jamesh said: leoperez90 said: This reminds me of immortal hulk. Maybe bc I just picked up the comic but that's the first thing that came to my head. That could also fit in with "you ain’t green nothing yet!".
leoperez90 said: This reminds me of immortal hulk. Maybe bc I just picked up the comic but that's the first thing that came to my head.
sambrookjm said: LakeStone said: Here are the Release Notes for R198.“Mostly come out at night…mostly”Abilities (with PG names.)"Get away from her" - Creates yellow protect tiles."Go back to the ship." - Creates a countdown tile. When it reaches zero, blow up the board and does massive damage to the enemy team, nuking them from orbit."It's a bug hunt." - Like Jessica Jones's trap creation.
LakeStone said: Here are the Release Notes for R198.“Mostly come out at night…mostly”
Here are the Release Notes for R198.
“Mostly come out at night…mostly”
TPF Alexis said: sambrookjm said: LakeStone said: Here are the Release Notes for R198.“Mostly come out at night…mostly”Abilities (with PG names.)"Get away from her" - Creates yellow protect tiles."Go back to the ship." - Creates a countdown tile. When it reaches zero, blow up the board and does massive damage to the enemy team, nuking them from orbit."It's a bug hunt." - Like Jessica Jones's trap creation. Nah, more like:Blue: "I got signals. I got readings, in front and behind." - Removes enemy Protect and Invisibility tiles.Red: "Come on! I don't got all day! Come on! Come on! Come on you bastard! Come on, you too! Oh, you want some of this?" - Damages random enemiesBlack: "Game over, man. Game over!" - Provides alternate screen after losing a match or retreating5* Private Hudson FTW!
bluewolf said: jamesh said: leoperez90 said: This reminds me of immortal hulk. Maybe bc I just picked up the comic but that's the first thing that came to my head. That could also fit in with "you ain’t green nothing yet!". What about the Indelible Hulk? Do NOT let him sit on your sofa.
pheregas said: Can we talk about how all the fonts continue to get smaller over time? Maybe I'm having my "get off my lawn" old man moment, but dang, I can't read any text in this game anymore without having to bust out my reading glasses.
jamesh said: On the subject of the actual game update, I'm not loving the lowered contrast the favourite and non-favourite states of the shard meter on the roster screen. There's not much difference in the shade of purple/yellow/blue between the two states.
Rhipf said: Just had to pop in to drop a quick thank you for the shard meter on the roster page. This is a great help.Thank you.
sambrookjm said: bluewolf said: jamesh said: leoperez90 said: This reminds me of immortal hulk. Maybe bc I just picked up the comic but that's the first thing that came to my head. That could also fit in with "you ain’t green nothing yet!". What about the Indelible Hulk? Do NOT let him sit on your sofa. Maybe it's because I'm waiting for my breakfast to get ready, but did anyone else read this as "Inedible Hulk" and get really, really confused?
IceIX said: Added a patch note at the end, since it's technically part of R198, but will be turned on with a data patch once we're sure that the build is stable.Essentially, this strikes a balance between the static Shards that you were already gaining but also providing a chance of bonus Shards to pop up sort of how Bonus Heroes did before. The odds of these procs are different for each pack (and for 10x/40x pulls), as are the amounts of a given proc. Note that these are in *addition* to the current number of Shards you get from a pull, which are unchanged.