Your thoughts and enthusiasm if the next 5* is weak sauce ?

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Comments

  • CannibalqueenCannibalqueen Posts: 134 Tile Toppler
    edited 13 February 2021, 19:14
    Heroics were a PVE event tho.  It was that long line that had branches splitting off it.  Up and down.
    I was confounded by the event and just didn’t like it at the time, because I didn’t have all the characters leveled enough.  I would probably fare better now and it’s definitely something I can see then revisiting.

    edit: I just realized was wrong about this.  I was remembering the Gauntlet, which I think didn’t have any excluded characters.  It just had higher difficulty than normal events.
  • MadScientistMadScientist Posts: 202 Tile Toppler
    edited 13 February 2021, 10:55
    The last heroic event was Heroic: Juggernaut starting 3/27/2017
  • PolaresPolares Posts: 2,604 Chairperson of the Boards
    edited 14 February 2021, 01:15
    Heroics were despised because not all chars are created equal and some are pretty bad, and when you need to face tough battles with those bad chars, that is not fun.
    Also the selection of chars was random, no synergy between them most of the time (char selection should have been a curated list).
    Also Heroics put in big disadvantage players with smaller rosters.
    Said all of that, Heroic events started becoming a bit better and more fun when the roster grew, and we had more chars to chose from (so there always were 3 or 4 decent chars).
  • Michael1957Michael1957 Posts: 630 Critical Contributor
    The last heroic event was Heroic: Juggernaut starting 3/27/2017
    And that’s why I just missed them , started 2/11/17 and stumbled around on my own a few months in 2* land. The number of characters was probably 1/3 of what it is now , they could now certainly lock out 100 or more characters and rosters would still have a plethora of available combinations 
  • HoundofShadowHoundofShadow Posts: 4,042 Chairperson of the Boards
    edited 15 February 2021, 03:44
    I find it weird that veterans who request Heroics to be back are doing it at the expense of newer players who play MPQ non competitively but not casually for fewer than two or three years. When this happens, history will repeat. The only difference is that newer players will be in the shoes of those veterans who played Heroics a few years ago, and they will be the one completing the entire event this time. 

    IMO, Shield Training and Heroics have a lot of similarities but the main difference is that if the AI use BRB, you can't use BRB. Other than that, Heroics have many times the nodes that shield training has.

    If people dislike the old and new shield training, I don't think bringing back Heroics will make them happy.  Because based on past feedbacks, players want a more inclusive story events or pvps rather than a restrictive one.

    If they do bring back Heroics, simply lock out every single meta character of all tiers, including Deadpool and his teamup, or force players to use 5* Wasp, Bruce Banner or Kingpin in a team.
  • DAZ0273DAZ0273 Posts: 5,062 Chairperson of the Boards
    You need to be mindful that when we had Heroic events there were no SCL to partition them into, so scaling went with your roster strength (I think unless I am mis-remembering?). My roster was pretty young back then and it really was a flip of a coin whether I had the characters but if some of the then meta-characters were locked out then players with rosters who could normally easily deal with the difficulty could be left scrambling around.
    It was the same story with Enemy of the State that locked OML out of the first few days and the complaints were loud! OML was the ultimate healthpack saver and not having him to use was a big gripe.
    I figure with SCL, over 100 4* to choose from and all those 5's you could do Heroics and make them OK. Don't lock out any 2's and only lock out some of the 3's.
    I'm not particularly wanting them back but as a player back then who was far away from having all the tools, Heroics were not quite as bad as is being made out. They could be frustrating but then again lots of things about MPQ that are miles better now were quite awful back then.
    I suppose it is all just a matter of perspective. I couldn't even begin to try and explain what this game made you do in terms of scrambling to get iso to rescue what was on your vine before saved covers was a thing. New players would consider it insane.
  • ThaRoadWarriorThaRoadWarrior Posts: 5,538 Chairperson of the Boards
    DAZ0273 said:
    [...] I couldn't even begin to try and explain what this game made you do in terms of scrambling to get iso to rescue what was on your vine before saved covers was a thing. New players would consider it insane.
    That wasn't even that long ago but it feels like another lifetime lol. This game appears to be about matching gems, but really this game is fantasy football, and you're managing your roster trying to make advantageous trades. It's less so about that now in the post saved cover, post shardpocalypse days, but the iso pressure used to be so real...
  • Daredevil217Daredevil217 Posts: 3,117 Chairperson of the Boards
    I find it weird that veterans who request Heroics to be back are doing it at the expense of newer players who play MPQ non competitively but not casually for fewer than two or three years. When this happens, history will repeat. The only difference is that newer players will be in the shoes of those veterans who played Heroics a few years ago, and they will be the one completing the entire event this time. 

