Bishop sucking the fun out of the game
Comments
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Xair said:pvp is the reason for the debate if bishop wasn't in pvp, no one would care how op he is.
trying to drag the debate to reasons out of the pvp scope is a distractor.
i think the real problem is, that people don't understand how emotional a nerf can be.
when i just started playing seriously gambit just entered the latest store. i invested a ton of time and money to get him upgraded, and i was completely reliant on him for my gameplay.
i was not really aware of the heated debate in this forum around him, and i was completely taken by surprise when the nerfs came, and made him irrelevant, with zero compensation. i felt completely disappointed and i literally left the game for almost a year.
only recently i decided to come back to the game, and now i see this same thing happening again.
so i get it, some of the players that have bishop, absolutely love him, they feel dependant on what he has done to their game play, and they can't imagine the game without him. they refuse to even entertain critic and compare him to any other strong char, in order to defend their position.
i get it, and i get that this debate is not really meant to convince any one, because everyone have their own opinion and it will remain as it is.
the truth for me is that i can't beat teams with bishop in pvp. he is like a complete closed off defense, he is stronger than a shield cause at least a shield doesn't block my path. ever since bishop started popping up, i can't advance in pvp. i have to lose on purpose to get lower rank, in order to proceed.
against Groot & kitty i have 50% chance of winning if i am lucky, but against with bishop i have 0% chance of winning.
weather bishop generates more money to the game or not, bishop will get nerfed i am sure, this debate won't really make much difference.
he is just too broken.
the real problem is how will the dev team nerf him without causing players to be too upset, or even quit the game.1 -
Even if I fumble in a match against Thor and triggered his half health before downing him, I don't fear it activating. I can still beat him even if he gets two maybe even three turns with it. Even if he fires off a power because of it.
I fear Bishop's mechanic just seeing him as an opponent.1 -
Tinfoil hat theory:
Bishop makes you use health packs whether using him to tank or going against him. Thus no Nerf in immediate future3 -
DAZ0273 said:Xair said:pvp is the reason for the debate if bishop wasn't in pvp, no one would care how op he is.
trying to drag the debate to reasons out of the pvp scope is a distractor.
i think the real problem is, that people don't understand how emotional a nerf can be.
when i just started playing seriously gambit just entered the latest store. i invested a ton of time and money to get him upgraded, and i was completely reliant on him for my gameplay.
i was not really aware of the heated debate in this forum around him, and i was completely taken by surprise when the nerfs came, and made him irrelevant, with zero compensation. i felt completely disappointed and i literally left the game for almost a year.
only recently i decided to come back to the game, and now i see this same thing happening again.
so i get it, some of the players that have bishop, absolutely love him, they feel dependant on what he has done to their game play, and they can't imagine the game without him. they refuse to even entertain critic and compare him to any other strong char, in order to defend their position.
i get it, and i get that this debate is not really meant to convince any one, because everyone have their own opinion and it will remain as it is.
the truth for me is that i can't beat teams with bishop in pvp. he is like a complete closed off defense, he is stronger than a shield cause at least a shield doesn't block my path. ever since bishop started popping up, i can't advance in pvp. i have to lose on purpose to get lower rank, in order to proceed.
against Groot & kitty i have 50% chance of winning if i am lucky, but against with bishop i have 0% chance of winning.
weather bishop generates more money to the game or not, bishop will get nerfed i am sure, this debate won't really make much difference.
he is just too broken.
the real problem is how will the dev team nerf him without causing players to be too upset, or even quit the game.1 -
I don't mean to minimize the fact Bishop has a broken character set but do want to add some perspective/reality to why the devs may not care. I don't have the statistics (but would love to see them) but an educated guess of mine is that PvE is probably a much larger share of the game play throughout the entire player base than PvP is. Better rewards and less stress for most players. Therefore in reality, the devs don't put Bishop as a huge problem because he isn't a PvE breaking character and the vast majority of the player base isn't impacted. Even within PvP, only with 5* characters is he broken. Dwindle that player base even further since only a portion of the 5* PvP players (those that play PvP a lot) are the ones facing the pain. According to the forums you would think is a huge part of the player base but in reality is a very small group of players in the overall scope of the game.
For example, I am in a casual alliance that I would say is mostly veteran players. About half of the players have 5* rosters and no one has ever even mentioned the Bishop problem in alliance chat. Never. I am not denying it is a problem but if you want to know why the devs don't have it high on their priority list, this is a major reason. The other reason is that unless they feel he is impacting revenue streams (which he may actually help due to his health pack drain) that is a even bigger reason there may not be any change.
