udonomefoo wrote: "David wrote: Moore"]Some ubiquitous, strong characters dominate competitive play - we want to reduce the power of those characters just enough so that other characters of the same rarity can compete with them for a spot. We also want to increase the power of underpowered characters - the ones sitting on the bench, fun and interesting but not powerful enough to compete - to give them another shot at competitive play. I'm all about more balance, but please take care with power reductions. If you're only looking at how they play vs the same rarity then players who are in transitions will suffer.
"David wrote: Moore"]Some ubiquitous, strong characters dominate competitive play - we want to reduce the power of those characters just enough so that other characters of the same rarity can compete with them for a spot. We also want to increase the power of underpowered characters - the ones sitting on the bench, fun and interesting but not powerful enough to compete - to give them another shot at competitive play.
PorkBelly wrote: This sucks. After the Classic Magneto debacle, I almost bailed. My roster only had two maxed 3*s at that point. The time and cash I've spent since then chasing legendary tokens and CP to maintain any level of competition in PvP will be unrecoverable. If they buff a bunch of 5*s to make that tier competitive, that's fine. If they nerf OML in the same way they did Classic Magneto & X-Force Wolverine, it will be an easy decision to uninstall MPQ.
jobob wrote: Please please PLEASE be very judicious about which characters to nerf. I sincerely hope you spend more time buffing weaker characters than nerfing the strong ones. Remember that a champed 4 or 5* represents a pretty major investment from your customers, either in time, money, or both. Hard decisions had to be made, and were done with some expectations about how that character would fit into their roster. Grossly OP characters are one thing... But someone being a little stronger isn't necessarily terrible. ESPECIALLY when the top of the 4* and 5* tiers are pretty well balanced. I don't think there is a single character or two in those tiers that is far enough ahead of the rest of the top tier to merit a rework. The 5* tier in particular, outside of 2-3 toward the bottom, is particularly well balanced. The top 8-10 4* are also very well balanced, with all of them being very strong, but not OP. Raise the weak up, don't beat the strong down.
Blahahah wrote: jobob wrote: Please please PLEASE be very judicious about which characters to nerf. I sincerely hope you spend more time buffing weaker characters than nerfing the strong ones. Remember that a champed 4 or 5* represents a pretty major investment from your customers, either in time, money, or both. Hard decisions had to be made, and were done with some expectations about how that character would fit into their roster. Grossly OP characters are one thing... But someone being a little stronger isn't necessarily terrible. ESPECIALLY when the top of the 4* and 5* tiers are pretty well balanced. I don't think there is a single character or two in those tiers that is far enough ahead of the rest of the top tier to merit a rework. The 5* tier in particular, outside of 2-3 toward the bottom, is particularly well balanced. The top 8-10 4* are also very well balanced, with all of them being very strong, but not OP. Raise the weak up, don't beat the strong down. I think the issue is this misconception that they are going to annihilate OML or something. They are going to retune him to bring him in line with other 5* characters, most of which are decently strong. I think it can be agreed that someone like say Iron Man is a good middle-of-the-road 5*. They'll just bring OML from "only character that matters" to "Still strong and preferable, but not the end-all member". Probably they'll take away some of his sustain, and maybe tone down his strike tiles. They might buff his transformation though to compensate. I doubt they'll pull a XFW and completely gib him.
jobob wrote: Blahahah wrote: jobob wrote: Please please PLEASE be very judicious about which characters to nerf. I sincerely hope you spend more time buffing weaker characters than nerfing the strong ones. Remember that a champed 4 or 5* represents a pretty major investment from your customers, either in time, money, or both. Hard decisions had to be made, and were done with some expectations about how that character would fit into their roster. Grossly OP characters are one thing... But someone being a little stronger isn't necessarily terrible. ESPECIALLY when the top of the 4* and 5* tiers are pretty well balanced. I don't think there is a single character or two in those tiers that is far enough ahead of the rest of the top tier to merit a rework. The 5* tier in particular, outside of 2-3 toward the bottom, is particularly well balanced. The top 8-10 4* are also very well balanced, with all of them being very strong, but not OP. Raise the weak up, don't beat the strong down. I think the issue is this misconception that they are going to annihilate OML or something. They are going to retune him to bring him in line with other 5* characters, most of which are decently strong. I think it can be agreed that someone like say Iron Man is a good middle-of-the-road 5*. They'll just bring OML from "only character that matters" to "Still strong and preferable, but not the end-all member". Probably they'll take away some of his sustain, and maybe tone down his strike tiles. They might buff his transformation though to compensate. I doubt they'll pull a XFW and completely gib him. See... This is exactly my point though. WHO says OML isn't in line with the other 5*, or the "only character that matters?" I have talked to a lot of people with 5+ champed 5* and none of them say that. He is not even the best 5*! He's the best meat shield, and the best FIRST 5* to get, but once you get the rest of them, he fades in and fills a role just like the rest. He isn't as useful as "middle-of-the-road" Iron Man. I've got all 10 5* champed. OML is who I would take if I could only have 1, because of his versatility, but he sits the bench behind Phoenix, BSS, GG, 5IM, and Bolt (and maybe behind Banner once I get more levels on him). Point being, OML is the best first 5* to have, and is good for easy-med PVE node grinding... That's his role, and he does it very well. He's not the best 5*. And if you weaken him (maybe by even a little bit), he may drop to the bottom tier. Craptain sucks. Buff him bug time, give SS a little buff, make Natty's powers a bit cheaper, and buff Hulks red/green match damage... And BAM. You have an incredibly balanced 5* tier.
fmftint wrote: Nerfing OML/Phoenix won't magically change the 5☆ gamescape, 5☆s are inherently hard to cover and ridiculously expensive to level.