slidecage wrote: i just hope all of the hype for the coming changes comes out as some thing good and not a major let down once again.. Sucks waiting for stuff and hoping its going to be great but then when it hits its nothing more then the same old junk (looking at you jurassic world- for those wondering dont worry we will never have a part 5 , and you thought they could never make something worse then part 3 LOL)
daibar wrote: I really doubt they'll get rid of roster scaling as they've said before that they try to keep the game challenging for everyone
Lerysh wrote: arktos1971 wrote: Has it been discussed if the ones who paid more than 1000HP per roster will be refunded the difference ? That would only be fair. Also I feel the reason the picked 1,000 and not 500 is so they wouldn't have to deal with an outcry for refunds. We basically did this to ourselves.
arktos1971 wrote: Has it been discussed if the ones who paid more than 1000HP per roster will be refunded the difference ? That would only be fair.
Lerysh wrote: Also I feel the reason the picked 1,000 and not 500 is so they wouldn't have to deal with an outcry for refunds. We basically did this to ourselves.
raisinbman wrote: moogles85 wrote: Summary... 1. Roster Slots - capping slots @ 1k hp 2. PvE Scaling - Removing PvE community scaling for some events this month to track new win/loss data - not for any events for new characters 3. Scoring in PvP events - No tweaks for the time being since the +50% point bonus 4. 4* Transition plan - No official announcement yet - Upping drop rates in summer for 4* (token draw rates) - New feature - "The Vault" in Deadpool Daily - higher odds to pull specific items - 4* featured in Gauntlet (already shown in last gauntlet with HB) 5. Health pack change - maximum from 5 --> 10 - 36 minute regeneration will stay the same - to be implemented "soon" 6. Scarlet Witch Bug Fix - Arcane Incantation - Won't turn already purple tiles into purple 7. Shield Simulator - Revamped in Season 16 yey for summaries, watching videos is so 2005
moogles85 wrote: Summary... 1. Roster Slots - capping slots @ 1k hp 2. PvE Scaling - Removing PvE community scaling for some events this month to track new win/loss data - not for any events for new characters 3. Scoring in PvP events - No tweaks for the time being since the +50% point bonus 4. 4* Transition plan - No official announcement yet - Upping drop rates in summer for 4* (token draw rates) - New feature - "The Vault" in Deadpool Daily - higher odds to pull specific items - 4* featured in Gauntlet (already shown in last gauntlet with HB) 5. Health pack change - maximum from 5 --> 10 - 36 minute regeneration will stay the same - to be implemented "soon" 6. Scarlet Witch Bug Fix - Arcane Incantation - Won't turn already purple tiles into purple 7. Shield Simulator - Revamped in Season 16
lukewin wrote: raisinbman wrote: moogles85 wrote: Summary... 1. Roster Slots - capping slots @ 1k hp 2. PvE Scaling - Removing PvE community scaling for some events this month to track new win/loss data - not for any events for new characters 3. Scoring in PvP events - No tweaks for the time being since the +50% point bonus 4. 4* Transition plan - No official announcement yet - Upping drop rates in summer for 4* (token draw rates) - New feature - "The Vault" in Deadpool Daily - higher odds to pull specific items - 4* featured in Gauntlet (already shown in last gauntlet with HB) 5. Health pack change - maximum from 5 --> 10 - 36 minute regeneration will stay the same - to be implemented "soon" 6. Scarlet Witch Bug Fix - Arcane Incantation - Won't turn already purple tiles into purple 7. Shield Simulator - Revamped in Season 16 yey for summaries, watching videos is so 2005 Says the guy with a link to his video stream in his sig.