Monkeynutts said: Koth + Ball Lightning = OP
jimpark said: SOOOOOO... does no one think josu needs a nerfing? that guy single handedly... well with his skeleton buddies TRAMPLED my kiora... kiora guys. Every time I see Josu or Etali I poop my pants a bit. I managed to get rid of josu but his tokens got that double power buff from the Arcades Strategy 3rd ability: your creatures get +x/+0 where x is equal to their power.
No. Not even a little bit.
He is hard to face but so is Gaea's Revenge. I have been using seal away in my builds to shut him down when facing black in case he shows up.
Gunmix25 said: jimpark said: SOOOOOO... does no one think josu needs a nerfing? that guy single handedly... well with his skeleton buddies TRAMPLED my kiora... kiora guys. Every time I see Josu or Etali I poop my pants a bit. I managed to get rid of josu but his tokens got that double power buff from the Arcades Strategy 3rd ability: your creatures get +x/+0 where x is equal to their power. No. Not even a little bit. He is hard to face but so is Gaea's Revenge. I have been using seal away in my builds to shut him down when facing black in case he shows up.
Stalker said: jimpark said: SOOOOOO... does no one think josu needs a nerfing? that guy single handedly... well with his skeleton buddies TRAMPLED my kiora... kiora guys. Every time I see Josu or Etali I poop my pants a bit. I managed to get rid of josu but his tokens got that double power buff from the Arcades Strategy 3rd ability: your creatures get +x/+0 where x is equal to their power. I don’t feel he is over powered, he has to have a decent amount of black out which in mono black pw decks a choice must me made. Half the time my josu sits in my hand ready to cast but waiting for the right amount of black gems to be out to cast. With how much creature removal there is in the game is he that bad to face? I usually take out josu and biunce his zombies.
jimpark said:Granted there will be a few cases where you don't get the full value, 16 mana for a 6/7 body with 12/12 tokens. That is effectively 18 power divided into two bodies for 16 mana. No?
FindingHeart8 said: jimpark said: SOOOOOO... does no one think josu needs a nerfing? that guy single handedly... well with his skeleton buddies TRAMPLED my kiora... kiora guys. Every time I see Josu or Etali I poop my pants a bit. I managed to get rid of josu but his tokens got that double power buff from the Arcades Strategy 3rd ability: your creatures get +x/+0 where x is equal to their power. My overall opinion on nerfing is that a card has to be broken beyond sensible debate to warrant a nerf. Infinite combos with Omniscience, old-school Gonti's Heart, or old-school Runaway Carriage were the few that I rallied behind nerfing.Etali, to me, is one of the best cards in the game, but not just because it's powerful. Grinding 25+ matches per event gets mind-numbing to the point of boredom. Being able to play your opponent's cards adds a new level of enjoyment to the game, each match is different, you can adapt your strategy with the cards you steal. It makes the game significantly more fun.I'm sick of endlessly grinding matches in a card arms-race for power. I want to actually enjoy this game. Etali helps me do that, and nerfing the card would be a horrible move.
DumasAG said: FindingHeart8 said: jimpark said: SOOOOOO... does no one think josu needs a nerfing? that guy single handedly... well with his skeleton buddies TRAMPLED my kiora... kiora guys. Every time I see Josu or Etali I poop my pants a bit. I managed to get rid of josu but his tokens got that double power buff from the Arcades Strategy 3rd ability: your creatures get +x/+0 where x is equal to their power. My overall opinion on nerfing is that a card has to be broken beyond sensible debate to warrant a nerf. Infinite combos with Omniscience, old-school Gonti's Heart, or old-school Runaway Carriage were the few that I rallied behind nerfing.Etali, to me, is one of the best cards in the game, but not just because it's powerful. Grinding 25+ matches per event gets mind-numbing to the point of boredom. Being able to play your opponent's cards adds a new level of enjoyment to the game, each match is different, you can adapt your strategy with the cards you steal. It makes the game significantly more fun.I'm sick of endlessly grinding matches in a card arms-race for power. I want to actually enjoy this game. Etali helps me do that, and nerfing the card would be a horrible move. The part about Etali that you like isn't the part that needs to be looked at. For a relatively minor mana investment, you get a sizeable body, with haste, that then gives you a card at full mana. There's no reason the card Etali grabs should get full mana. Give it three, heck even six if you want to be crazy. But he's too much value for too little investment, and he gets that value before the opponent can realistically interact in any way.Josu, on the other hand, seems completely fine. You're not guaranteed tokens (except when the card is bugged, is it still?), and even when you do get them, they don't hit right away, they don't have indestructible or hexproof, and bouncing the tokens is essentially a kill spell. It's not even close to as strong as Gaea's Revenge, which has haste and hexproof, isn't divided across two creatures, is always the same P/T, and is only slightly less power than Josu and his tokens combined.
Bil said: So, we are going for two weeks of events, without any booster from coreset 2019. Instead of it, we get RTO and the famous ixalan boosters we absolutely needed (because you know, 5 a week isn't enough and its going to rotate out soon ... ) On top of it, the next week we've got Rotgp as a coalition event, with LEGACY boosters as a reward. Recycling old events is fine but please, do it wisely, considering every aspect of the game ... Boredom and frusration might also come from opening the same OBSOLETE boosters week after week.