PVP Supports: Feedback Thread
Comments
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I think your experience is so different @entrailbucket because of the time and slice you play. I also play in slice 2, but start much earlier. In the last few hours the only teams I can que are single digit seals or I might catch some one on a hop and they will of course be using their fastest A team to hop as quickly as possible.
And if you are climbing in the last 2 hours, you are likely the only opponent many people can que that is worth more than like 4 points. That likely gives those mthor/shang teams more incentive to hit you, even if they are afraid they might lose because it really is their only option. I bet a lot more players would skip you if played earlier. Actually I know they must, because I see players with big rosters like yours floating at about 1100 points all event long and then casually strolling to 1300 or 1400 points in the last 8 hours.
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@entrailbucket said:
I play in s2, in the last two hours. I play there because it's exciting. Many of the other slices make it easy to score a ton without even trying. In s2, especially at the end, it tests your skill.
I ran lvl630 Yellowjacket and lvl645 Ronan last event (plus 3->5 Deadpool at 500+), and took double digit losses to unboosted m'Thor teams. I normally engage in multiple retal wars over the course of an event, and I can usually win a bit faster than those guys, but generally just 2 wins to their 1. I don't understand why you're avoiding fights you can win in less than 2 minutes -- other players with your roster are doing this trivially.
There is not now, and has never been (in 10+ years), a team I'd skip because I didn't think I could win. I take fights based on opponent points and opponent names. Most PvP players are playing the same way.
Iโm not avoiding teams because I canโt win. Iโve been pretty consistent that speed is most important to me, so Iโm avoiding fights with the potential to go long. I donโt time my fights strictly, but my goal is for a fight to last 1 minute or less. Taking 2 minutes to chew through the health pools of 2x 672 holds little interest to me. If I play differently than the majority, Iโm perfectly fine with that.
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@ArchusMonk said:
Iโm not avoiding teams because I canโt win. Iโve been pretty consistent that speed is most important to me, so Iโm avoiding fights with the potential to go long. I donโt time my fights strictly, but my goal is for a fight to last 1 minute or less. Taking 2 minutes to chew through the health pools of 2x 672 holds little interest to me. If I play differently than the majority, Iโm perfectly fine with that.
On the last page you talked about getting fights that were unwinnable. You talked about dumping points to get fights you could actually win, and how supports are good because they allow you to "punch up" against stronger rosters.
Are we really talking about a difference of one minute per fight here??? We're going to completely throw away player agency, fundamentally change the nature of the game for everyone, massively increase randomness, and enable player turn0 wins and AI turn 1 losses, for an average change of one minute or less per fight? And that's a good thing?
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@BriMan2222 said:
I think your experience is so different @entrailbucket because of the time and slice you play. I also play in slice 2, but start much earlier. In the last few hours the only teams I can que are single digit seals or I might catch some one on a hop and they will of course be using their fastest A team to hop as quickly as possible.And if you are climbing in the last 2 hours, you are likely the only opponent many people can que that is worth more than like 4 points. That likely gives those mthor/shang teams more incentive to hit you, even if they are afraid they might lose because it really is their only option. I bet a lot more players would skip you if played earlier. Actually I know they must, because I see players with big rosters like yours floating at about 1100 points all event long and then casually strolling to 1300 or 1400 points in the last 8 hours.
The point was that it can be done. I know this because players are doing it.
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This is from an s1 cl10 bracket. I canโt remember the last time I didnโt make full progression, but watching opposing Riri/Mthor teams stun every turn because they started with a load of green ap, or growing old waiting for the infinite cascades to stop due to a boards shuffling support, or being dumb struckโฆerrโฆlove struck and causing no damage or being stunned over and over left me annoyed enough to not care to continue this event past 1048 points. On the other hand, 1048 would never have been enough for t10 before supports. I guess a lot other players stopped short as well, soโฆthanks?2 -
@entrailbucket said:
On the last page you talked about getting fights that were unwinnable. You talked about dumping points to get fights you could actually win, and how supports are good because they allow you to "punch up" against stronger rosters.
Are we really talking about a difference of one minute per fight here??? We're going to completely throw away player agency, fundamentally change the nature of the game for everyone, massively increase randomness, and enable player turn0 wins and AI turn 1 losses, for an average change of one minute or less per fight? And that's a good thing?
I gave my whole PVP history there. Those are things I did historically. I havenโt had to dump points in awhile. I did have to do it for one of the 2* release events when I was trying to get to 50 wins for the tokens and the boost list was unfavorable. That was probably the only time in the last 18 months or so.
