Paintsville wrote: themoneymaker wrote: Used him for the first time, i only have his green cover so i can't make a judgement on his other powers but not only is his green awful at level 1 but the animation is just horrendous in my opinion, thank god ill never be using his green ability again cos i shudder everytime that small black screen pops up So your level 40 0/0/1 3* is ****? Didn't see that coming.
themoneymaker wrote: Used him for the first time, i only have his green cover so i can't make a judgement on his other powers but not only is his green awful at level 1 but the animation is just horrendous in my opinion, thank god ill never be using his green ability again cos i shudder everytime that small black screen pops up
locked wrote: Isay_Isay wrote: So does Insult to Injury create a tile (like Hulk) or only overwrites available tiles (like Daken)? Hulk created Anger tiles? Never noticed that. I did notice that enemy Hulk once failed to Anger due to the board not having any basic black tiles.
Isay_Isay wrote: So does Insult to Injury create a tile (like Hulk) or only overwrites available tiles (like Daken)?
Nonce Equitaur 2 wrote: DocOck / Falcon / Captain Marvel might be an interesting team. Gives special tiles to opponent, creates special tiles when those or others are removed, upgrades special tiles, multiple stuns.
locked wrote: Nonce Equitaur 2 wrote: DocOck / Falcon / Captain Marvel might be an interesting team. Gives special tiles to opponent, creates special tiles when those or others are removed, upgrades special tiles, multiple stuns. No good red, no good blue, no good green, no good purple, no yellow... Hmmm.
NorthernPolarity wrote: locked wrote: Nonce Equitaur 2 wrote: DocOck / Falcon / Captain Marvel might be an interesting team. Gives special tiles to opponent, creates special tiles when those or others are removed, upgrades special tiles, multiple stuns. No good red, no good blue, no good green, no good purple, no yellow... Hmmm. Too slow in practice Nonce, although I like your thinking. C. Marvs takes 9 black ap to give the opponent a SINGLE strike tile. Then you have to pray that you can match the strike tile you give them, and then your falcon's boosting 2 attack tiles say 7 turns later? Why go through all that trouble when you can Daken + Sentry. Matching 1 green into 1 yellow probably does more than that entire convoluted sequence of Marvs into Doc Ock into Falcon.
ZeiramMR wrote: Two notes about the passive ability: 1) If you match multiple special tiles in a single match, it only triggers once. 2) Only special tiles directly in the match count. If you make a 4-match with the special tile somewhere else in the cleared row/column, that will not trigger Insult to Injury. Both of these make sense given the wording of the power, but I could see players misinterpreting the text and being surprised.
orionpeace wrote: **Apparently Sandmaker had the same idea ^** He might be a good pair with Patch in PvE as an anti-goon squad. Patch throws down the Strike Tiles and the Doc gets rid of timers, adds Attack Tiles and the enemy Strike Tiles. I'll have to test it out this PvE and see if it works. Granted my Doc is 1/1/2.
Oldboy wrote: Is Doc Ock's supposed to cause damage for each swap? Or only if it involves attack tiles? Cause i used his blue a few times but no damage was done (no attack tiles present on board)