MPQ 11th Anniversary Zombie Slayer Community Challenge
Comments
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I've been playing the game for over 10 years and have no idea what I am actually supposed to do with this event. Why do they make it so difficult to understand (a) what needs to happen and (b) how what I do actually makes things happen?
I totally understand the "we should all be grateful for free stuff" sentiment, but wouldn't it be nice to actually know what is going on and be able to explain to others what to do to contribute?
If someone texted me from my alliance and asked me what to do to earn progress, I could not tell them.
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@LavaManLee said:
I've been playing the game for over 10 years and have no idea what I am actually supposed to do with this event. Why do they make it so difficult to understand (a) what needs to happen and (b) how what I do actually makes things happen?I totally understand the "we should all be grateful for free stuff" sentiment, but wouldn't it be nice to actually know what is going on and be able to explain to others what to do to contribute?
If someone texted me from my alliance and asked me what to do to earn progress, I could not tell them.
My math could be wrong but today node in mpq vs zombies may give out the most pts so far.
I used 3may, headpool and OR. It hard to tell how much pts headpool gives; the instructions are ambiguous. This is either 2 or 6pts.
There is one wave, I counted 5 zombie minions and two zombie heroes, So 15 pts there. I did not consider the shadows and mindless ones zombies. If the devs considers them zombies this would be either 15 or 20 pts.
There is also a possibility of the two zombie heroes on this node be considered having zombie covers. So that could be considered either 0 or 2pts.
In total, this node could yield anywhere from
17 to 28pts per battle. It generally takes 30 seconds to complete. This might be best node to farm. Hope that is helpful.0 -
You could also swap 3may with a midnight suns affiliation for an additional pt. But, the affiliation is spelled differently in the game versus the rules, so I am not sure if it counts. "Sons" versus Suns"
If anything this could be grounds for protesting.
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@WilliamK1983 said:
@mooken said:
What would be incredibly helpful, both for our own testing and for awareness, is to let ppl know in-game when they've earned points towards the community goal. I have no idea how many points I've earned, and if I'm even earning points or not. Not to mention 80% of the player population who aren't aware of the event.Expanding on those points these are the questions I have.
1- do we get points for using a cover swapped character or just for defeating one?
2- when defeating or playing with doctor strange(dead strange), headpool, or spider-man(zombie) it doesn't give a value for using one, just defeating one. What is the value for using one and is it per zombie hero used like it is defeated?
3- if you use three mpq originals in a battle, is it worth 1 point or 3? Same for midnight suns.
@MPQBlaine @S0kun any insights would be greatly appreciated.
Could use some clarity here...got a week of nothing but rain ahead and could really grind hard for the community during that time. Would love to know I'm doing it as effectively as possible.
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We don't appear to get points for using a cover swapped character.
I think using an undead costume cover like Strange was 5 points?
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Sorry to be even more annoying, but does 4Blade count if he's not wearing his Midnight Sons/Suns costume? I have none of the Midnight Sons/Suns costumes for any character.
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Been seeing a bunch of questions over the weekend so we added an FAQ to the thread with some answers to your questions.
Keep it up folks! Tier 1 down and progress is steadily looking good!
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@S0kun said:
Been seeing a bunch of questions over the weekend so we added an FAQ to the thread with some answers to your questions.Keep it up folks! Tier 1 down and progress is steadily looking good!
This is an excellent FAQ and much appreciated.
Thanks for taking the time and effort to help clarify things!
Honestly I'm having a good time so far with this Anniversary, although it's sometimes a lot to keep track of.....thanks for going the extra mile on it. Leaning hard on the zombie theme adds fun to it for me.
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It would be nice if we had dailies that required characters on this list. That would move things along.
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How come we can’t track progress in-game?
Community challenges currently live in their own out-of-game bubbles where our community team is utilizing analytics tools that weren’t designed for this feature and connecting those dots manually to activities in-game that also aren’t designed to be broadcasted publicly. While we 100% agree that it would be awesome to be able to track these community challenges in-game, we simply can’t with the game’s current architecture.
How about displaying top20 / 50 in participation on the progress dashboard, so there's at least one way to follow that?
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@Tac said:
How come we can’t track progress in-game?
