Pongie said: Being a 900 and shield out player, I honestly didn’t even noticed the change. I know the cp at 1000 was nice but for the most time it was there, I think I could count on one hand where I was bothered enough to reach it.
HoundofShadow said: Maybe many stopped at 1000? In the past, CP was at 1200/75 wins. It's possible that the number of players who used to play to 1200 has dropped a lot and the number of players who played more is not enough to "make up" for the drop. Thus, it affects the "players' engagement" metrics. Alternatively, it could be they are shifting towards more predictable rewards, rather than one that gives unpredictable rewards. 350 shards is predictable and 18 CPs is not.Or 18 CP is more valuable than 350 shards and naturally, it should be back to the top.
HoundofShadow said: I find it unlikely that devs will reveal the reason(s) for the change if it's related to a business decision/goal. However, if it's something requested by the players, I think they might let us know in advance. Even if that's the case, I don't think the end result will be any different, or it might be worst.Looking at the rhetorics in this thread, any one been here long enough can see how the conversations will go in that thread about this, if there were one. Since letting players know in advance won't change their minds or opinions, they might as well let the players notice it themselves.
The rockett said: HoundofShadow said: I find it unlikely that devs will reveal the reason(s) for the change if it's related to a business decision/goal. However, if it's something requested by the players, I think they might let us know in advance. Even if that's the case, I don't think the end result will be any different, or it might be worst.Looking at the rhetorics in this thread, any one been here long enough can see how the conversations will go in that thread about this, if there were one. Since letting players know in advance won't change their minds or opinions, they might as well let the players notice it themselves. @HoundofShadow i find myself actually agreeing with you on 1 and only 1 point. Letting players know in advance would not have changed their opinions. You are 100% spot on with this, but I ask you this question. Do you think it was right for this Dev team to change the rewards for pvp WITHOUT communication to the player base AND doing this while still in season (which has never been done before......ever)? Do you think that is acceptable?
Bad said: The rockett said: HoundofShadow said: I find it unlikely that devs will reveal the reason(s) for the change if it's related to a business decision/goal. However, if it's something requested by the players, I think they might let us know in advance. Even if that's the case, I don't think the end result will be any different, or it might be worst.Looking at the rhetorics in this thread, any one been here long enough can see how the conversations will go in that thread about this, if there were one. Since letting players know in advance won't change their minds or opinions, they might as well let the players notice it themselves. @HoundofShadow i find myself actually agreeing with you on 1 and only 1 point. Letting players know in advance would not have changed their opinions. You are 100% spot on with this, but I ask you this question. Do you think it was right for this Dev team to change the rewards for pvp WITHOUT communication to the player base AND doing this while still in season (which has never been done before......ever)? Do you think that is acceptable? Well the game is theirs. So they have the right to do and undo what they want. And for that we are here, for providing good arguments and feedback. So they can considere it and change if its good acording to game interest. And they will be the first interested in doing so.Just happens that sometimes the game interests are not the same as ours
HoundofShadow said: I think timing-wise, someone might have hit the wrong button. I remember reading reports of I, Spy not having the season tag. It was rectified later. Also, IceIX got many details wrong in the latest updated sneak peak thread, even though he checked the details again. Someone out there must have made some mistakes, probably someone new to the team, or new to that role.The changes would have still gone ahead, likely beginning from off season. Regardless, we'll probably have to wait another two months(?) to know if things change again. The PvP rewards were updated two months(?) ago.