supergarv said: aesthetocyst said: supergarv said: Please let me convert all that 3* dupe covers of maxchamps to red iso. All those dupes and extra iso is really annoying and wasteful for progress... this would be nice to do something with all that extra 3‘s without needing to roster so many irrelevant dupes. Farm them. That would increase my ISO debt a lot more and make 4/5* progression even slower. For 2+ years players the 3* cover influx really interfers, and crowds the roster. Farming isnt fun, champ rewards are much nicer.
aesthetocyst said: supergarv said: Please let me convert all that 3* dupe covers of maxchamps to red iso. All those dupes and extra iso is really annoying and wasteful for progress... this would be nice to do something with all that extra 3‘s without needing to roster so many irrelevant dupes. Farm them.
supergarv said: Please let me convert all that 3* dupe covers of maxchamps to red iso. All those dupes and extra iso is really annoying and wasteful for progress... this would be nice to do something with all that extra 3‘s without needing to roster so many irrelevant dupes.
0_efx_0 said: Real question, which player really requires these supports? I’m in 4* land and don’t really see myself wanting to utilize them AND have to “tap” more screens and icons to use them. I can see 3* land players implementing them but I honestly don’t need them.Please to don’t remove any PVE progression reward ISO and substitute it for Red ISO. I’m only curious to find out which game bugs and or glitches will arise from this new supposed support...
broll said: Demiurge_Will said: broll said: Demiurge_Will said: broll said: Hopefully this largely replaces 2* and ST rewards rather than higher rewards. We're not planning to remove anything from progression & placement rewards, just adding on top. I meant more from 80 item vaults and taco vaults. Gotcha - where Support-related things are added to vaults, they're replacing things that we think are less valuable, let us know if you disagree. That would be my hope. Hopefully replacing: 2*s in 40/80 vaults2*s and Health Packs in Taco would be my hope.
Demiurge_Will said: broll said: Demiurge_Will said: broll said: Hopefully this largely replaces 2* and ST rewards rather than higher rewards. We're not planning to remove anything from progression & placement rewards, just adding on top. I meant more from 80 item vaults and taco vaults. Gotcha - where Support-related things are added to vaults, they're replacing things that we think are less valuable, let us know if you disagree.
broll said: Demiurge_Will said: broll said: Hopefully this largely replaces 2* and ST rewards rather than higher rewards. We're not planning to remove anything from progression & placement rewards, just adding on top. I meant more from 80 item vaults and taco vaults.
Demiurge_Will said: broll said: Hopefully this largely replaces 2* and ST rewards rather than higher rewards. We're not planning to remove anything from progression & placement rewards, just adding on top.
broll said: Hopefully this largely replaces 2* and ST rewards rather than higher rewards.
Hopefully this largely replaces 2* and ST rewards rather than higher rewards.
actuaryal said: Any chance there will be a support character that enables auto-tapping?
So lets see if I’m reading this right.
Say I start with a level 1 Pizza Dog support and I start feeding that l’il fella some tasty red iso to make him better. Maybe I get to say level 48 at whatever cost red iso that is. Then I pull/earn/obtain a level 2 Pizza Dog before I rank up. So I get my red iso costs back (or at least some of them) AND the automatic upgrade?
DAZ0273 said: So lets see if I’m reading this right. Say I start with a level 1 Pizza Dog support and I start feeding that l’il fella some tasty red iso to make him better. Maybe I get to say level 48 at whatever cost red iso that is. Then I pull/earn/obtain a level 2 Pizza Dog before I rank up. So I get my red iso costs back (or at least some of them) AND the automatic upgrade?
JHawkInc said: DAZ0273 said: So lets see if I’m reading this right. Say I start with a level 1 Pizza Dog support and I start feeding that l’il fella some tasty red iso to make him better. Maybe I get to say level 48 at whatever cost red iso that is. Then I pull/earn/obtain a level 2 Pizza Dog before I rank up. So I get my red iso costs back (or at least some of them) AND the automatic upgrade? In reference to the bolded statement, I believe pulling a Rank 2 Pizza Dog is how you rank up.You'd start with a Rank 1 Level 1 Pizza Dog, you can level him up to 50 with Red ISO, and then it maxes out. It's just stuck there until you pull a Rank 2 Pizza Dog, which would then unlock the second Perk, raise the level cap by 50 levels, and give you some extra Red ISO (but we have no idea how much), but not change the level. If you have a Rank 1 Level 5 Pizza Dog and pull a Rank 2, it becomes a Rank 2 Level 5 Pizza Dog.
Waddles_Pines said: Will the code with the new feature "bloat" the game. I've seen this in the past with other games, where new features slow the game to a crawl. With a game that puts an emphasis on speed, just wondering if they are changing the system requirements to run the game smoothly.As for the change itself, I'm cautiously optimistic. It's not an evolutionary change, but it'll keep us occupied. I'm just happy that they are not one-time use. I'm happy that they are trying it out in PVE, but I am not looking forward to PVP. Just doesn't seem like a great idea when MMR is a mess. But, what do I know....
Crnch73 said: I really want to be excited for this, but I just can’t be. It’s another thing to chase, which can add to the fun of roster/tool building... but it’s also not anything that anyone probably requested. There have been some wonderful QoL improvement suggestions out there, and there are PLENTY of QoL shortcomings in the game that could be fixed. Obviously, fixing them all would make the game too easy, but picking a handful would be good. In all honesty, I wouldn’t even care which they chose, as long as it actually improved the QoL. This feels like a means for people to keep spending and chasing, which is all well and good. But it took months to develop this, and I don’t feel like the game got much better. They complain about man power issues on the development side... in reality it’s just poor time management. They pour all their resources into something we don’t need and something no one wanted. What is the point of surveys or asking for feedback if nothing comes from it? You just do what you want anyways