Client Patch Notes - R55 (Live 6/9)
Comments
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yeah alot of my pve nodes skyrocketed after update, too bad they cant even post that they made adjustments that will affect people0
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It would have been nice if they had taken the node timer one step further and also added the point value for the node without having to click on it.0
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Thanks Ice for not making mention of the stealth scaling change!!
Really appreciate that openness and honesty from the dev team!
Why not just post an announcement saying "3* storm - for new players only." ?0 -
jozier wrote:Thanks Ice for not making mention of the stealth scaling change!!
Really appreciate that openness and honesty from the dev team!
Why not just post an announcement saying "3* storm - for new players only." ?
Well we don't know that the change was even intended. Let's at least give them time to respond, there'll be plenty of chances for torches and pitchforks later.
One thing that I find extremely odd about this is that it implies that the scaling is done by the client. What the tinykitty?0 -
Now that we've timer on nodes maybe we can also have components of scaling displayed too, like +200 from personal, +150 from community, or whatever else that goes into it.
The levels for TaT do seem awfully low compared to similar events.0 -
I'll gladly take back the sunder bug in exchange for a ~100 level reduction please0
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Wow, finally. Now on the next PvP, when I get hit seventeen times as always, and four of these times by Regalis - also as always - I won't have to pay Iso to skip him. Phew.0
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ZenBrillig wrote:jozier wrote:Thanks Ice for not making mention of the stealth scaling change!!
Really appreciate that openness and honesty from the dev team!
Why not just post an announcement saying "3* storm - for new players only." ?
Well we don't know that the change was even intended. Let's at least give them time to respond, there'll be plenty of chances for torches and pitchforks later.
But it would imply they do not QA the patch however against the live server since its a pretty easy "bug" to spot.0 -
All of my PVE node levels also nearly doubled. This will have a significant effect on scoring and placement, 2/3 of the way through an event...0
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Sumilea wrote:ZenBrillig wrote:jozier wrote:Thanks Ice for not making mention of the stealth scaling change!!
Really appreciate that openness and honesty from the dev team!
Why not just post an announcement saying "3* storm - for new players only." ?
Well we don't know that the change was even intended. Let's at least give them time to respond, there'll be plenty of chances for torches and pitchforks later.
But it would imply they do not QA the patch however against the live server since its a pretty easy "bug" to spot.
Some people have reported not seeing any change. So it's not necessarily that easy.0 -
Nice. Now I can grind nodes and come back 9+ hours later and grind again. So two or three play sessions a day not including rubberbanding.0
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ZenBrillig wrote:Some people have reported not seeing any change. So it's not necessarily that easy.0
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What the **** ****?!? Applied patch now my nodes have scaled massively to the point of being unbeatable. While I assume those who didn't apply the patch will cruise to the top spots.
REVERSE THE SCALING CHANGE NOW.
I went from clear 2nd in the event down to 20th after the new nodes opened, now I'm **** by this change? Jesus wept.0 -
Oh...oops I updated. That scaling change. ANd look, it was about an hour before the event ended again0
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I want all of you to get up out of your chairs...
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KevinMark wrote:ZenBrillig wrote:Some people have reported not seeing any change. So it's not necessarily that easy.0
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