Bishop sucking the fun out of the game
Comments
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I mean, between this thread and the actual nerf bishop thread I've seen at least a few 550 players throwing in their 2 cents about how broken bishop is. Idk how much more of a whale you can be, but I'd imagine this is a decent indicator for how the whales feel about bishop. Honestly it's silly for a 550 guy to have to think twice about fighting an unboosted 4 star and single champed 5 star team, or even have to plan in match in regards to winning. They should just steamroll that team. That's what they paid for.bluewolf said:
It may be that whales are perfectly happy with Bishop. Some probably are.Warbringa said:
I don't know if this is true. You may wish to believe that but I think if it was and the devs & publishers saw a large monetary impact they would change it. Face it, whales are one of the primary monetary drivers in the game. Whales probably have maxed champed Bishops and actually don't mind it. You also are not considering that the vast majority of players are not 5*. Even if 5* players spend more per player (which may be true), that doesn't mean they are the driving revenue source of the game. I think many 5* players are able to accumulate enough resources in game that they don't have to actually spend money in many cases. I know that I am in that camp. I would love to spend more money on the game....but that is a different discussion.bluewolf said:
All that said, he does impact the game in a negative way for 5* players. It's pretty much as simple as that. 5* players are almost certainly the group that contains the people who spend the most on the game, so maybe some attention should be paid to our concerns
I am somewhat convinced that the majority of money in the game comes from newer players vs 5* players. I grant you that.
I note that you only picked on that part of things. I have run across many people who are 5* players who hate Bishop, especially during the boosted weeks or the "pick any 3" PVPs where he gets lots of play.
I stand by my point that having vets in the 5 tier engaged with the game helps the game. Whether they are directly spending money or not (a lot of them do, even when it becomes unnecessary for success), they provide guidance and advice that is extremely valuable to the developers in terms of shepherding along motivated players.
There are a lot of 5* players who are upset about Bishop being in the game the way he is. He mostly operates for a lot of players as a "don't need to burn HP on shields" tool.
If the game shut down tomorrow, or I had to quit, or whatever, part of my feelings would include joy at never seeing him in PVP again. He depresses engagement at the high end of the playerbase with PVP when he becomes more viable (like in pick-3 PVP events, or when boosted) which seems like a bad thing for the game.7 -
Reading Bishop's powers, it is clear a design problem.
Bishop is a mutant, so his powers are biological, so physically speaking he cannot hit you with more power than the cumulative blows he received.
If he receives as much damage he should not attack AND gain blue tiles. The power should be an active one, and the the player should chose between do damage or stun.
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Bishop is a mutant, so his powers are biological, so physically speaking he cannot hit you with more power than the cumulative blows he received.
You can't apply comic book power logic to MPQ. Why does Kitty improve other peoples attacks? Her phasing power should cause damage and stun an opponent? What film is it in where Okoye can heal herself? Sabretooth's mutant power is having a healing factor so where is it in MPQ? Why can only Archangel hit airbourne characters? Did you see that movie Avengers Infinity War? That Iron Man guy flew up to space!Etc. Etc.
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But if you go withe the new "godpower" theory does it really matter how much damage he takes? Wouldn't it just be a matter of how much of that "godpower" he can tap into?
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Bishop absorbs energy.
In the comic book world this works out pretty well since you have lots of characters who shoot energy at each other (Havok, for instance).
However, he doesn't do anything to stop/absorb physical blows. So in a fight with, say, Captain America, Cap might clean his clock (Bishop is probably a decent hand-to-hand fighter, but come on. This is Cap!). Shield tossed, Bishop down. Spidey would also waltz all over the One-Man-Blue-Man-Group.
Okoye would clock him with her spear and he'd be out cold. Thor's Hammer would lay him out flat. Etc.
Obviously MPQ doesn't have any way to modify dmg as being physically or energy based, so Mr. Bishop just absorbs everything.
Anyway, trying to make character abilities fit their canon is just an exercise in frustration, as years of playing the game have taught us all too well.
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#nerfbishopstill
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IIRC, it's something he only learned how to do relatively recently, but he can absorb and redirect the kinetic energy from physical hits as well.
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Ha, should have known. MPQ's power creep got nothin' on comic book writers trying to put their spin on a years-old character.
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Umm, at the risk of being moderately nerdy, how are differentiating "energy" from "physical blow."? Energy is just energy, whether kinetic or electro-magnetic. It just does work, whether that is pushing an object into motion, or heating it up.bluewolf said:Bishop absorbs energy.
In the comic book world this works out pretty well since you have lots of characters who shoot energy at each other (Havok, for instance).
However, he doesn't do anything to stop/absorb physical blows. So in a fight with, say, Captain America, Cap might clean his clock (Bishop is probably a decent hand-to-hand fighter, but come on. This is Cap!). Shield tossed, Bishop down. Spidey would also waltz all over the One-Man-Blue-Man-Group.
