Sekilicious said: Everyone seems to think he is getting bosted, probably correctly. We probably shouldn't forget Capt. Marvel got an undeserved nerf. There is no reason to think he will be even marginally playable after his rework.
sinnerjfl said: Sekilicious said: Everyone seems to think he is getting bosted, probably correctly. We probably shouldn't forget Capt. Marvel got an undeserved nerf. There is no reason to think he will be even marginally playable after his rework. She got nerfed because she was trivializing Challenge Nodes and it was a form of winfinite once it got going.Can't have that!
HoundofShadow said: It's not like they don't want to explain, but it probably has to do with the size of the audience/demand.They used to explain the rationale behind some characters' designs in their blog. I read almost all the entries before they took it down. You learn and understand why they design character in certain ways. They also used to do regular/monthly video updates/sneakpeaks, but due to lack of demand, they stopped doing it.If veterans like you aren't aware that they used to share their rationales/the thinking behind design, then it more or less prove that not many players are interested in that. Fortunately, when drastic nerfs are being made, the will explain their rationales. For example, they did some explanations for Bishop/Gambit/Captain America.
HoundofShadow said: The only constant is change. Things change when context changes. When people applies the philosophy of the old to new contexts, they are highly unlikely to get the same result. They went through changes like different ownership, designers changed etc. Since designing is a creative process, therefore; when there are shifts in team members, thinking and ideas change as well.