Community challenges currently live in their own out-of-game bubbles where our community team is utilizing analytics tools that weren’t designed for this feature and connecting those dots manually to activities in-game that also aren’t designed to be broadcasted publicly. While we 100% agree that it would be awesome to be able to track these community challenges in-game, we simply can’t with the game’s current architecture.
How about displaying top20 / 50 in participation on the progress dashboard, so there's at least one way to follow that?
I think this would have the same problem. The leaderboards are framed within particular PvE and PvP events. If I understand the response correctly, the current data is pulled from several areas with manually defined parameters i.e. "vs zombie character in Best of 24 event" in 24-hour period, "vs character in Headpool event" in 24 hour period etc and then those are added into a database and that updates the dashboard. To then convert that out of the database and into the game would require developing a new capability in- game, backend development, UI development, and testing. Then all that gets thrown away when the new engine comes out.
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I kinda prefer not seeing a leader board. Since I haven't a clue about where I am on any progress related to the zombie slayer board I just keep on going. If there was a leader board and I saw how badly I'm being beat, I wouldn't grind as hard. I don't care how I do personally on the zombie count, I'm grinding for the space stone. If I happen to land t10, that's great but that's not my goal.
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@Scofie said:
If I understand the response correctly, the current data is pulled from several areas with manually defined parameters i.e. "vs zombie character in Best of 24 event" in 24-hour period, "vs character in Headpool event" in 24 hour period etc and then those are added into a database and that updates the dashboard. To then convert that out of the database and into the game would require developing a new capability in- game, backend development, UI development, and testing. Then all that gets thrown away when the new engine comes out.I'm specifically saying not ingame but on the progress dashboard where we already follow the overall progress of the challenge.
If it can track overall progression it should also be able to filter that progression per player0 -
Still waiting for the day
Sorry folks we missed the goal but just for the low low amount of $$$$$ you can buy the rewards the group missed out on
Why not they do it for the seasonal quest
I think I would open up my wallet for this. Over the skip the line
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@slidecage said:
Still waiting for the daySorry folks we missed the goal but just for the low low amount of $$$$$ you can buy the rewards the group missed out on
Why not they do it for the seasonal quest
I think I would open up my wallet for this. Over the skip the line
See you in 20 days then.
Anyway, there's seems to be an uptick over the weekend. But can we sustain this now that Headpool pvp and pve is ending?
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That's what I anticipate too. Unless the boss event is 100% full of zombie enemies.
Also MPQ vs Zombies is ending in less than 24 hrs. Will there be a fresh event after that? I'm assuming yes coz they said they're awarding weekly prizes but it could be totally something new.
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@Bzhai said:
@slidecage said:
Still waiting for the daySorry folks we missed the goal but just for the low low amount of $$$$$ you can buy the rewards the group missed out on
Why not they do it for the seasonal quest
I think I would open up my wallet for this. Over the skip the line
See you in 20 days then.
Anyway, there's seems to be an uptick over the weekend. But can we sustain this now that Headpool pvp and pve is ending?
3-star Angel is a zombie cover switch, so that should help maintain some momentum.
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@MegaBee said:
@Bzhai said:
@slidecage said:
Still waiting for the daySorry folks we missed the goal but just for the low low amount of $$$$$ you can buy the rewards the group missed out on
Why not they do it for the seasonal quest
I think I would open up my wallet for this. Over the skip the line
See you in 20 days then.
Anyway, there's seems to be an uptick over the weekend. But can we sustain this now that Headpool pvp and pve is ending?
3-star Angel is a zombie cover switch, so that should help maintain some momentum.
Was just typing that out and will add the next few pvps after Angel are not cover switches. Hopefully The Labyrinth starting tomorrow has tons of zombies/cover swaps AND repeatable nodes.
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@Bzhai said:
That's what I anticipate too. Unless the boss event is 100% full of zombie enemies.Also MPQ vs Zombies is ending in less than 24 hrs. Will there be a fresh event after that? I'm assuming yes coz they said they're awarding weekly prizes but it could be totally something new.
MPQ vs Zombies will repeat every week during the Anniversary!
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That's fantastic news! I'll see you in hell Disruptions node.
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