Unreallystic wrote: And when you hit him on the next move, he'll fire off more protects
Malcrof wrote: And for anyone bringing loki, realize, he can one shot loki at will.
simonsez wrote: Malcrof wrote: And for anyone bringing loki, realize, he can one shot loki at will. Why would I put loki in front of him if he has enough AP to launch something?
Unreallystic wrote: ShionSinX wrote: So you aim berserk rage at someone else, he jumps to take it, creates protect tiles, you use trickery and now you have 3k worth strike tiles and 1200 worth in protect tiles. Nice. And when you hit him on the next move, he'll fire off more protects that will most likely start to match and cancel out those strike tiles that you made, then on your next attack, there is a good chance he'll fire off AGAIN, leaving him with possibly somewhere around 2k-3k of protect tiles, and you without the strike tiles to truly chews through it. All you get out of the transaction is some protect tiles that you could have gotten by better means, and maybe 5k of dmg, which is good, don't get me wrong, but looking at almost 18k of health...is ONLY A DENT., and to do that you've consumed a TON of black and most likely your green, you won't be doing again anytime soon...so you'll be doing NO dmg while the whole time he's been building AP and will continue to do so to use himself *meh* or for whom ever he's protecting to use it (IMHB for instance). I'm not saying it's a totally flawed approach, but Patch/Loki is not some mystical 'iWin' button against this guy. I'd rather bring high dmg and massive board shake-up to just erase the tiles, since he will STILL get hit at full cost initially. - Unreall
ShionSinX wrote: So you aim berserk rage at someone else, he jumps to take it, creates protect tiles, you use trickery and now you have 3k worth strike tiles and 1200 worth in protect tiles. Nice.
daibar wrote: Definitely think people are underestimating his yellow. Nearly 18k health is nothing to laugh at when you're trying to take down a support behind him. When he's boosted?! Trying to use only match damage to take down a support is just too slow. This guy takes away much of the Daken vs Hood strategy because you can't use Chemical Reaction to finish.
Malcrof wrote: Was thinking about on defense
simonsez wrote: Malcrof wrote: Was thinking about on defense The AI wouldn't know how to properly use trickery in this scenario, and Loki will never be part of my defensive team anyway. Let's face it, defense was never a huge part of PvP, and after the points adjustment, it's completely irrelevant now. So whether someone hits me with this, or with HB/Fist, it doesn't matter, because 95% of the time, I'm going to lose 55 points either way. What matters is, what I'm going to use against this guy, and I'm not seeing much mystery or difficulty.
simonsez wrote: Unreallystic wrote: And when you hit him on the next move, he'll fire off more protects That's NOT how he works. And yet I still get hassled for asking people, "Do you not understand how this ability works?"
ronin-san wrote: STILL
daibar wrote: this guy doesn't look great on offense. On defense, his yellow will never go off unless the person attacking you is careless or a crit cascade happens
Buret0 wrote: What would be interesting is (if he is indeed Thing) to have strike tiles "break" when they hit him. Hitting the rock monster breaks your weapon... every time Thing is attacked, it destroys an enemy strike tile. In this way, his own ability wouldn't be able to be used against him as easily.
simonsez wrote: daibar wrote: this guy doesn't look great on offense. On defense, his yellow will never go off unless the person attacking you is careless or a crit cascade happens Best summary so far...
Malcrof wrote: He is a tank, Tanks historically in MMO's deal less damage, but can take a pounding. I think these abilities are just about perfect.. And for anyone bringing loki, realize, he can one shot loki at will.
mjh wrote: Can I say that I am sick of the character releases now? I am almost on Day 500 and have been playing consistently. I am still trying to obtain covers, let alone IMHB, and let's not forget and now this guy. Who can keep up except those that not only spend way too much of their time grinding PVE for all 3 covers but then immediately buy the rest? With this guy they really need to release him the same way they did for IMHB. The PVE grind is way past old at this point and this guy seems a bit OP. Did I mention I'm still trying to get covers after how many months now? This might be the end for me
TLCstormz wrote: .........where is Ant / Giant Man?
ronin-san wrote: ArkPrime wrote: Use daken against hood and you die. Grinding down hood only seems like an answer for people who don't play the game. He has the fastest bursty damage in the 3* range and generates free strike tiles no matter what Hood is stealing. I think you need to give him another look.
ArkPrime wrote: Use daken against hood and you die. Grinding down hood only seems like an answer for people who don't play the game.
ErikPeter wrote: This guy is almost a counter to patch/loki. Berserk Rage + "Dude jumps in Front" + Trickery = about 3k in strikes. So you need to attack him, which buys his opponents time because he has 10+k health left.
ErikPeter wrote: It could be Cable. This guy is almost a counter to patch/loki, not extra vulnerable to it. Especially teamed with DP, he's hilarious.
Buret0 wrote: ErikPeter wrote: It could be Cable. This guy is almost a counter to patch/loki, not extra vulnerable to it. Especially teamed with DP, he's hilarious. Deadpool as a combo for him is hilarious, especially against Berserker Rage and Trickery. You target Deadpool, [Thing] jumps in front. You target [Thing], Deadpool jumps in front. You can't hit either of them for big damage consistently because as long as one of them has more health than the other, you can't hit them hard. I'd love to see those two boosted together. Throw Prof X behind them and have him hide until he's the last one left.