Problems and complaints that do come up in our alliance chat in our alliance chat....dilution, RNG, Shield Training required characters, supports (and the lack thereof), lackluster rewards for certain events or packages offered for purchase.4 -
Warbringa said:I don't mean to minimize the fact Bishop has a broken character set but do want to add some perspective/reality to why the devs may not care. I don't have the statistics (but would love to see them) but an educated guess of mine is that PvE is probably a much larger share of the game play throughout the entire player base than PvP is. Better rewards and less stress for most players. Therefore in reality, the devs don't put Bishop as a huge problem because he isn't a PvE breaking character and the vast majority of the player base isn't impacted. Even within PvP, only with 5* characters is he broken. Dwindle that player base even further since only a portion of the 5* PvP players (those that play PvP a lot) are the ones facing the pain. According to the forums you would think is a huge part of the player base but in reality is a very small group of players in the overall scope of the game.
For example, I am in a casual alliance that I would say is mostly veteran players. About half of the players have 5* rosters and no one has ever even mentioned the Bishop problem in alliance chat. Never. I am not denying it is a problem but if you want to know why the devs don't have it high on their priority list, this is a major reason. The other reason is that unless they feel he is impacting revenue streams (which he may actually help due to his health pack drain) that is a even bigger reason there may not be any change.
Problems and complaints that do come up in our alliance chat in our alliance chat....dilution, RNG, Shield Training required characters, supports (and the lack thereof), lackluster rewards for certain events or packages offered for purchase.0 -
tiomono said:
I see bishop even unbuffed in regular pvp's. This is not about grittyshop. It's about bishop and what he does all on his own.
I hit every Gritty + 3rd team on Simulator I see.
I skip every Bishop team, even when he's not with Gritty.
Kitty is not the problem.
R4G is not the problem.
Gritty and Bishop are NOT the problem.
Bishop alone is the problem.
The Devs won't do anything because we're the Nerf Bishop thread is at 26 27 pages now, the longest thread I've seen here bar the "Worst of MPQ" & "Best of MPQ" threads, and they've not chimed in.
Someone said on here (or elsewhere) that their silence speaks for itself.
It is impossible for the Devs to not be aware of how frustrated the 5-star players are with Bishop.
Have they said anything? Have they acknowledged our concerns?
Their silence speaks volumes.
Someone high up on the Demi/D3 team is laughing all the way to the bank because more people are buying more HP to buy more health packs, and they know it's because of Bishop.
Bishop will not be nerfed while he's making money for Demi/D3.
To borrow an infamous quote from my WoW days, Bishop is working as intended.4 -
You must have missed out Gambit nerf thread. That went on for almost 40 pages.
Edit: here's the thread
https://forums.d3go.com/discussion/68924/please-nerf-5-gambit/p1
They did say something on discord: No nerf at the moment.
If anything, wait for new character to be out to counter him. Hopefully, it happens next Thursday.
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Warbringa said:I don't mean to minimize the fact Bishop has a broken character set but do want to add some perspective/reality to why the devs may not care. I don't have the statistics (but would love to see them) but an educated guess of mine is that PvE is probably a much larger share of the game play throughout the entire player base than PvP is. Better rewards and less stress for most players. Therefore in reality, the devs don't put Bishop as a huge problem because he isn't a PvE breaking character and the vast majority of the player base isn't impacted. Even within PvP, only with 5* characters is he broken. Dwindle that player base even further since only a portion of the 5* PvP players (those that play PvP a lot) are the ones facing the pain. According to the forums you would think is a huge part of the player base but in reality is a very small group of players in the overall scope of the game.
For example, I am in a casual alliance that I would say is mostly veteran players. About half of the players have 5* rosters and no one has ever even mentioned the Bishop problem in alliance chat. Never. I am not denying it is a problem but if you want to know why the devs don't have it high on their priority list, this is a major reason. The other reason is that unless they feel he is impacting revenue streams (which he may actually help due to his health pack drain) that is a even bigger reason there may not be any change.
Problems and complaints that do come up in our alliance chat in our alliance chat....dilution, RNG, Shield Training required characters, supports (and the lack thereof), lackluster rewards for certain events or packages offered for purchase.
Just as a point of reference, as a pretty high up 5* vet (23 5* champs), my highest boosted 4* for PVP right now is Vulture at level 342, boosted to 447. His strongest color, black, does 306 damage, so a match 3 is 918. My un-boosted bishop, sitting at 286, requires 973 damage before jumping in front. So, I have received 85 covers for just this one specific 4*, and he still doesn't do enough damage to trigger the power from a match just by itself. Most people playing lower level PVP are probably still griping about a low level kitty with grocket in regular pvp, or grocket/medusa for sim that bishop is probably not even on their radar.
