Pylgrim wrote: I'm positive this thread holds the record for red-name sticky thread quickest to be un-stickied, ever. So not only took a month of begging for the issue to be acknowledged, it's also now quickly being swept under the rug. Wouldn't be surprised if it gets moved to the suggestions sub-forum next. I don't think we need any more confirmation than this that the devs know that this change rightly outrages a significant percentage of the playerbase.
STOPTHIS wrote: Pylgrim wrote: I'm positive this thread holds the record for red-name sticky thread quickest to be un-stickied, ever. So not only took a month of begging for the issue to be acknowledged, it's also now quickly being swept under the rug. Wouldn't be surprised if it gets moved to the suggestions sub-forum next. I don't think we need any more confirmation than this that the devs know that this change rightly outrages a significant percentage of the playerbase. Yup. I also don't think I've ever seen a red post only get 1 like. Even the "you're supposed to lose" Galatcus post did better than that.
Linkster79 wrote: "David wrote: Moore"] We greatly appreciate your feedback on how the updates have affected your gameplay experience. While there are no current changes planned, we are definitely open to making adjustments in the future. If you would like to list specific instances (in the General forum thread) where you believe this change has impacted your game experience negatively, we'd like to know. From there we can begin to assess the info and can make any needed changes based on your feedback. Your help would be appreciated and immensely beneficial to us. Thank you! There have been at least 3 threads already made that has oodles of examples of feedback, please may yourself or a moderator link to which one you would like us to post in so we know which one either yourself D3 Go! or Demiurge is most likely to read? Thank for your (somewhat delayed) communication regarding this issue.
"David wrote: Moore"] We greatly appreciate your feedback on how the updates have affected your gameplay experience. While there are no current changes planned, we are definitely open to making adjustments in the future. If you would like to list specific instances (in the General forum thread) where you believe this change has impacted your game experience negatively, we'd like to know. From there we can begin to assess the info and can make any needed changes based on your feedback. Your help would be appreciated and immensely beneficial to us. Thank you!
TheOncomingStorm wrote: Funniest thing about the situation. 5*s broke the game. Instead of fixing the the real problem, they are breaking everything else, making the problem worse. I know nothing (or less) about game design. However, it seems almost logical that if the game broke when a certain feature was introduced, the best solution is one that addresses that specific feature, not ignores it. P.S. Players have reported for months the 5* system, from tokens to match damage, is broken. Then again, these are players who actually play with and against these characters. Obviously, their first hand knowledge and experience is less valuable than theoretical design.
Is September long ago enough?
CaptainFreaky wrote: More to the point. Can a mod please sticky this for at least a couple days?
udonomefoo wrote: CaptainFreaky wrote: More to the point. Can a mod please sticky this for at least a couple days? Mods won't touch threads created by Reds
Druss wrote: Is September long ago enough? Was that D3's last communication?
Buret0 wrote: It's funny, because we KNEW the 5*s were going to be too much for the 4*s to handle. The devs knew it to, so they announced a plan: when more people get 5*s, we will buff the 4*s. We told them, "yeah, but won't that mean that 4*s will be too powerful for the 3*s?"