Kjeldbjerg wrote: Red Sounds like fun with someone who makes teammates invisible, like 4pun. Any 5* that stun teammates or make them invisible?
Tiger Wong wrote: If two or more of his CD tiles are focused on one character, only 1 of the tiles give the extra damage. Just tested it. I don't know if you can target two characters and damage two with the xtra damage on seperate turns or after you kill one mid turn and then damage the second.
Melac wrote: The thing I'm wondering is: Why is Black Panther a 5 star? He's cool, yes, but he's not even close to Thanos, Silver Surfer, or Dr. Strange. I get wanting to make a new one 'cause the movie's coming out, but I thought 5 star was for the ludicrously powerful characters, and now it's just "who's in the MCU lately?" What's wrong with a 4 star BP? Also, same question for Black Widow.
homeinvasion wrote: Red looks just awful. So at max 5 covers an enemy match damage self stuns 2 turns? That's awful. Then does a little damage at the end, the only other self stun is recharge, the best battery ability in the game. This is nowhere near as good. So spoiler alert, just hit him once with match damage, trigger his self stun (still shaking my head like recharge before the rework) then unload all your abilities on the stunned character.
Quebbster wrote: Looking at the Powers closer, I am considering a 5/4/4 build as that seems to get the most powerful overall. For black, level 5 gives you an extra turn on the countdown, which is a significant difference. For yellow, level 4 drops the cost to 7 TU AP, which means the Power can be used more often. Level 5 only adds extra damage. For red, going to level 4 reduces the damage threshhold by 25% whereas going to level 5 only reduces it 10% more. I can absolutely see other builds being viable, but this seems like the most munchkin-y configuration.
Lukoil wrote: 5/5/3 is the way to go for me. red is actually better on 3rd level then on 5th. To be stunned you need to take more damage. But do you really want to be stunned more often? I don't think so. And damage from revealing is already good enough at 3rd level.
Highdark wrote: He seems really meh to me. I'm not in fully covered 5* land so i look at individual covers to pair with my 3* roster like i do with OML. His black seems good with...sentry...which is a non starter. His yellow power is probably the best but 1 or two covers is still booboo. His red seems awful. Sure he can be combod with IW or Thanos, but is that really how you want to use your 5*? I'd rather have banner.
Vhailorx wrote: Tiger Wong wrote: If two or more of his CD tiles are focused on one character, only 1 of the tiles give the extra damage. Just tested it. I don't know if you can target two characters and damage two with the xtra damage on seperate turns or after you kill one mid turn and then damage the second. What about aoe? Can you boost damage to multiple targets by doublecasting black?