- Ares (Dark Avengers): Sunder - The Countdown tile will now properly disappear when Ares falls in battle due to using this ability.
Pylgrim wrote: Apparently there was a typo in the release notes. Instead of saying - Ares (Dark Avengers): Sunder - The Countdown tile will now properly disappear when Ares falls in battle due to using this ability. it should say - Gameplay (Thick as Thieves) -Scaling adjusted so everyone who has been grinding for the past week will now not assuredly get a MoStorm. We love our players that only join an event in the last day and we believe the rewards should belong to them, not to those stupid grinders and their stupid daily playing.
Emeryt wrote: IceIX =/= credibility. How pathetic are those continuous stealth patches? They clearly take us for fools. Like we don't play, so we won't notice. D3, here are words of wisdom: Players are people who play the game.
kidicarus wrote: While I'm not taking an apologist stance on behalf of IceIX, the patches in regards to the scaling seems to have benefited the more experienced players - in the sense that I actually see names I recognise in the top 10. I myself have been managing to place in the top 20 relatively easily by playing twice a day... sure cmag/hood is 270 - but everything else is pretty manageable.
volos wrote: I think that what's happened is that 1) D3 realised that scaling wasn't hitting hard enough, given the amount 1-2* rosters have been able to grind grind grind this event 2) D3 released stealth patch to bring scaling to more intended levels 3) They appear to have a blanket rule whereby they do not communicate any info about scaling/MMR etc mechanics to us these days, hence it was deliberately left out of the "patch notes" as usual On the plus side, I think they may have capped the max level of enemies at 270 now instead of 395. Can anyone see anything higher to refute this?
DaveyPitch wrote: If the scaling issue was an intended part of the patch, it's disgusting that they didn't tell us about it in advance, or even put them in the patch notes. If it's a bug that's causing the issues, it's disgusting that it made it through testing, and disgusting that they haven't even acknowledged the problem yet. Either way you look at it, it's a disgrace and will only serve to force more players to leave the game.
WilsonFisk wrote:
KevinMark wrote: Since when did they communicate scaling changes to the community? Are you out of your mind? You're expecting too much of this company now. Scaling and MMR have always been a secret. I'm not for secret changes in the patches but I don't consider this to be one of them.
Twysta wrote: Lol fun?! Don't worry we'll work on a new patch right away and sort that out for you!