apexpredator85 wrote: "Massive Damage?" 9k? Phoenix hits for 16k AOE. And that passive that creates green looks underwhelming. They were hitting homeruns and now looks like they dropped the ball again. Fingers crossed that I'm wrong though. Very crossed.
Ozark Boatswain wrote: His green does 2951/AP when hits 3 characters. That's a little above the Green Goblin black (2814/AP) and 5* IM (2769/AP with Team IM partners) single target ratios.
Phaentom wrote: Just what the game needs, another variant...http://marvel.com/news/video_games/2643 ... uce_banner
Cthulhu wrote: Updated, this was a complex character and I will have answers on what happens when he's downed with no team. I will be out of office tomorrow, but will come back and answer questions asap Thursday!
Cthulhu wrote: ... Other questions I will answer when I get confirmation on what I'm seeing.
Melevorn wrote: Cthulhu wrote: ... Other questions I will answer when I get confirmation on what I'm seeing. If the game developers are not providing you with change notes or new character design documentation, then I think there must be something wrong with your internal communications channels.
ThatOneGuyjp189512 wrote: why does he have only OML/Phx level health? totally goes against what you've been doing with hulk since the first one.
h4n1s wrote: (yes random AI matches ending the turn, but coming with devastating impact).