So much hyperbole from you. Iโm not winning in 1 turn (other than the team I mentioned) and I had some turn one losses prior to supports so thatโs nothing new. Most of my fights are at least a couple rounds back and forth. Thereโs no โeasy modeโ just quick mode? Loss of player agency? Exaggerate much? You can still choose which teams to run, what supports to use, and which opponents to face. Iโve given multiple examples of teams Iโve used this season. Iโve asked, but you still havenโt given me a single example of the super team that is so good it can win in turn0 or 1, and all the big rosters are using it, so everyone has to use it, thus losing their agency. Iโm seeing more variety not less. Please tell me what this super team is so I can start using it. Please!
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Supports should be inactive when the supported characters are stunned, away, or airborne.
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@ArchusMonk said:
I gave my whole PVP history there. Those are things I did historically. I havenโt had to dump points in awhile. I did have to do it for one of the 2* release events when I was trying to get to 50 wins for the tokens and the boost list was unfavorable. That was probably the only time in the last 18 months or so.
So much hyperbole from you. Iโm not winning in 1 turn (other than the team I mentioned) and I had some turn one losses prior to supports so thatโs nothing new. Most of my fights are at least a couple rounds back and forth. Thereโs no โeasy modeโ just quick mode? Loss of player agency? Exaggerate much? You can still choose which teams to run, what supports to use, and which opponents to face. Iโve given multiple examples of teams Iโve used this season. Iโve asked, but you still havenโt given me a single example of the super team that is so good it can win in turn0 or 1, and all the big rosters are using it, so everyone has to use it, thus losing their agency. Iโm seeing more variety not less. Please tell me what this super team is so I can start using it. Please!
I won multiple fights against full 5* teams turn 1 with Colossus (fantasticar) and 2->5 Nightcrawler (purple infinity stone). Before that I won fights turn0 with 1->5 Spiderman and Juggernaut. I lost fights to that team as well. This week I'm winning fights with Yellowjacket (infinity stone+ free green supports).
I've lost plenty of fights on offense to m'Thor + Riri (free green supports).
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Since the "minimizing time is the goal" thing has come up again, I think it's time for everyone's favorite: the thought exercise!
Let's say the MPQ developers introduce a new option for every event (PvP and PvE). Now when you join, you have a button to press that says "Autoplay." Press it, and the game immediately awards you all placement (1st place) and max progression awards for the event, as well as giving you whatever alliance minimum score you want. The only downside is that you cannot play the event -- it immediately completes. (Since we've got all these new daily quests since the last time, let's complete all those for you too, and give you the rewards).
How often are you pressing that button? Is it only when you're too busy to play? Is it only for events you don't like? Or do you press the button for every single event? (Ignore that they'd never do this, this is a thought exercise for a reason).
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@entrailbucket said:
I won multiple fights against full 5* teams turn 1 with Colossus (fantasticar) and 2->5 Nightcrawler (purple infinity stone). Before that I won fights turn0 with 1->5 Spiderman and Juggernaut. I lost fights to that team as well. This week I'm winning fights with Yellowjacket (infinity stone+ free green supports).
I've lost plenty of fights on offense to m'Thor + Riri (free green supports).
Well there you go. I already admitted 1s5 spidey boost week was turn 1-able. I thoroughly enjoyed that week. You didnโt. Agree to disagree. Few people have 2a5 NC, and I donโt know that I saw it once while colossus was boosted, so thatโs not a team that is destroying player agency. I also ran YJ this week, and it was fast but certainly not a killer team. Plenty of people ran 2x boosted or 2x unboosted 550โs last event, so player agency was saved! Still not seeing loss of agency. Sorry try again. Also, just to be clear, itโs worse than you think. 1 minute fights were my goal pre-support. Thatโs still my goal, but now itโs much easier to achieve AND again Iโm seeing a wider variety of opponents to choose from, so Iโm spending less time selecting opponents. I actively avoid the last 3 hours of an event because there are a lot of folks with big rosters throwing their weight around, so my experience might be different if I tried to play then. If you enjoy it, more power to you. Again, agency! Choice! Options!