Okoye would clock him with her spear and he'd be out cold. Thor's Hammer would lay him out flat. Etc.
Obviously MPQ doesn't have any way to modify dmg as being physically or energy based, so Mr. Bishop just absorbs everything.
Anyway, trying to make character abilities fit their canon is just an exercise in frustration, as years of playing the game have taught us all too well.
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Bishops actual real weakness was against projectiles. One of the Criminals from the future who Bishop had incarcerated Mountjoy in the past specifically used a crossbow because this could harm Bishop and he couldn't absorb energy from the hits. Knifes and bullets also (although the latter may be on dodgy ground) - basically anything that can penetrate his skin. So Wolverine could presumably one shot kill Bishop but Cap's Shield might actually power him up from the kinetic damage. Bishops power dies not have an "off switch" so he can literally absorb energy at any time without consciously wishing to do so but with the provisions that it must be directed at him - so he is not like Havok who absorbs Cosmic radiation from background sources. Geek!0
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I guess I was skimming a bit too fast last time I read about him. He is able to absorb kinetic energy but was much less efficient at doing that vs other forms of energy. Although now he is learning to do that as well, so I guess we should be calling him Super-Bishop as he is currently being described as nigh-invulnerable.Vhailorx said:
Umm, at the risk of being moderately nerdy, how are differentiating "energy" from "physical blow."? Energy is just energy, whether kinetic or electro-magnetic. It just does work, whether that is pushing an object into motion, or heating it up.bluewolf said:Bishop absorbs energy.
In the comic book world this works out pretty well since you have lots of characters who shoot energy at each other (Havok, for instance).
However, he doesn't do anything to stop/absorb physical blows. So in a fight with, say, Captain America, Cap might clean his clock (Bishop is probably a decent hand-to-hand fighter, but come on. This is Cap!). Shield tossed, Bishop down. Spidey would also waltz all over the One-Man-Blue-Man-Group.
Okoye would clock him with her spear and he'd be out cold. Thor's Hammer would lay him out flat. Etc.
Obviously MPQ doesn't have any way to modify dmg as being physically or energy based, so Mr. Bishop just absorbs everything.
Anyway, trying to make character abilities fit their canon is just an exercise in frustration, as years of playing the game have taught us all too well.
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The other thing to consider is whether Bishop's power also functions like Sebastian Shaw. Shaw basically has the exact same power as Bishop but instead of redirecting energy he converts energy expended against him in to enhanced strength and speed. But in a battle with Selene, the Black Queen she exposed that his weakness is against "passive attacks" (so god help him in MPQ!) - I.e. attacks that do not directly strike him or impact him - in the battle in question she encases him in stone and he can not absorb the energy fast enough to overcome being crushed or smothered (although of course a few panels later he busts himself free thus disproving that this would have killed him. CLAREMONT!!!!) So presumably if say Selene did the same to Bishop she could suffocate him without him being able to do much about it unless he was already supercharged up. I also *think* neither can absorb psychic energy, so Pro X should be able to wipe the floor with them.1
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This is quite true, apart from the things I mention we learn in Uncanny X-Men 300 that Bishop can absorb energy even when he is in the equivalent of a "stun" state - he does this when Magneto has the X-Men trapped in a "magnetic force" thing (Burble, blah Marvel Comics Physics) and he is able to absorb the energy being used to contain him do he can bust free. I assume though that if you tied Bishop up using some rope or whatever then that would be him buggered. This brings me to the conclusion that the ultimate Bishop counter will be The Trapster and his glue gun. The end of the reign of Bishop's terror is in the hands of a glue gun people.bluewolf said:
I guess I was skimming a bit too fast last time I read about him. He is able to absorb kinetic energy but was much less efficient at doing that vs other forms of energy. Although now he is learning to do that as well, so I guess we should be calling him Super-Bishop as he is currently being described as nigh-invulnerable.Vhailorx said:
Umm, at the risk of being moderately nerdy, how are differentiating "energy" from "physical blow."? Energy is just energy, whether kinetic or electro-magnetic. It just does work, whether that is pushing an object into motion, or heating it up.bluewolf said:Bishop absorbs energy.
In the comic book world this works out pretty well since you have lots of characters who shoot energy at each other (Havok, for instance).
However, he doesn't do anything to stop/absorb physical blows. So in a fight with, say, Captain America, Cap might clean his clock (Bishop is probably a decent hand-to-hand fighter, but come on. This is Cap!). Shield tossed, Bishop down. Spidey would also waltz all over the One-Man-Blue-Man-Group.
Okoye would clock him with her spear and he'd be out cold. Thor's Hammer would lay him out flat. Etc.
Obviously MPQ doesn't have any way to modify dmg as being physically or energy based, so Mr. Bishop just absorbs everything.
