dearbluey wrote: IceIX wrote: Anyone who spoils ahead of time gets a promotion to floor 500! Do we get to meet the Editor??
IceIX wrote: Anyone who spoils ahead of time gets a promotion to floor 500!
GrumpySmurf1002 wrote: Deadpooool wrote: Oh dear God.. Now we get to have another top 50 pve for him/her... 4* rewards in PvE holds the same rules as Global Thermonuclear War.
Deadpooool wrote: Oh dear God.. Now we get to have another top 50 pve for him/her...
Ozark Boatswain wrote: At level 5 with all CDs going off, Maggia Pawns does at least 10519 damage and creates 604 in strike tiles. I say "at least" because the strike tiles can change the damage and there could be cascades. That's 1052 damage per AP but they're not all going to go off, except against goons. In comparison, Star_Lord's purple has a 2-turn CD that can be placed, and does 9326 damage for the same AP. I think 3/5/5 is the way to go. Dealing with 7 CDs (or 14 with a double cast) is going to be scary.
daibar wrote: Looks like the pre-release info was way off. New abilities:Mr. Clean (Coming Soon)5 Star Rarity (Legendary) Wiki LinkAt Max Level: HP: 13700 Tile Damage: 104/113/8/95/7/-2/3.5xGerm Destroyer - 9 AP Mr. Clean leaves the battlefield clean killing 99.9% of germs and bacteria. Mr Clean destroys 2 random black tiles, dealing 815 damage for each tile destroyed, but not generating AP.Level Upgrades Level 2: Destroys 3 random black tiles. Level 3: Destroys 4 random black tiles. Level 4: Destroys 6 random black tiles. Level 5: Destroys all black tiles and one purple tile.Max Level Level 3 - destroys 4 random black tiles, 1804 damage per tile. Level 3 - destroys 6 random black tiles, 1804 damage per tile. Level 3 - destroys all black tiles and one purple tile, 1804 damage per tile.Blinding Sheen - 8 AP The sheen left in Mr. Clean's wake blinds enemies as they marvel at the shine. 3 random tiles (possibly including special tiles) are converted to yellow tiles. Stuns target for 1 turn.Level Upgrades Level 2: 4 random tiles are converted to yellow Level 3: 5 random tiles are converted to yellow. Stuns target for 2 turns Level 4: 6 random tiles are converted to yellow. Level 5: Stuns enemy team for 1 turn, target for an additional turn.Foaming Bubbles - passive Mr. Clean lathers up the enemies, generating a bubble-like foam across the battlefield. At the beginning of your turn, generate a random bubble on a random basic tile. These tiles are locked and cannot be moved. If there are no moves on the board, instead of shuffling the board, the entire board is flushed, dealing damage for each tile destroyed.Level Upgrades Level 2: Creates 2 bubble tiles. Level 3: Creates 3 bubble tiles per turn. Bubbles may appear on any tile. Level 4: Creates 4 bubble tiles per turn. Level 5: Also locks tiles at the end of your turn.