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@ArchusMonk said:
Well there you go. I already admitted 1s5 spidey boost week was turn 1-able. I thoroughly enjoyed that week. You didnโt. Agree to disagree. Few people have 2a5 NC, and I donโt know that I saw it once while colossus was boosted, so thatโs not a team that is destroying player agency. I also ran YJ this week, and it was fast but certainly not a killer team. Plenty of people ran 2x boosted or 2x unboosted 550โs last event, so player agency was saved! Still not seeing loss of agency. Sorry try again. Also, just to be clear, itโs worse than you think. 1 minute fights were my goal pre-support. Thatโs still my goal, but now itโs much easier to achieve AND again Iโm seeing a wider variety of opponents to choose from, so Iโm spending less time selecting opponents. I actively avoid the last 3 hours of an event because there are a lot of folks with big rosters throwing their weight around, so my experience might be different if I tried to play then. If you enjoy it, more power to you. Again, agency! Choice! Options!
I'm talking about player agency during fights. When fighting peers, games should be won or lost based on choices made during the game, not choices you make before it even starts. Otherwise, why does the match-3 part even exist?
Also LOL at avoiding "folks with big rosters!" YOU are "folks with big rosters!"
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@entrailbucket said:
Can it? Can you think of other things you love doing, that you want to do for as little time as possible? Do you listen to music you love on fast forward? Do you purposely schedule your vacations for a shorter period of time, so you can get them over with?
I might fast forward to my favourite bits even though I love the whole album, sure! Why not? I still love the album! But then again I like PvP!
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@DAZ0273 said:
I might fast forward to my favourite bits even though I love the whole album, sure! Why not? I still love the album! But then again I like PvP!
Would you ever say your goal is to minimize time spent listening to your favorite songs?
Like, "I love Weird Al Yankovich, my goal every day is to listen to his entire discography in the fastest possible time, just to get it over with!"
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By the way...does anyone actually know what this argument is about any more?!?!?
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@entrailbucket said:
Would you ever say your goal is to minimize time spent listening to your favorite songs?
Like, "I love Weird Al Yankovich, my goal every day is to listen to his entire discography in the fastest possible time, just to get it over with!"
I would solve that problem by not knowing who Weird Al Yankovich is firstly but otherwise remember he did that terrible Michael Jackson parody song so definitely fast forward that. I have no problem otherwise sometimes cherry picking what I listen to. Why not? I get maximum pleasure for best time invested. That doesn't mean I don't like the album.
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@DAZ0273 said:
By the way...does anyone actually know what this argument is about any more?!?!?Some of the players who like supports in PvP hate PvP in general but feel forced to play it for whatever reason. They like supports because they let them spend less time playing the game, which they view as universally good.
Some players who don't like supports in PvP enjoyed PvP pre -supports, and feel that they make fights too easy, fast, or random, and basically rob players of in-game agency.
It's not really a resolvable argument, but I do love having it every time. I love the little dance some folks have to do to pretend that they still like playing this game, even though they obviously hate everything about it but are unwilling or unable to walk away.
I don't think the devs should be taking suggestions or making changes to benefit the sunk-cost people, because nothing will ever make them happy, and the stuff they want will kill the enjoyment of the game for the folks who actually still like it.
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@DAZ0273 said:
I would solve that problem by not knowing who Weird Al Yankovich is firstly but otherwise remember he did that terrible Michael Jackson parody song so definitely fast forward that. I have no problem otherwise sometimes cherry picking what I listen to. Why not? I get maximum pleasure for best time invested. That doesn't mean I don't like the album.
The metaphor doesn't work for what you're talking about. These folks aren't skipping a few bits of PvP that they don't like to get to the parts they do -- they don't like any of it and would prefer to fast forward through the entire thing.
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@entrailbucket said:
The metaphor doesn't work for what you're talking about. These folks aren't skipping a few bits of PvP that they don't like to get to the parts they do -- they don't like any of it and would prefer to fast forward through the entire thing.
So sort of like reading your posts?
I kid, I kid! ๐๐
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@entrailbucket said:
Some of the players who like supports in PvP hate PvP in general but feel forced to play it for whatever reason. They like supports because they let them spend less time playing the game, which they view as universally good.
Some players who don't like supports in PvP enjoyed PvP pre -supports, and feel that they make fights too easy, fast, or random, and basically rob players of in-game agency.
It's not really a resolvable argument, but I do love having it every time. I love the little dance some folks have to do to pretend that they still like playing this game, even though they obviously hate everything about it but are unwilling or unable to walk away.
I don't think the devs should be taking suggestions or making changes to benefit the sunk-cost people, because nothing will ever make them happy, and the stuff they want will kill the enjoyment of the game for the folks who actually still like it.
Can we not wait and see what the result of this test is?
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We're feeding back, here! They asked to be fed back!
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