Anyway, trying to make character abilities fit their canon is just an exercise in frustration, as years of playing the game have taught us all too well.
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Also Spider-Man should be able to easily beat that punk - Spidey,'s webbing would be a perfect "passive" attack.3
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Paste Pot Pete for the win!DAZ0273 said:
This is quite true, apart from the things I mention we learn in Uncanny X-Men 300 that Bishop can absorb energy even when he is in the equivalent of a "stun" state - he does this when Magneto has the X-Men trapped in a "magnetic force" thing (Burble, blah Marvel Comics Physics) and he is able to absorb the energy being used to contain him do he can bust free. I assume though that if you tied Bishop up using some rope or whatever then that would be him buggered. This brings me to the conclusion that the ultimate Bishop counter will be The Trapster and his glue gun. The end of the reign of Bishop's terror is in the hands of a glue gun people.bluewolf said:
I guess I was skimming a bit too fast last time I read about him. He is able to absorb kinetic energy but was much less efficient at doing that vs other forms of energy. Although now he is learning to do that as well, so I guess we should be calling him Super-Bishop as he is currently being described as nigh-invulnerable.Vhailorx said:
Umm, at the risk of being moderately nerdy, how are differentiating "energy" from "physical blow."? Energy is just energy, whether kinetic or electro-magnetic. It just does work, whether that is pushing an object into motion, or heating it up.bluewolf said:Bishop absorbs energy.
In the comic book world this works out pretty well since you have lots of characters who shoot energy at each other (Havok, for instance).
However, he doesn't do anything to stop/absorb physical blows. So in a fight with, say, Captain America, Cap might clean his clock (Bishop is probably a decent hand-to-hand fighter, but come on. This is Cap!). Shield tossed, Bishop down. Spidey would also waltz all over the One-Man-Blue-Man-Group.
Okoye would clock him with her spear and he'd be out cold. Thor's Hammer would lay him out flat. Etc.
Obviously MPQ doesn't have any way to modify dmg as being physically or energy based, so Mr. Bishop just absorbs everything.
Anyway, trying to make character abilities fit their canon is just an exercise in frustration, as years of playing the game have taught us all too well.
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Like I said in many other threads, I am in favor of a soft nerf to Bishop, not a true nerf. What I mean by this is not making any change to Bishop himself, but creating a new 5* character or buffing an older one to act as a hard counter. I was expecting Havoc would be that counter, as in the comics he has the power to drain energy from others. Oh well.0
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Always thought Bishop's power should be more like Dr. Strange's Yellow. Only proc from powers.bluewolf said:Bishop absorbs energy.
[...]
Obviously MPQ doesn't have any way to modify dmg as being physically or energy based, so Mr. Bishop just absorbs everything.
Anyway, trying to make character abilities fit their canon is just an exercise in frustration, as years of playing the game have taught us all too well.
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He defeated Cosmic Spidey. Bishop should be no problem.DAZ0273 said:
This is quite true, apart from the things I mention we learn in Uncanny X-Men 300 that Bishop can absorb energy even when he is in the equivalent of a "stun" state - he does this when Magneto has the X-Men trapped in a "magnetic force" thing (Burble, blah Marvel Comics Physics) and he is able to absorb the energy being used to contain him do he can bust free. I assume though that if you tied Bishop up using some rope or whatever then that would be him buggered. This brings me to the conclusion that the ultimate Bishop counter will be The Trapster and his glue gun. The end of the reign of Bishop's terror is in the hands of a glue gun people.bluewolf said:
I guess I was skimming a bit too fast last time I read about him. He is able to absorb kinetic energy but was much less efficient at doing that vs other forms of energy. Although now he is learning to do that as well, so I guess we should be calling him Super-Bishop as he is currently being described as nigh-invulnerable.Vhailorx said:
Umm, at the risk of being moderately nerdy, how are differentiating "energy" from "physical blow."? Energy is just energy, whether kinetic or electro-magnetic. It just does work, whether that is pushing an object into motion, or heating it up.bluewolf said:Bishop absorbs energy.
In the comic book world this works out pretty well since you have lots of characters who shoot energy at each other (Havok, for instance).
However, he doesn't do anything to stop/absorb physical blows. So in a fight with, say, Captain America, Cap might clean his clock (Bishop is probably a decent hand-to-hand fighter, but come on. This is Cap!). Shield tossed, Bishop down. Spidey would also waltz all over the One-Man-Blue-Man-Group.
Okoye would clock him with her spear and he'd be out cold. Thor's Hammer would lay him out flat. Etc.
Obviously MPQ doesn't have any way to modify dmg as being physically or energy based, so Mr. Bishop just absorbs everything.
Anyway, trying to make character abilities fit their canon is just an exercise in frustration, as years of playing the game have taught us all too well.
0
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