that chasm will be more effective than morbius or doc ock as suppressing those SAP tiles and CDs.I think chasm's strengths will lie more as a PVP deterrent and in offering crazy high match damage for PVE trivial nodes.5 -
Once again, good old cyclops will be a close friend to a high damage matcher like chasm.
Who will be the third wheel? Ideally a spider for to be able to heal all that damage and deaths at the end of turn.
By the way I guess equipping the match damage boost will turn the battle into an uncontrolled festival of deaths.0 -
MegaBee said:Vhailorx said:LavaManLee said:tonypq said:Am I the only one who feels some of us are over rating Chasm a bit ?
He seems interesting as any other near the top of mid range 5s sure, but I'm not sure how crazy for him I am. The all passive is kind of cool I guess even if there's some wonky tug of war mechanics involved. I wouldn't necessarily miss having actives as long as the passives and overall kit synergy seem to work good enough together.
Are people overrating him? Perhaps. It will be very interesting to see what happens over the next month or so.I actually don't think chasm will be much better than the currently available options against mindless ones. I suppose he will be useful to prevent otherwise unavoidable early damage from mindless attack tiles, but once you get deeper into the match I can't imagine that chasm will be more effective than morbius or doc ock as suppressing those SAP tiles and CDs.I think chasm's strengths will lie more as a PVP deterrent and in offering crazy high match damage for PVE trivial nodes.0 -
shardwick said:MegaBee said:Vhailorx said:LavaManLee said:tonypq said:Am I the only one who feels some of us are over rating Chasm a bit ?
He seems interesting as any other near the top of mid range 5s sure, but I'm not sure how crazy for him I am. The all passive is kind of cool I guess even if there's some wonky tug of war mechanics involved. I wouldn't necessarily miss having actives as long as the passives and overall kit synergy seem to work good enough together.
Are people overrating him? Perhaps. It will be very interesting to see what happens over the next month or so.I actually don't think chasm will be much better than the currently available options against mindless ones. I suppose he will be useful to prevent otherwise unavoidable early damage from mindless attack tiles, but once you get deeper into the match I can't imagine that chasm will be more effective than morbius or doc ock as suppressing those SAP tiles and CDs.I think chasm's strengths will lie more as a PVP deterrent and in offering crazy high match damage for PVE trivial nodes.0 -
I must say, the new dev team knows what to say. Most of their replies related to pves feel like something lifted from the forums.0
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What's the verdict: is it worth waiting for Chasm to spend my tokens hoard as opposed to spending it now and getting Garg?0
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dianetics said:You could always go all in now and try to champ all three in there then wait 2-3 months to get at chasm.This looks like the best 4 5*s in a row potentially ever.1
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I have enough tokens to champ latest 3 but I don't play actively enough to consistently champ anymore, so realistically I have to choose 1. Should I go Garg or Chasm? Or too soon to tell?0
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I agree with go for both. Three months is a lot of time to stack pulls and now we have 2 covers from boss events plus 2-3 from playing PVE regularly. I’d put the effort in to grind for these characters personally but understand that’s not feasible for everyone.I would say it’s too soon to tell, sure. But we won’t know how good Chasm really is until Garg is long gone from Latests. So you’ll be taking a calculated risk no matter what. Given all this, my vote would be Chasm for two reasons. First, people are saying Garg isn’t going to supplant any of the current meta. He hits like a truck, but needs a battery to get him going. If you don’t have Hawkeye then it’s even easier to pass on him. Second, I love whoever said that Chasm seems to have a high floor. The unique thing he does do (first turn team stun) makes him a good counter character for some current metas and likely will be helpful for future ones as well. We don’t know how the match damage, revive, suppression, etc. will fare in practice, but do know that his parlor trick will give him use as a counter character, and that’s nothing to sneeze at.4
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Al_Paca said:What's the verdict: is it worth waiting for Chasm to spend my tokens hoard as opposed to spending it now and getting Garg?1
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How does he work with okoye/apoc, does he do increased damage to self + opponent's front person?0
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Given that Okoye doesn't boost 3* Thanos self-team damage, it's safe to say it won't happen with Chasm.0
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The thread blog character chasm can bring some insight.
It's safe to say cyclops will boost those abyss tiles and that factor mist be played too.0 -
Al_Paca said:What's the verdict: is it worth waiting for Chasm to spend my tokens hoard as opposed to spending it now and getting Garg?
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HoundofShadow said:Given that Okoye doesn't boost 3* Thanos self-team damage, it's safe to say it won't happen with Chasm.
As far as I can tell, self-damaging abilities have never been affected by enemy effects (like strike tiles or damage boosters or supports). that's been true since all the way back to the hood/sentry meta in 2014 (the last all 3* meta in the history of the game I think).
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Vhailorx said:Al_Paca said:What's the verdict: is it worth waiting for Chasm to spend my tokens hoard as opposed to spending it now and getting Garg?0
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Tony_Foot said:Having fought one I think he’s gambit levels of annoying so you will be seeing him everywhere. If you can’t kill him before the abyss tiles start appearing you are done. He’s reducing your strongest colour and you don’t get AP from the abyss tile matches.I got murdered with my double boosted 5* and even though I managed to stun him for 5 turns I couldn’t get AP because of the Abyss tiles. So when he returned from stun he blew me away. Then again if I’d downed him he would have returned anyway as he had 18 abyss tiles on the board!If he can easily and reliably get 18 abyss tiles out on the board he will be an absolute meta beast. Though I suspect we will figure out better ways to slow him down as we get more experience against him. Think about the first time you fought gritty or bishop back in 2018, as opposed to how you felt about facing them a year or so later with more experience.
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LavaManLee said:tonypq said:Am I the only one who feels some of us are over rating Chasm a bit ?
He seems interesting as any other near the top of mid range 5s sure, but I'm not sure how crazy for him I am. The all passive is kind of cool I guess even if there's some wonky tug of war mechanics involved. I wouldn't necessarily miss having actives as long as the passives and overall kit synergy seem to work good enough together.
Are people overrating him? Perhaps. It will be very interesting to see what happens over the next month or so.
he will be much more useful in PVE against mindless ones and in any node with R&G. In Sim it will be Rock Paper Scissors if you face a BRB or R&G team. Other than that he might not be the Meta team in Sim0 -
A champed Chasm is out in the wild: shield sim. He actually followed dev's recommendations of SMPP and Doctor Strange. Suffice to say, that team was a cakewalk: Zero threat. The ap burn could be irritating but it's not a big deal.
Abyss tile reduces ap gain by 1 per Abyss tile matched. A match-3 with 1 Abyss tile nets you 2 aps.
On the other hand, Dr Thor is flooding the place. Now, she's a real threat. The cascades caused by her ability will leave you with healthpack burns.3
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