starfall said: OmegaLolrus said: starfall said: Getting a lot of turn 2 kills in this TDW playing with Naru + Green Finale + Summoner's Pact + Chord of Calling.Anyone want to say the reason I want to nerf Naru is because I'm losing to it? Can I say it, even though it's obvious I'm being facetious? If you like
OmegaLolrus said: starfall said: Getting a lot of turn 2 kills in this TDW playing with Naru + Green Finale + Summoner's Pact + Chord of Calling.Anyone want to say the reason I want to nerf Naru is because I'm losing to it? Can I say it, even though it's obvious I'm being facetious?
starfall said: Getting a lot of turn 2 kills in this TDW playing with Naru + Green Finale + Summoner's Pact + Chord of Calling.Anyone want to say the reason I want to nerf Naru is because I'm losing to it?
starfall said: Starting the game with Summoner's Pact and Green Finale in your hand has got to be the fastest kill this game has ever had. All for the low low cost of 1 mana (and 10 life, if you're counting).
Gideon said: What this poll should really ask is how many times has the AI played this combo on you? My guess is 1-2 max. Seems pretty dumb to do anything about it. I’m pretty sure that’s why they didn’t do anything about cycling until it was out of standard because it doesn’t really matter.
Mburn7 said: Gideon said: What this poll should really ask is how many times has the AI played this combo on you? My guess is 1-2 max. Seems pretty dumb to do anything about it. I’m pretty sure that’s why they didn’t do anything about cycling until it was out of standard because it doesn’t really matter. This really is similar to the cycling argument, and I'll say the same thing now I said then:Why is the AI's ability to use an instant win combo in any way relevant to the overpoweredness of that instant win combo? Shouldn't an instant win combo be nerfed or not on its own merits?
starfall said: Theros said:@starfall naru, summoner's pact and green finale is not the fastest combo in the game. The fastest combo does not even need naru or blue for that matter. You got a faster combo in a standard deck, too? What's in that?
Theros said:@starfall naru, summoner's pact and green finale is not the fastest combo in the game. The fastest combo does not even need naru or blue for that matter.
starfall said: Just played through today's TOTP White, with Tamiyo:Summoner's PactChord of CallingFinale of GreenNaru MehaIncubationTalent of the TelepathBSZRishkar's ExpertiseSunset PyramidDissenter's DeliveranceTurn 2, Turn 2, Turn 3, Turn 1, Turn 5, Turn 5, Turn 2, Turn 3.Dammit I should have played Pull From Tomorrow, shouldn't I...
Mburn7 said: I've said it before and I'll say it here.Straight-up infinite combos should not exist.2 cards that instantly win you the game should not exist.Therefore, Naru should be nerfed. She should be the only card whose copies can't be cast the same turn they are created (and the card should be worded as such)
starfall said: Narcoticsagent said: starfall said: Just played through today's TOTP White, with Tamiyo:Summoner's PactChord of CallingFinale of GreenNaru MehaIncubationTalent of the TelepathBSZRishkar's ExpertiseSunset PyramidDissenter's DeliveranceDammit I should have played Pull From Tomorrow, shouldn't I... I think pull makes more sense than pyramid. Did you ever actually need dissenters deliverance? Here's my list Pyramid only went in because Tamiyo has an 8 spell limit I imagine you probably found that Killer Instinct was deadweight in this Naru build? I certainly did when I tried it in TDW this weekend.And no, I never did use Dissenter's Deliverance!
Narcoticsagent said: starfall said: Just played through today's TOTP White, with Tamiyo:Summoner's PactChord of CallingFinale of GreenNaru MehaIncubationTalent of the TelepathBSZRishkar's ExpertiseSunset PyramidDissenter's DeliveranceDammit I should have played Pull From Tomorrow, shouldn't I... I think pull makes more sense than pyramid. Did you ever actually need dissenters deliverance? Here's my list
starfall said: Just played through today's TOTP White, with Tamiyo:Summoner's PactChord of CallingFinale of GreenNaru MehaIncubationTalent of the TelepathBSZRishkar's ExpertiseSunset PyramidDissenter's DeliveranceDammit I should have played Pull From Tomorrow, shouldn't I...
Machine said: @starfall, @Narcoticsagent: I guess the loading times are taking longer than actually playing your games... ;-)
Boogeyman said: Just played a Naru. I had full health... 132. AI had 20 health. They played Naru. Looper timer kept going despite the limit. Got up to 200+ with haste and killed me. AI played 2 cards, haste and naru. Game over.NERF