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HoundofShadow said:You must have missed out Gambit nerf thread. That went on for almost 40 pages.
Edit: here's the thread
https://forums.d3go.com/discussion/68924/please-nerf-5-gambit/p1
They did say something on discord: No nerf at the moment.
If anything, wait for new character to be out to counter him. Hopefully, it happens next Thursday.
Oh BTW, this is a discussion on the forums, Line, Facebook groups, Discord, MPQ Facebook page in the comments, Reddit and Twitter. Bishop is a discussion on every single platform and the issues that people are having with them.
The silence from the Dev team is very disappointing and how disconnected they are from this issue that is on all of these platforms.6 -
Daredevil217 said:jp1 said:The cult mentality in these threads is ridiculous.
You know, I give up as well. I would rather see Bishop nerfed into oblivion than read this nonsense on an endless loop. How far home can you drive the same point?
Thor needs a nerf as well if a ridiculous mechanic is all that matters. Half-health Thor is gaining tons of free AP and doing massive damage from turn 1. Then after 2 to 3 turns he is dropping enough AOE damage to wipe most of the team. That is a perfectly acceptable mechanic though? Okay...
Remember, it doesn’t matter if Thor can be beat, it’s not the point, it’s his one specific mechanic and if it is fair or not. No other factors can be considered.
Long live Thorkoye, Health pack free PvP, shield hopping, and Line manipulation. Make the masses happy.
#bishopsucksfor20likes
Should Thor be nerfed? I personally don’t think so, for plenty of reasons. However, it is debatable. I won’t pretend that it’s not. If you or Hound want to start a new thread or bump an old one, I’m all for it. I’ll likely debate it in whatever thread you all decide to use.
I pointed out several arguments that people have made as to why Bishop should be nerfed, and you still claim we boil it down to one issue devoid of context.
You attack the posters, saying they have a “cult mentality” rather than attack their arguments (plural) as to why he should be nerfed. If that’s the route you want to take, then I support you “giving up” in this thread.
Maybe the reason why they all have a “cult mentality” is because they are all seeing the same broken mechanic? Most those who are not part of the “cult” are NOT getting punished for matching 3, are NOT having a miserable time with Bishop and do NOT see him as a problem in their tier?
It’s not about 20 likes, saving health packs, or any other point that you brought in that is besides the actual points being made. Bishop needs to be fixed for all the reasons I stated in my last post. I’m not going to repeat them all if they are just going to be sidestepped again.
When focusing on his actual mechanics, you stated that when looked at in “a vacuum”, what Bishop does every time a 5* team matches 3 is “not okay”. If nothing else, know that I appreciate you at least acknowledging as much."I’ve been mulling over the 5* transition more and more (for me there’s just a few characters that seem fun to play, especially Daredevil). However I constantly hear two things that concern me.
1) it’s harder to climb, I get attacked earlier and more often, need to shield more, etc.
For me I like waltzing to 900 in the last hour and not having to use shields! Would that go away once 5* can see me?
2) It’s a Thorkoye fest.
One of the great things about the 4* tier is that I use and see a wide variety of characters. Within an event it is usually the featured and maybe 4-6 different characters in various combos- but you get a different set each event. Would it be Thorkoye central for every event? If so, how can you have fun only using those same characters. For those who talk about mixing in max champed 4s, I’d guess the mean of my 4s is only 300 and my highest is 310.
So if 1 and 2 are true (PVP is harder and way more of my roster is obsolete), what is the payoff for transitioning? I’m already getting pretty great rewards for the effort I expend. Is it really just for faster PVE? "
So now i ask: how many people you do think are still out there, climbing late and getting rewards, without a thought or care about bishop? or even worse, use him all the time to help get those better rewards? I said it in the other thread, i regularly climb to 900 every pvp and rarely see Bishop. So in my opinion, vacuum or not, is that he is probably not as bad as being made out to be.
p.s. this isn't an attack or anything, i'm honestly asking out of curiosity. what percentage of the player base do you think is "negatively" impacted by bishop? not just the total of who uses him, i am talking those that cannot get around him on a weekly basis, when he is unboosted in pvp, and can't skip to get by him.2 -
Spudgutter said:Daredevil217 said:jp1 said:The cult mentality in these threads is ridiculous.
You know, I give up as well. I would rather see Bishop nerfed into oblivion than read this nonsense on an endless loop. How far home can you drive the same point?