    IMO, Shield Training and Heroics have a lot of similarities but the main difference is that if the AI use BRB, you can't use BRB. Other than that, Heroics have many times the nodes that shield training has.

    If people dislike the old and new shield training, I don't think bringing back Heroics will make them happy.  Because based on past feedbacks, players want a more inclusive story events or pvps rather than a restrictive one.

    If they do bring back Heroics, simply lock out every single meta character of all tiers, including Deadpool and his teamup, or force players to use 5* Wasp, Bruce Banner or Kingpin in a team.
    I don’t think it’s weird at all. I was that newer player back then, and I loved them (but I also love shield training, especially the hard nodes). I didn’t feel anymore disadvantaged during Heroics than normal.  Better rosters still kicked my butt just like in any other event. But I liked some of the team compositions I could come up with. Which nullifies your last point completely. Forcing me to use just three characters would for me, take the fun out of heroics- trying to build teams when some options are locked out. If you lock out all options and force me to use just three characters, that’s no fun.  I think the number of characters has expanded to the point that you could lock out tons and still have plenty left to make some cool teams. 
  • ThaRoadWarriorThaRoadWarrior Posts: 5,538 Chairperson of the Boards
    I was thinking that Puzzle Ops would be a good place to build win conditions that showcase, if not outright necessitate the use of otherwise dud characters. 
  • 658_2658_2 Posts: 88 Match Maker
    You can’t have heroics with this level of dilution. Anybody who hasn’t been playing for years would be screwed.
  • MoosePrimeMoosePrime Posts: 453 Mover and Shaker
    DAZ0273 said:
    You need to be mindful that when we had Heroic events there were no SCL to partition them into, so scaling went with your roster strength (I think unless I am mis-remembering?).
    Some people liked them for this reason (not me).  When it locked out your high level characters, it made the event easier than other non-Heroic events.
    If people think Heroics would be neat to have back, I would challenge them to do an event with only boosted characters.  It's fine when there's a good set, but when they don't have synergy, it's not so good.
  • tonypqtonypq Posts: 279 Mover and Shaker
    If the next 5 is good-great, at least YJ is half way decent in LLs. However I'd still want to wait out Sighclops leaving LLs before I seriously thought about hitting LLs up, which means YJ would be gone. I don't think this game can handle any more lamo 5s without someone really good hitting soon. 
  • helix72helix72 Posts: 755 Critical Contributor
    I'd like to understand why people think YJ is half way decent? Granted, mine is still a baby but I'm just not seeing it. He doesn't get in the way but he doesn't really help much. My understanding is his matching while invisible damage doesn't get the boost from Apoc or Okoye which really limits his effectiveness. I'd take Carpool over YJ at this point.
  • ammenellammenell Posts: 752 Critical Contributor
    I wonder when the next gambit/bishop/ihulk debuts. 

    all I read everywhere are pitchfork posts about hulk and okoye getting the gambit treatment. 

    can we have the next bishop (as a 5* please) now, so I can keep my shiny toys because everyone is scrambling to post some whiny tunykitty and forgets about ihulk?
  • AkoniAkoni Posts: 313 Mover and Shaker
    helix72 said:
    I'd like to understand why people think YJ is half way decent? Granted, mine is still a baby but I'm just not seeing it. He doesn't get in the way but he doesn't really help much. My understanding is his matching while invisible damage doesn't get the boost from Apoc or Okoye which really limits his effectiveness. I'd take Carpool over YJ at this point.
    I suppose he's ok if you have a power couple in need of a third wheel who doesn't get in the way. I'm not a YJ fan, but I don't think he's garbage. Kind of middle of the road IMO. 
  • jp1jp1 Posts: 886 Critical Contributor
    helix72 said:
    I'd like to understand why people think YJ is half way decent? Granted, mine is still a baby but I'm just not seeing it. He doesn't get in the way but he doesn't really help much. My understanding is his matching while invisible damage doesn't get the boost from Apoc or Okoye which really limits his effectiveness. I'd take Carpool over YJ at this point.
    Went up against him and AW in the Sighclops PvP and it wasn’t the pushover team I expected. Of course I won, but picking whether or not to take out YJ or Adam first was less obvious in practice than on paper and I took significant damage.
  • Daredevil217Daredevil217 Posts: 3,117 Chairperson of the Boards
    I’m a big fan of YJ on paper. Nowhere near the meta, but he fits my personal play style. If a character isn’t going to warp the meta (“the big 6”) or be meta-adjace (Prof/Slaught/Carnage/), then the next best thing for me are characters that are sustainable/ healthpack friendly, fun/puzzley, have a niche, and lots of active powers to fire (bonus if they’re cheap). Jacket checks all these boxes for me. I think he’ll be a blast to play. 
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