starfall said: Gabrosin said: To its credit, I have had a couple of Naru Meha + Quasiduplicate loops broken by it (with a 250/250 Naru Meha to deal with rather than just an outright loss because the loop never stops). Quasi/Naru, or it's more robust cousin Chord/Naru, should not be a thing in Standard. 2 card combos in a deck with only 10 cards are absurdly easy to set up, especially if they are running Surveil cards, and even more especially if they are running BSZ.They broke Vampire/Path decks in some kind of bizarre under the hood kludge fix for doing the same thing: putting an arbitrarily large creature into play. But it's fine for mythics, apparently. People should at least pay a little money for their 'I win' buttons.Chord/Naru has made TDW a lot more boring than it used to be; it perfectly completes the objectives on two different nodes.The LPS should not be an excuse to allow bad card design.
Gabrosin said: To its credit, I have had a couple of Naru Meha + Quasiduplicate loops broken by it (with a 250/250 Naru Meha to deal with rather than just an outright loss because the loop never stops).
Mburn7 said: starfall said: Gabrosin said: To its credit, I have had a couple of Naru Meha + Quasiduplicate loops broken by it (with a 250/250 Naru Meha to deal with rather than just an outright loss because the loop never stops). Quasi/Naru, or it's more robust cousin Chord/Naru, should not be a thing in Standard. 2 card combos in a deck with only 10 cards are absurdly easy to set up, especially if they are running Surveil cards, and even more especially if they are running BSZ.They broke Vampire/Path decks in some kind of bizarre under the hood kludge fix for doing the same thing: putting an arbitrarily large creature into play. But it's fine for mythics, apparently. People should at least pay a little money for their 'I win' buttons.Chord/Naru has made TDW a lot more boring than it used to be; it perfectly completes the objectives on two different nodes.The LPS should not be an excuse to allow bad card design. Actually, they reverted the forerunners back to their original design when the LPS was introduced, along with several other combos that had been nerfed.Based on what little information we have received it seems the devs assumed that we would be ok with infinite and semi-infinite loops as long as they were cut off before we threw our phones through a wall. I happen to agree with this sentiment except for the fact that it is fairly easy to bypass the LPS and it is extremely poorly designed anyway.
Tremayne said: @Gabrosin - thank you for a well written response. I will only focus on the first two lines since the remaining response is correct as far as I see things at this time.Do you think a new set is a good thing, if there is no PVP, PVE or story to use the cards for?Do the released sets in MTGPQ need to be synchronised with MTG release plan?Could MTGPQ release cards from two or three MTG sets twice a year and still be playable?Would you loose interest in MTGPQ, if there were a release with only new events e.g. old cards for new events, examples of events could be a PVE or a Duel deck titled Dwarves vs. elves or Black knights vs. White knights?Could MTGPQ sets include a card that had a radically different mechanism/functionality from the paper card in MTG?I could go on, but I think you get the picture. I say D3 needs to think outside the box, but the question is; are they allowed to do so?
@TomBsaid: I don't think the problem is too many new cards too often released. I think the problem is Oktagon hasn't the resources to design, test, and release the new sets, along with designing new Coalition events AND daily events (like RT) as well. ...
TomB said: They're not going to slow down releases. They need to sell cards in order to pay their bills, and we the player base tend to get whiney when a release is delayed. ...
TomB said: No, I don't think the answer is less cards. I think the answer is more developers, honestly. ....
ZW2007- said: Mburn7 said: starfall said: Gabrosin said: To its credit, I have had a couple of Naru Meha + Quasiduplicate loops broken by it (with a 250/250 Naru Meha to deal with rather than just an outright loss because the loop never stops). Quasi/Naru, or it's more robust cousin Chord/Naru, should not be a thing in Standard. 2 card combos in a deck with only 10 cards are absurdly easy to set up, especially if they are running Surveil cards, and even more especially if they are running BSZ.They broke Vampire/Path decks in some kind of bizarre under the hood kludge fix for doing the same thing: putting an arbitrarily large creature into play. But it's fine for mythics, apparently. People should at least pay a little money for their 'I win' buttons.Chord/Naru has made TDW a lot more boring than it used to be; it perfectly completes the objectives on two different nodes.The LPS should not be an excuse to allow bad card design. Actually, they reverted the forerunners back to their original design when the LPS was introduced, along with several other combos that had been nerfed.Based on what little information we have received it seems the devs assumed that we would be ok with infinite and semi-infinite loops as long as they were cut off before we threw our phones through a wall. I happen to agree with this sentiment except for the fact that it is fairly easy to bypass the LPS and it is extremely poorly designed anyway. Legion Conquistador still won't fetch a 5th copy.
starfall said: Tremayne said:What D3 has done recently is to significantly increase the number of offers in the vault using old cards (legacy), but even that seems to be insufficient to generate the required cash flow. When game balance revolves around a handful of broken cards, it doesn't matter how many other ones you sell for cash.
Tremayne said:What D3 has done recently is to significantly increase the number of offers in the vault using old cards (legacy), but even that seems to be insufficient to generate the required cash flow.
starfall said: @bken1234 As a moderator who actually plays the game, I'd be really interested to hear your take on this issue (if you have one)
Machine said: @starfall: maybe they will help you if you become their VIP member! ;-)