Pico said: No changes to lightning round rewards either - we want those to stay just as fast and cut-throat. Brigby Is there a chance that you can suggest a different 10×3* that we have in rotation for the last three years?
Brigby said: Pico said: No changes to lightning round rewards either - we want those to stay just as fast and cut-throat. Brigby Is there a chance that you can suggest a different 10×3* that we have in rotation for the last three years? Hmm those haven't really changed much huh? Good suggestion! I'll pass it along to the team to see what we can do.
Yes please! The LRs haven't changed since they had the rotating seasonal 3*s in packs. You've tinkered with them a bit by throwing out different types from time to time, but the basic LRs have been the same. Throw in the Sakaar Arena again! Try out the 4* 20 person bracket ones. Any of these will make a nice change, really.
As far as the basic change goes - seems like a good compromise to me. The problem with the wins-based system was that it forced people who were capable of making the old numbers to play a lot more to get the same rewards as before. Less, really, since the CP was moved to placement. The new system sidesteps that fairly well, I think.
Magic said: Maybe my MMR is better Bowgentle but I can still see non-gambit team around 900 points (i don't go further) but they are not worth the points (maybe around 15-20 at best). And I never bothered with them. Fighting Gambit with Gambit is easy enough to actually pick a 50+ worth enemies (the exception would be Gambolt pair - the only one I would skip). The 900 to 1200 might be a different conversation. But that is clearly past the 8 matches.
zodiac339 said: Brigby said: Pico said: No changes to lightning round rewards either - we want those to stay just as fast and cut-throat. Brigby Is there a chance that you can suggest a different 10×3* that we have in rotation for the last three years? Hmm those haven't really changed much huh? Good suggestion! I'll pass it along to the team to see what we can do. Potential LR themes.Real Men of Genius: Black Panther, Beast, Doctor Octopus, Doctor Strange, Iron Man
I've nothing negative to say about this change, but from a purely selfish perspective, it won't help me, because the core problem I face hasn't changed.
I have 14 championed 5*, none above level 459. My Gambit is 1/3/0. My float point in PVP is something like -100 because I keep getting hit by teams with a mighty championed Gambit. After the seed teams (if I get them) I skip >90% of available matches because they are teams with a mighty championed Gambit. It's unusual for me to play more than 5-10 matches per event, or peak at more than 300 points, and that's been the case for a while now.
Maybe I'm just a rubbish player of PVP, and others with the same roster would do a lot better. Maybe I don't walk the same Escher staircase that some groups have in place to keep climbing. Maybe...
But I don't see that I'll want to spend the ISO skipping, skipping, skipping to find someone I think I have a chance of beating. Certainly not 75 times.
:edit: And of course, how many of those non-Gambit teams would be distinct? If it's like last time, it will be limited to the same 5 or so. I think I'll track that when it's implemented.
Gods, I hate 5* Gambit. (Oh look, it's the politics of envy.)
Moon Roach said:But I don't see that I'll want to spend the ISO skipping, skipping, skipping to find someone I think I have a chance of beating. Certainly not 75 times.
veny said: Bowgentle said: Magic said: I sense that this will also mean the nerf to Gambit as he can plow through non-gambit 20 points team with ease on the way to 40-75 wins. Anyone running Gambit will run out of non-Gambit teams after 8 wins.Which is why we complained about the number of wins - 5* players see nothing but other champed 5s from 0 points, so to grind out 40 wins against those teams was madness. I literally never won against maxed 5* Gambit no matter what team i used. I have champed 5* OML and Phoenix and then only champed 4*s so its not surprising, but advices like "sell them" or "get Gambit too" are useless, since PvP is broken after you enter 5* land. Why? Because fighting against 5*s requires either many 5*s (which normal player dont and cant have) or tons of heals.75 wins during 3 days is way too much and for lower tiers (up to 575 points) we dont even need win-based system.
Bowgentle said: Magic said: I sense that this will also mean the nerf to Gambit as he can plow through non-gambit 20 points team with ease on the way to 40-75 wins. Anyone running Gambit will run out of non-Gambit teams after 8 wins.Which is why we complained about the number of wins - 5* players see nothing but other champed 5s from 0 points, so to grind out 40 wins against those teams was madness.
