notamutant wrote: My alliance lost its top players because we came in 52 place after a week of grinding.
IceIX wrote: Level 2: Creates 3 3 turn Countdown tiles Level 3: Also creates a 4 turn [/color](Blue) Countdown tile that creates 2 Strike tiles of strength 46. Level 4: Also creates a 5 turn (Black) Countdown tile that deals 1553 damage. Level 5: Creates 3 3 turn, 2 4 turn, 2 5 turn Countdown tiles.Max Level Level 3 - 1451 damage / 2 strength 91 Strike tiles. Level 4 - 1451 damage / 2 strength 91 Strike tiles / 3083 damage. Level 5 - 1451 damage / 2 strength 151 Strike tiles / 3083 damage. [/list]
GrumpySmurf1002 wrote: Interesting dynamic. If you build 3/5/5, you run the (possibly good) risk of exploding the 3053 tile for 1895 damage.
GrumpySmurf1002 wrote: Interesting dynamic. If you build 3/5/5, you run the (possibly good) risk of exploding the 3053 tile for 1895 damage. Of course, you might also explode a strike tile or the weaker damage, where net effect is positive. So is 5/3/5 worth it so your ROI on the countdowns is maximized, or is it better to accept the risk and maximize the CD generation? I lean toward the latter, but looks like a fun thing to mathematize. 3/5/5 Hood will help this character, but as we see with Sentry, 3 turns is still an eternity, let alone 5. Synergy with new IW in helping protect them?
notamutant wrote: Realistically, there are only two characters you will see in PvP with countdown tiles: Steve Rogers and Kingpin. Kingpin is a counter to himself if you put 5 in black. Even if he would theoretically be better with another build, you need 5 in black to counter other Kingpins.
simonsez wrote: notamutant wrote: Realistically, there are only two characters you will see in PvP with countdown tiles: Steve Rogers and Kingpin. Kingpin is a counter to himself if you put 5 in black. Even if he would theoretically be better with another build, you need 5 in black to counter other Kingpins. You will seldom see LCap and Kingpin in PvP. You will see a ton of Loki and XF though. Maybe I'm misunderstanding his black, but in what way do they counter each other in a mirror match?
Lerysh wrote: Finally a 13,700 health character. Now XF will only be the 4th third highest health character and we can stop that ridiculous argument. Powers look interesting at the least, will need a feel for the character before I can decide on a build. Does have a bit of falcon synergy with the black. Magneto would be an interesting choice, as you don't see his yellow being used very often anyway. Cap might be dangerous tho, you could accidentally eat your shield return.