Loop Prevention System - More Details *Updated (3/12/19)

2456789

Comments

  • This content has been removed.
  • IM_CARLOS
    IM_CARLOS Posts: 640 Critical Contributor
    edited March 2019
    The video just show how narrow minded the developers/game"designers" are. They just show the comboesque turn that come in mind... So it must work for everything else.

    //Removed Insult -Brigby
  • nerdstrap
    nerdstrap Posts: 180 Tile Toppler
    YOU CANT EXPLAIN AWAY A BAD DESIGN.

    They probably think the Earth is flat
  • Froggy
    Froggy Posts: 511 Critical Contributor
    That’s just TERRIBLE design. Like - awful!

    But above all things, THIS is my biggest irritation:

    If there’s an extra match, the timer stops, adding a little more time, but doesn’t reset, since the game is still in the casting step. If the automated actions pass the time limit, the step will end and start the next one - the step, not the turn. The combat step then starts and runs normally, until its countdown ends. The same happens for the end actions at the end of the turn.”

    So this is not a Loop Prevention System at all! That’s just the name branding of something that IS in fact meta warping.

    Sorry, but in Sparta they would have a line for it:

    ”This is MADNESS!!”

    Jokes aside, you seriously gotta be kidding. Do away with this train wreck of an idea. Save yourselves the trouble.
  • nerdstrap
    nerdstrap Posts: 180 Tile Toppler
    If there is even one bug, I will be reporting the app to Apple and asking them to delist it
  • Tourmaline
    Tourmaline Posts: 25 Just Dropped In
    I guess one way to *fix* the problem is to destroy 65% of gameplay. 

    Impressive *fix*. 
  • nerdstrap
    nerdstrap Posts: 180 Tile Toppler
    Marketing it to new players will keep it going for a while... long slow death
  • KageTora
    KageTora Posts: 33 Just Dropped In
    WacoKid said:
    If I don’t have the freedom to build the kind of decks I want because of the timer then what is the point. 
    That is actually one of the most important aspects of Magic - the deck building aspect of it. The creative outlet. In fact, this freedom to be creative was the very thing that had me hooked about PQ. To me, this completely kills that, because you never know what's going to work or what's going to be cut short by this unnecessary, arbitrary turn timer. Because no matter what anyone says, that's exactly what it is - a turn timer. 
  • Dologan
    Dologan Posts: 145 Tile Toppler
    Thanks for explaining how this moronic system is even worse than I feared, making a not even loopy hand play crippled and unpredictable. 

    I'm not a whale, but over the last couple of years I have spent more on this game than any other game in my life. Until/unless this ridiculous feature is removed, my days as a paying customer, and maybe as player, are over. How's that for feedback. 


  • TReed
    TReed Posts: 10 Just Dropped In
    Is anyone who collects a paycheck even listening?? This is going to ruin this game. You have a large portion of your veteran players ready to storm out. PAYING CUSTOMERS WALKING OUT! 

    On the plus side......plenty of Top 10 team spots will be opening up in the coming weeks! Start recruiting now. All new players will be able to jump into Top 10 teams.