Magic said: I sense that this will also mean the nerf to Gambit as he can plow through non-gambit 20 points team with ease on the way to 40-75 wins.
Borstock said: veny said: Bowgentle said: Magic said: I sense that this will also mean the nerf to Gambit as he can plow through non-gambit 20 points team with ease on the way to 40-75 wins. Anyone running Gambit will run out of non-Gambit teams after 8 wins.Which is why we complained about the number of wins - 5* players see nothing but other champed 5s from 0 points, so to grind out 40 wins against those teams was madness. I literally never won against maxed 5* Gambit no matter what team i used. I have champed 5* OML and Phoenix and then only champed 4*s so its not surprising, but advices like "sell them" or "get Gambit too" are useless, since PvP is broken after you enter 5* land. Why? Because fighting against 5*s requires either many 5*s (which normal player dont and cant have) or tons of heals.75 wins during 3 days is way too much and for lower tiers (up to 575 points) we dont even need win-based system. Why is "sell them" useless? You don't stay in 5* land. You'd fall back into 4's. I can totally understand not wanting to, but it isn't useless. It has a use.
killercool said: Magic said: Maybe my MMR is better Bowgentle but I can still see non-gambit team around 900 points (i don't go further) but they are not worth the points (maybe around 15-20 at best). And I never bothered with them. Fighting Gambit with Gambit is easy enough to actually pick a 50+ worth enemies (the exception would be Gambolt pair - the only one I would skip). The 900 to 1200 might be a different conversation. But that is clearly past the 8 matches. I am surprised to see someone say they skip Gambolt, I always thought these were as close to cupcakes as we get these days. Black Bolt is a gift for human players using their own Gambit, and so nice for the enemy team to be the one gifting you charged tiles. I can not remember ever skipping a Gambolt team that was worth any amount of reasonable points.
fmftint said: Now that this is done how about revisit PvP REWARDS! Especially with the surge in 4 star versus events rewards need to be increased
veny said: Borstock said: veny said: Bowgentle said: Magic said: I sense that this will also mean the nerf to Gambit as he can plow through non-gambit 20 points team with ease on the way to 40-75 wins. Anyone running Gambit will run out of non-Gambit teams after 8 wins.Which is why we complained about the number of wins - 5* players see nothing but other champed 5s from 0 points, so to grind out 40 wins against those teams was madness. I literally never won against maxed 5* Gambit no matter what team i used. I have champed 5* OML and Phoenix and then only champed 4*s so its not surprising, but advices like "sell them" or "get Gambit too" are useless, since PvP is broken after you enter 5* land. Why? Because fighting against 5*s requires either many 5*s (which normal player dont and cant have) or tons of heals.75 wins during 3 days is way too much and for lower tiers (up to 575 points) we dont even need win-based system. Why is "sell them" useless? You don't stay in 5* land. You'd fall back into 4's. I can totally understand not wanting to, but it isn't useless. It has a use. Yeah, i can sell 5*s and uninstall the game... why play it if there is nothing more to collect, all 4*s i already champed.If i need to sell 5*s to enjoy PvP, there is something wrong with this feature.
Borstock said: veny said: Borstock said: veny said: Bowgentle said: Magic said: I sense that this will also mean the nerf to Gambit as he can plow through non-gambit 20 points team with ease on the way to 40-75 wins. Anyone running Gambit will run out of non-Gambit teams after 8 wins.Which is why we complained about the number of wins - 5* players see nothing but other champed 5s from 0 points, so to grind out 40 wins against those teams was madness. I literally never won against maxed 5* Gambit no matter what team i used. I have champed 5* OML and Phoenix and then only champed 4*s so its not surprising, but advices like "sell them" or "get Gambit too" are useless, since PvP is broken after you enter 5* land. Why? Because fighting against 5*s requires either many 5*s (which normal player dont and cant have) or tons of heals.75 wins during 3 days is way too much and for lower tiers (up to 575 points) we dont even need win-based system. Why is "sell them" useless? You don't stay in 5* land. You'd fall back into 4's. I can totally understand not wanting to, but it isn't useless. It has a use. Yeah, i can sell 5*s and uninstall the game... why play it if there is nothing more to collect, all 4*s i already champed.If i need to sell 5*s to enjoy PvP, there is something wrong with this feature. You can still collect 5*s though and just not champ them.