Thor needs a nerf as well if a ridiculous mechanic is all that matters. Half-health Thor is gaining tons of free AP and doing massive damage from turn 1. Then after 2 to 3 turns he is dropping enough AOE damage to wipe most of the team. That is a perfectly acceptable mechanic though? Okay...
Remember, it doesn’t matter if Thor can be beat, it’s not the point, it’s his one specific mechanic and if it is fair or not. No other factors can be considered.
Long live Thorkoye, Health pack free PvP, shield hopping, and Line manipulation. Make the masses happy.
#bishopsucksfor20likes
Should Thor be nerfed? I personally don’t think so, for plenty of reasons. However, it is debatable. I won’t pretend that it’s not. If you or Hound want to start a new thread or bump an old one, I’m all for it. I’ll likely debate it in whatever thread you all decide to use.
I pointed out several arguments that people have made as to why Bishop should be nerfed, and you still claim we boil it down to one issue devoid of context.
You attack the posters, saying they have a “cult mentality” rather than attack their arguments (plural) as to why he should be nerfed. If that’s the route you want to take, then I support you “giving up” in this thread.
Maybe the reason why they all have a “cult mentality” is because they are all seeing the same broken mechanic? Most those who are not part of the “cult” are NOT getting punished for matching 3, are NOT having a miserable time with Bishop and do NOT see him as a problem in their tier?
It’s not about 20 likes, saving health packs, or any other point that you brought in that is besides the actual points being made. Bishop needs to be fixed for all the reasons I stated in my last post. I’m not going to repeat them all if they are just going to be sidestepped again.
When focusing on his actual mechanics, you stated that when looked at in “a vacuum”, what Bishop does every time a 5* team matches 3 is “not okay”. If nothing else, know that I appreciate you at least acknowledging as much."I’ve been mulling over the 5* transition more and more (for me there’s just a few characters that seem fun to play, especially Daredevil). However I constantly hear two things that concern me.
1) it’s harder to climb, I get attacked earlier and more often, need to shield more, etc.
For me I like waltzing to 900 in the last hour and not having to use shields! Would that go away once 5* can see me?
2) It’s a Thorkoye fest.
One of the great things about the 4* tier is that I use and see a wide variety of characters. Within an event it is usually the featured and maybe 4-6 different characters in various combos- but you get a different set each event. Would it be Thorkoye central for every event? If so, how can you have fun only using those same characters. For those who talk about mixing in max champed 4s, I’d guess the mean of my 4s is only 300 and my highest is 310.
So if 1 and 2 are true (PVP is harder and way more of my roster is obsolete), what is the payoff for transitioning? I’m already getting pretty great rewards for the effort I expend. Is it really just for faster PVE? "
So now i ask: how many people you do think are still out there, climbing late and getting rewards, without a thought or care about bishop? or even worse, use him all the time to help get those better rewards? I said it in the other thread, i regularly climb to 900 every pvp and rarely see Bishop. So in my opinion, vacuum or not, is that he is probably not as bad as being made out to be.
p.s. this isn't an attack or anything, i'm honestly asking out of curiosity. what percentage of the player base do you think is "negatively" impacted by bishop? not just the total of who uses him, i am talking those that cannot get around him on a weekly basis, when he is unboosted in pvp, and can't skip to get by him.3 -
Gambit was nerfed. A moderately covered Gambit was effective, maybe, but he was almost certainly mostly an issue for 5* players. Saying the devs won't do something about a character that is primarily a concern for 5* players is incorrect - or at least, it was. Hard to say exactly as the team has changed since then.
Gambit was different because you used him all the time. You used him and used him and used him. You could defeat him with other teams, but it was hard to do, and Gambit (like Bishop) was AI/idiot proof on defense so he actually won....Gritty is the same way, of course. Most characters are worthless on defense.
Anyway, because you used Gambit all the time, the devs saw the usage stats and I assume realized leaving him in place was not good for the game. (Although the meta was moving on by the time he was firmly nerfed to oblivion, they hardly do things on fast turnaround in most cases.) You definitely saw a LOT of Gambit teams out all the time.
Bishop doesn't get nearly the same usage stats because people use him once and leave him out on defense. Using him for extended climbs is difficult and not sustainable. Maybe that's the difference here, and why a nerf hasn't been on the radar. His usage stats just aren't big enough. I don't see Bishop much in regular PVP (it may be slice dependent) when he's not boosted, but he does show up.
All that said, he does impact the game in a negative way for 5* players. It's pretty much as simple as that. 5* players are almost certainly the group that contains the people who spend the most on the game, so maybe some attention should be paid to our concerns. Not to mention we are the advocates for sticking around, chasing the ultimate prize.....5* players are far from irrelevant because our numbers are smaller than the other tiers. We are the players who present the example that other players can decide (or not) to follow.....we are crucial to helping convert the causal to the hard core. The players that can tell people how to pursue the 5 tier, what strategies to take, etc. People who have climbed to the top of the game are vitally important to it continuing.
