ZW2007- said: Wait a minute, I bet this is just a simple language barrier misunderstanding. Anyone on here speak Portuguese?
Wafflesauce said: [...]Does that mean Apex of Power/Days Undoing/Behold the Beyond might exile my hand, and then not draw cards?My 4th Approach of the Second Sun might only do 7 damage?Blue Sun Zenith might not give mana to cards?Dream eater may not bounce a creature?Plague Wind may not kill all creatures?[...]
LordDorwin said: It seems that this comment may be a little late, but I will make it anyway.The explanation provided clarifies the following point:What is being touted as a "loop preventer" is instead a runtime timer with a hard stop at the end.Now infinite loops have long(in fact, infinite) runtime. It does not follow that every process with long runtime is therefore an infinite loop. (This is a logical fallacy called arguing from the specific to the general, in fact)Let me give you an example of a non-loop process with long runtime in MTGPQ.The player uses Huatli 2 (green/white). The first loyalty ability has been activated. Also, the following are in play:Haazda MarshalAjani's WelcomePath of Discovery, and optionally;Divine InterventionnextLoyalty ability 3 can be activated, and in your hand are Foundry of the Consuls and Skittering Invasion.You activate ability 3, partly filling Foundry. Your gem match completely fills it, triggers Marshal and adds some mana to Invasion.Now the long run starts. As every token enters the battlefield, gems are slowly converted, loyalty is slowly added, some mana(and loyalty) is gained due to matches and +2 HP are slowly added.When the circus is over, the next card has been filled. I choose "Yes" and the action starts again, only five times over instead of four.This process takes excruciatingly long. And you know what? I didn't write the code for those cards and planeswalker, you people did.You could easily have made resolution of this process be rapid, i.e. gems convert instantaneously, HP counts up (without a big "+2" fanfare, just an accounting given at the resolution of the spell).This deck cannot loop unless heavily tampered with.And this is only one of hundreds to thousands of possible decks.I suggest you give this partial deck build to your QC department. I also suggest you get them an assortment of mobile phones popular with the player base (in all price ranges and with various connection methods), not a hot stuff gaming PC. Then let them play and find out what we're talking about.I understand the problem with the prominence of certain loops (which are mostly non-infinite, but make the game tedious). The number of cards involved here is small, and minor changes can make such a loop too chancy to attempt.I understand that it is difficult to admit, often even to oneself, that one has made a gross blunder in any endeavour. May I suggest in any case that the development department step back and ask themselves, "Is this really the best way to solve this particular problem, or will unwanted effects drown out any benefit derived herefrom?"MTGPQ, it seems to me, has always attempted to stay true to the basic philosophy of Magic: The Gathering (They have not always completely succeeded, but the attempt was there). In this change, however, this tradition is being broken with and you have lost a great deal of my respect with this doubling down.(My last sentence was not aimed at Brigby, who is simply the messenger for the company, but rather at the company itself and specifically the programming and quality control sections thereof.)
KageTora said: [...]As a side note and for curiosity's sake, what are the actual chances of the developer being changed over something like this?
ZW2007- said: I think the biggest takeaway here is that their white knight has yet to arrive. There's always someone that comes in and defends a bad decision. Not this time. Maybe it took him longer than 18 secs to get here and his turn ended before he could post in their defense.
James13 said: Some very vocal players asked them for this.
James13 said: Some very vocal players asked them for this.I do hope the abject lesson is to not listen so much to a vocal minority.Put out feelers for major change ideas. Use the in-app linked player polls like we've seen before. NOT just the forums.