Drummerboycroy wrote: So, realizing there are dissenting opinions, I'm getting the impression that am I relatively safe letting go of 3* Spidey? I could really use another slot, and I've actually almost always chosen 2* characters over my half-finished 3* Spidey, sooo... TIA! DBC
dkffiv wrote: Drummerboycroy wrote: So, realizing there are dissenting opinions, I'm getting the impression that am I relatively safe letting go of 3* Spidey? I could really use another slot, and I've actually almost always chosen 2* characters over my half-finished 3* Spidey, sooo... TIA! DBC I would try to keep every character possible but Spider-Man is probably my least played maxed 3*s (least played 3/4* land would be Invisible Woman). Unless you're forced to use him there's almost no reason to bring him over someone else. His stun is decent but pretty expensive (even at 5). Web tiles don't stick so you're usually only getting a 1 turn stun out of it. His yellow is terrible and his purple tile is worse than Luke Cage's. He's halfway useful on Survival nodes but that's about it.
gamar wrote: dkffiv wrote: Drummerboycroy wrote: So, realizing there are dissenting opinions, I'm getting the impression that am I relatively safe letting go of 3* Spidey? I could really use another slot, and I've actually almost always chosen 2* characters over my half-finished 3* Spidey, sooo... TIA! DBC I would try to keep every character possible but Spider-Man is probably my least played maxed 3*s (least played 3/4* land would be Invisible Woman). Unless you're forced to use him there's almost no reason to bring him over someone else. His stun is decent but pretty expensive (even at 5). Web tiles don't stick so you're usually only getting a 1 turn stun out of it. His yellow is terrible and his purple tile is worse than Luke Cage's. He's halfway useful on Survival nodes but that's about it. Hey, his protect tiles offer protection while clogging up the purple when Patchbombing PvE
dkffiv wrote: gamar wrote: dkffiv wrote: Drummerboycroy wrote: So, realizing there are dissenting opinions, I'm getting the impression that am I relatively safe letting go of 3* Spidey? I could really use another slot, and I've actually almost always chosen 2* characters over my half-finished 3* Spidey, sooo... TIA! DBC I would try to keep every character possible but Spider-Man is probably my least played maxed 3*s (least played 3/4* land would be Invisible Woman). Unless you're forced to use him there's almost no reason to bring him over someone else. His stun is decent but pretty expensive (even at 5). Web tiles don't stick so you're usually only getting a 1 turn stun out of it. His yellow is terrible and his purple tile is worse than Luke Cage's. He's halfway useful on Survival nodes but that's about it. Hey, his protect tiles offer protection while clogging up the purple when Patchbombing PvE Doesn't Doom do a better job because you aren't forced to match a useless color?
gamar wrote: Eh, since everything but green and red (and maybe teamup) doesn't matter much when you're patchbombing, if there's no green/red match you might as well grab a purple and get a protect tile (oh yeah... and it goes without saying I only bring spidey if Daken is unavailable, of course, and a couple of protect tiles definitely help against him)
Omega Red wrote: Spider-man is underrated in my opinion. He is key in beating those deadly nodes without sending your scalling through the roof. Also, every new character with an active purple represents an instant buff for Spider-man.
dkffiv wrote: Omega Red wrote: Spider-man is underrated in my opinion. He is key in beating those deadly nodes without sending your scalling through the roof. Also, every new character with an active purple represents an instant buff for Spider-man. I fail to see how he's viable on deadly nodes. His protect tile doesn't scale well enough to counter a deadly blade or daken and his stun isn't reliable enough to lock down an opponent. A single ability usually downs someone so spidey, without an offensive ability, is just taking up a valuable roster spot. On survival nodes where you can delay the match against goons and store up AP (and stun the attack tile goons before downing them) he's not bad but that's about it. Prenerf spidey was a PvE hero with a 2 AP 5 turn stun but his current incarnation sucks
Marc Spector wrote: 3/5/5 Spidey's still a valuable PVE character in my books, especially when grouped with Punisher & Falcon. Those three were a few of the first characters I maxed covers for, and it's still a go-to team in tougher PVE nodes for me. With good tile luck at the start, it's possible to cruise to an easy victory with a flood of increasingly buffed protect tiles littering the board. I like that Spidey's purple doesn't take other people's protect tiles into account when creating his own (I may be mistaken, but I believe Black Panther's blue does?), so there's some great overlap there with his purple passive triggering at the same time that you're collecting purple for Falcon's active. That said, I do agree that something needs to be done about his yellow to incorporate an attack of some sort. A Spidey left alone as last man standing is just embarrassingly pathetic.
dkffiv wrote: Spidey's tiles are purple specific, its possible to have some conflict after casting a Falcon purple.
Heartburn wrote: i think his purple should be a counter attack a dodge chance plus retaliation damage