MadScientist said: The last heroic event was Heroic: Juggernaut starting 3/27/2017
Polares said: Heroics were despised because not all chars are created equal and some are pretty bad, and when you need to face tough battles with those bad chars, that is not fun.Also the selection of chars was random, no synergy between them most of the time (char selection should have been a curated list).Also Heroics put in big disadvantage players with smaller rosters.Said all of that, Heroic events started becoming a bit better and more fun when the roster grew, and we had more chars to chose from (so there always were 3 or 4 decent chars).
DAZ0273 said: [...] I couldn't even begin to try and explain what this game made you do in terms of scrambling to get iso to rescue what was on your vine before saved covers was a thing. New players would consider it insane.
HoundofShadow said: I find it weird that veterans who request Heroics to be back are doing it at the expense of newer players who play MPQ non competitively but not casually for fewer than two or three years. When this happens, history will repeat. The only difference is that newer players will be in the shoes of those veterans who played Heroics a few years ago, and they will be the one completing the entire event this time. IMO, Shield Training and Heroics have a lot of similarities but the main difference is that if the AI use BRB, you can't use BRB. Other than that, Heroics have many times the nodes that shield training has.If people dislike the old and new shield training, I don't think bringing back Heroics will make them happy. Because based on past feedbacks, players want a more inclusive story events or pvps rather than a restrictive one.If they do bring back Heroics, simply lock out every single meta character of all tiers, including Deadpool and his teamup, or force players to use 5* Wasp, Bruce Banner or Kingpin in a team.
DAZ0273 said: You need to be mindful that when we had Heroic events there were no SCL to partition them into, so scaling went with your roster strength (I think unless I am mis-remembering?).
helix72 said: I'd like to understand why people think YJ is half way decent? Granted, mine is still a baby but I'm just not seeing it. He doesn't get in the way but he doesn't really help much. My understanding is his matching while invisible damage doesn't get the boost from Apoc or Okoye which really limits his effectiveness. I'd take Carpool over YJ at this point.