Pylgrim wrote: ihearthawthats wrote: Storm... M.Storm nerfed, Mohawk buffed. I've been using her (m.Storm) still to this day, and this is where she finally gets retired. I suppose this forces people to "upgrade" to the gold version, but I have few covers for her and not in a hurry to obtain them. It's the other way around. M. Storm got her damage buffed quite a bit (though the ability cost cannot be reduced now), which may or may not even with the damage she was getting from destroying ALL tiles. Mohawk's damage was slightly nerfed (in addition to the lowered tile destruction, obviously)
ihearthawthats wrote: Storm... M.Storm nerfed, Mohawk buffed. I've been using her (m.Storm) still to this day, and this is where she finally gets retired. I suppose this forces people to "upgrade" to the gold version, but I have few covers for her and not in a hurry to obtain them.
scottee wrote: We don't know how much the increase is, but everyone is pretty sure that team-up AP will be more useful than environmental AP.
Colognoisseur wrote: My best guess on how team ups will work. They will be drops for winning a match and similar to boosts once you have acquired the power you can reload it for ISO or hp. The offensive player chooses what the team up tile will be for the match. It won't pick up the last choice of the defensive team. Unless perhaps the offensive player declines to activate a team up tile which would be interesting. It seems like you will not be able to choose a team up tile from any of the active characters in the match. The level of the team up will be set to the value of the power on your roster. Again Opening interesting strategy choices. Since fury blue and yellow are options I might choose those when playing someone without fury The cost to go off will be the same as the ability so fury blue will cost nine team up ap That's my best guess based on what was in the preview video. We will know for sure on Tuesday
DirigiblePilot wrote: Here's a question: What if you take a Team-Up into a battle, then find that you have such awesome luck with good color matches that you don't need the powerful Team-Up ability you were originally planning to use. Is your token(?) refunded, or have you lost it without getting any benefit from it? Boosts are always consumed, but that is because they ALWAYS provide a benefit- +match damage or AP at the start of the battle. There is no condition needed to "trigger" it (well, I guess there is with match damage, but why would you ever bring one in if you weren't planning to match those colors?). I should hope that your token will be refunded, but I kinda have a feeling that it won't be.
NorthernPolarity wrote: So if you dont use any teamups, then teamup ap just straight up does nothing for the duration of the match? While env ap functioned in a similar way in **** environmenta, it still feels bad when a tile on a given board just deliberately doesnt do anything, when it at least had the illusion of doing something in the past.
IceIX wrote: - They currently work off of defeating any opponent. There is a chance post battle for that opponent to "drop" an applicable move for you to use at the level of that opponent.
locked wrote: Ice, hello again! So, what about cMags? I may get as grey as he while anticipating the nerfhammer!
Spoit wrote: IceIX wrote: - They currently work off of defeating any opponent. There is a chance post battle for that opponent to "drop" an applicable move for you to use at the level of that opponent. Finally an upside to 395 juggernauts? What happens to high enviro characters like punisher?