New McG said: sh81 saidPart 2 is this, while its great 5*s can play PVE, how BORING IS THAT?! Seriously, Ive made the comparison to DDQ but I think its valid. I play DDQ in about 10 minutes daily, its a procession, its not interesting, and I do it only for the rewards. That is what PVE will be to 5*s now. I mean, are you really playing PVE because of how engaging and interesting it is? It's the same events, same enemies, over and over again, and you get maybe two new events a YEAR. PVE is a mindless slog, and it just got a whole lot less time-consuming for a whole lot of people.
sh81 saidPart 2 is this, while its great 5*s can play PVE, how BORING IS THAT?! Seriously, Ive made the comparison to DDQ but I think its valid. I play DDQ in about 10 minutes daily, its a procession, its not interesting, and I do it only for the rewards. That is what PVE will be to 5*s now.
Wumpushunter said: Any time there is a change the side that likes the change will always accuse the other side of whining and not understanding how awesome the change really is, however they don't care they just want the change without modification. Right now SCL scaling boosts a certain group unreasonably and damages another group. No matter the size of those groups or how morally superior the group that won believes itself to be, the change must be altered to bring balance. You can't run a business by pleasing one group. Change will come eventually.
FokaiHI said: You guys are right. They should keep it the same. Weaker rosters should be able to place higher than better rosters. That makes sense. My bad. Placement trophies for everyone.
nick_chicane said: It depends. They may well have SCL9 around the corner, which would make the change they have made understandable. The gulf between the scaling from SCL7 & 8 was far too big under the previous test. By shrinking the gap down, it suggests to me they have SCL9 in the pipeline that will include 400+ scaling. If that is the case, then this has been done perfectly.
acescracked said: Wumpushunter said: Any time there is a change the side that likes the change will always accuse the other side of whining and not understanding how awesome the change really is, however they don't care they just want the change without modification. Right now SCL scaling boosts a certain group unreasonably and damages another group. No matter the size of those groups or how morally superior the group that won believes itself to be, the change must be altered to bring balance. You can't run a business by pleasing one group. Change will come eventually. Your being shortsighted and adding a bunch of bloat to your argument. "Morally superior"...lol bring it down a few notches.Roster based pve scaling was broken in that it made pve a slog as your roster progressed, to the point people would stop playing it. This affected all rosters to a varying degree. It also allowed an exploit in the game for players who didn't progress their roster to have an advantage.SCL based scaling fixes the exploit and makes pve more enjoyable for all rosters (cept soft cappers). Even "mid-tier" rosters will save a ton of time on their pve clears.
JSP869 said: I certainly didn't clear anywhere near optimally. I stupidly entered the 4am bracket so I could do my first clears on the train into work, but that meant not starting my first clears until 4:30am, which also meant I couldn't do my final clears at 3am but had to do them before going to bed, so they were being done 5-6 hours early. I can't recall what position I was in when I entered, but I think it was in the 100's, but no higher, and after my first 4 clears in the first chapter I was in the top 10. After my first clears in the second chapter, I was in the top 20, but high teens. 24 hours later, after first clears in the third chapter, I'm in the 30's. I understand optimal clears, especially the final clears done as late as possible, has the highest reward, but it's still mindboggling to me that the difference is that extreme.My final clears were all done to completion plus one more.I not only didn't miss or lose in any wave nodes, but boosted Medusa, Star-Lord, and R&G were such a kick **** team that I didn't have to use any Health Packs during my clears, or even afterwards. Even the Kingpin/Venom node was a cake walk. Normally I hate going up against Kingpin because he's always seemed so OP, especially after 3-4 clears when he was level 300+, but this time around my team just tore him apart. It was actually a lot of fun.Don't misunderstand me. I'm not complaining or whining that I should be higher. The players above me have obviously played a better game than me, they absolutely deserve their prizes. I guess I'm just more in shock that in spite of how well I've played this event (and I have played it significantly better than I've played any others to date) that I'm still not even close to a T10 spot.
JSP869 said: Don't misunderstand me. I'm not complaining or whining that I should be higher. The players above me have obviously played a better game than me, they absolutely deserve their prizes. I guess I'm just more in shock that in spite of how well I've played this event (and I have played it significantly better than I've played any others to date) that I'm still not even close to a T10 spot.
Wumpushunter said: I did not soft cap and without scaling i score top3 to top 5 placement in my slice EXCEPT when they ran the 2 tests once I was Top 20 once I was top 50. Sniping costs me Iso, Hp, tokens, and covers. So don't say only soft clappers are hurt by this change. 5 star slumming in lower CLs to feed farms and finish in 25 minutes hurts the progression of lots of people.
New McG said: Wumpushunter said: I did not soft cap and without scaling i score top3 to top 5 placement in my slice EXCEPT when they ran the 2 tests once I was Top 20 once I was top 50. Sniping costs me Iso, Hp, tokens, and covers. So don't say only soft clappers are hurt by this change. 5 star slumming in lower CLs to feed farms and finish in 25 minutes hurts the progression of lots of people. What? Unless you're sniping brackets yourself, (and not doing it as well as others), joining at the start of the slice makes sniping irrelevant. Everyone starts on the same foot. Fastest player wins.
revskip said: New McG said: Wumpushunter said: I did not soft cap and without scaling i score top3 to top 5 placement in my slice EXCEPT when they ran the 2 tests once I was Top 20 once I was top 50. Sniping costs me Iso, Hp, tokens, and covers. So don't say only soft clappers are hurt by this change. 5 star slumming in lower CLs to feed farms and finish in 25 minutes hurts the progression of lots of people. What? Unless you're sniping brackets yourself, (and not doing it as well as others), joining at the start of the slice makes sniping irrelevant. Everyone starts on the same foot. Fastest player wins. I believe he is using the term sniping to mean 5* rosters dropping down in SCLs rather than as the commonly used forum term for jumping into a bracket late. He's used it in several of his posts that way. He also seems to have an unrealistic idea about why 5* rosters drop down for placement in the first place. It isn't to feed their farms but rather to collect extra champ covers to accelerate their CP/legendary token progress and because it saves them a bunch of time. And they need that ISO, HP and CP just as much if not more than lower rosters do because of the cost gating of 5*s. 3*s and even 4*s cost a tiny fraction of what it costs a 5* to champ. I'm in favor to gating off some of the lower SCLs from 5* players but pretending that their need for resources is somehow less than a newer player is simply incorrect. I think the other thing that pops up is that because PVE was broken for so long people became very used to being able to clear faster than 5* rosters could even though they probably shouldn't have been. Now that those rewards are being redistributed to the bigger rosters the people who had been "earning" them are miffed at rewards that in all likelyhood shouldn't have been falling to them in the first place. I say all of this as a person who was frequently able to receive those rewards in SCL 8 with a 4* roster. Will I miss them, sure but I probably shouldn't have been getting them over guys with multiple 550s to begin with.
Silverblade said: The ammount of mathematicking involved in all this means what I have always thought and the current model promotes. The Mighty get mightier while the weak will be fodder.Hopefully the new model will fix that and soon the SCL 9 and 10 will leave my PVEs free of snipers...