This isn't to say that every player isn't important to keep around. Each tier can look at the one above and get help, advice, information - things that allow them to engage more and enjoy the game more. Each tier helps lead the one(s) below it to the next level.
By the way - it's absolutely 100% true that the majority of players play PVE and only lightly (if at all) play PVP. Certainly not to the same level of engagement/time spent.8 -
I distinctly remember people building multiple 5 only black covered gambits at the 3* tier and devs acted pretty quickly there too.4
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First off, i'll start by saying I'm not a 5 star player. I have about 25 4 star champs, bishop being one of them. I never use him. He's fast and strong enough, but there are other options I prefer. That being said, I also don't want to see him nerfed. I usually dont stick with a single team, and like having him as a back pocket option as I climb for a fight or 3. History shows they'll overnerf him into beyond worthlessness. His damage thresholds could be higher so you can make that match 3 without being overclocked and stunned, but I think the basis of the character works. I don't really see a lot of him, even in sim. Never run into him in the 3 star PVP. I dont think I even have a 5 star that hits that hard without a rocket boosting, so bishop is just another 4 star that needs to be carefully managed when fighting him for me.
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Southside84 said:First off, i'll start by saying I'm not a 5 star player. I have about 25 4 star champs, bishop being one of them. I never use him. He's fast and strong enough, but there are other options I prefer. That being said, I also don't want to see him nerfed. I usually dont stick with a single team, and like having him as a back pocket option as I climb for a fight or 3. History shows they'll overnerf him into beyond worthlessness. His damage thresholds could be higher so you can make that match 3 without being overclocked and stunned, but I think the basis of the character works. I don't really see a lot of him, even in sim. Never run into him in the 3 star PVP. I dont think I even have a 5 star that hits that hard without a rocket boosting, so bishop is just another 4 star that needs to be carefully managed when fighting him for me.
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dkffiv said:tiomono said:I would like to point out that listing surfer as a true counter feels off to me. He has to tank to stop the stun. I also feel it is possible to cover characters from classic tokens, just slow. I have a 12 cover surfer but have yet to dump the iso in to raise him to 435. Right now he is at 365 and it will cost 229,851 to max his level out. But he still would struggle to tank much in a team of 2 other 5's. Maybe I will just take the plunge and level home up to see how good he is vs champed bishop.
For me the stun is not the issue. The issue is Bishop doing 4k damage to my 2k while gaining 5 ap to my 3. Then taking his own turn.
I remember having to grind down the Bishop hard node in the support circuit first because it was a tinykitty shoot if you could clear it without wiping even given the option of bringing any team you wanted. I remember bringing my 470 Surfer and still losing. This was before players had access to high level Bishops and it was already clear he was going to be a problem.0 -
bluewolf said:
All that said, he does impact the game in a negative way for 5* players. It's pretty much as simple as that. 5* players are almost certainly the group that contains the people who spend the most on the game, so maybe some attention should be paid to our concerns0 -
Warbringa said:bluewolf said:
All that said, he does impact the game in a negative way for 5* players. It's pretty much as simple as that. 5* players are almost certainly the group that contains the people who spend the most on the game, so maybe some attention should be paid to our concerns
I am somewhat convinced that the majority of money in the game comes from newer players vs 5* players. I grant you that.
I note that you only picked on that part of things. I have run across many people who are 5* players who hate Bishop, especially during the boosted weeks or the "pick any 3" PVPs where he gets lots of play.
I stand by my point that having vets in the 5 tier engaged with the game helps the game. Whether they are directly spending money or not (a lot of them do, even when it becomes unnecessary for success), they provide guidance and advice that is extremely valuable to the developers in terms of shepherding along motivated players.
There are a lot of 5* players who are upset about Bishop being in the game the way he is. He mostly operates for a lot of players as a "don't need to burn HP on shields" tool.
If the game shut down tomorrow, or I had to quit, or whatever, part of my feelings would include joy at never seeing him in PVP again. He depresses engagement at the high end of the playerbase with PVP when he becomes more viable (like in pick-3 PVP events, or when boosted) which seems like a bad thing for the game.8 -
I'll leave this here as a prime example of what happens when vets become apathetic and eventually leave. And the remaining majority are so apathetic that no one cares to pick up keep such a valuable engagement tool going.
https://forums.d3go.com/discussion/57721/dauthis-4-guide-so-youve-made-it-this-far/p1
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