sambrookjm said: shardwick said: I mean hell just using Deadpool everyday to get whale points is a drag. You realize if you don't want the points you don't actually *have* to use Deadpool unless he's a required chracter, right?I think the idea of the Targeted character using a Deadpool Points style event to get point is probably the best idea so far in the boards. If you want the character to gain experience (covers) then you need to use them. Maybe it will be a one-time only thing, like the Deadpool points. Maybe it will be X points, depending on the difficulty of the node that you're going into. One of the easy clear nodes in a PvE might be one point, while the maxed out SCL9 node might be 10. Sure, using your 1/0/0 character is going to be annoying in the higher level nodes, but sometimes we're required to do that anyway.If you can choose the cover, the first five stars I go for will be my 5/5/2 Daredevil to champ him, followed by my 5/0/1 Prof X.
shardwick said: I mean hell just using Deadpool everyday to get whale points is a drag.
ThaRoadWarrior said: As far as tying the feature to existing metrics, we know they know how often characters are used from the Trivia we occasionally see, and of course the infamous OML nerf-splanation.
DAZ0273 said: If this system isn't designed to help combat RNG and dilution then I fear it will simply be more giving to the already haves. It should be 100% about helping players complete characters in a more reasonable timeframe, not racking up champion levels. Assuming Bonus Heroes remain they can be deployed towards champion levels.
firethorne said: The idea that this needs to be a new system rather than doing something simple to an existing system (adding additional tiers to DDQ, slashing the price to direct buy covers with CP) has me apprehensive. I need a bit clearer indication this is going to be a better way of acquiring characters, not just another way that isn't any better than the current system.I'll believe it when I see it. I'm not going to hold my breath.
ThaRoadWarrior said: I really hope this feature is successful at democratizing the key 5* characters for everyone. Rescue was clearly designed to benefit from Okoye, and this new Carnage I guess is designed to lean on Kitty, but if you're missing either of those two force multipliers, they're pretty lame on their own. If new characters are going to be coming out "pre-balanced" to work with those two, it needs to be achievable for people transitioning now to complete them.
Twomp_thaDJ said: I may be in the minority here.. but I almost wish that they didn’t make an announcement about an announcement on whats coming.. the speculation (even if not official and completer our own doing) can lead us down a path where we start feeling good.. then it rolls out and it’s the complete opposite.. at least if they just rolled it out we could “critique” it and go from there but this speculation is, to me, a painfully unnecessary first step.. *shrug* my two cents
ElReyFelix said: Twomp_thaDJ said: I may be in the minority here.. but I almost wish that they didn’t make an announcement about an announcement on whats coming.. the speculation (even if not official and completer our own doing) can lead us down a path where we start feeling good.. then it rolls out and it’s the complete opposite.. at least if they just rolled it out we could “critique” it and go from there but this speculation is, to me, a painfully unnecessary first step.. *shrug* my two cents I'll have to respectfully disagree. I do appreciate the fact they communicated what they are working on. Even though we haven't received as much information as we would like, I'll take whatever communication we can get ahead of time.
pheregas said: Any hints if this mechanic is going to be released during Carnage’s LT store or after he enters Latest? It’ll help plan which store I dump CP into.