Annihilus (Classic) 4*
Health & Match Damage
Feeder Chart
Abilities
Ability: Lord of the Negative Zone
Color: Blue
AP Cost: 6
With his forces spread across the alternate dimension known as the Negative Zone, Annihilus deals with all threats and searches for any opportunity to invade our universe! Select up to 2 friendly Scavenger Trap tiles and immediately trigger them.
(PASSIVE) At the start of the turn and whenever Annihilus fires an ability, create 1 Scavenger Trap tiles that Stuns the target for 2 turns when matched by the enemy and creates 2 strength 14 Attack tiles when matched or destroyed by Annihilus’s allies.
270: Create strength 27 tiles.
370: Create strength 56 tiles.
Level 2: Create strength 21 tiles.
270: Create strength 41 tiles.
370: Create strength 84 tiles.
Level 3: Create strength 30 tiles.
270: Create strength 59 tiles.
370: Create strength 121 tiles.
Level 4: Create 3 strength 33 tiles.
270: Create 3 strength 63 tiles.
370: Create 3 strength 131 tiles.
Level 5: Create strength 56 tiles.
270: Create strength 108 tiles.
370: Create strength 224 tiles.
Ability: Living Death That Walks
Color: Green
AP Cost: 8
“All must Die, so that Annihilus may live!” Using the power of his Cosmic Control Rod, Annihilus destroys perceived threats to his continued existence. Destroy a 2x2 block of tiles and deal 52 damage for each basic tile destroyed (destroyed tiles do not deal damage or generate AP), then the target loses all burst health.
(PASSIVE) Whenever you match or destroy a special tile, burst heal Annihilus for 130. Whenever a character goes Down, burst heal Annihilus for 222.
270: Deal 100 damage for each basic tile destroyed. Burst heal for 249 health with special tiles and 427 health when a character is Downed.
370: Deal 209 damage for each basic tile destroyed. Burst heal for 523 health with special tiles and 897 health when a character is Downed.
Level 2: Deal 79 damage for each basic tile destroyed. Burst heal for 186 health with special tiles and 370 health when a character is Downed.
270: Deal 152 damage for each basic tile destroyed. Burst heal for 356 health with special tiles and 712 health when a character is Downed.
370: Deal 317 damage for each basic tile destroyed. Burst heal for 747 health with special tiles and 1495 health when a character is Downed.
Level 3: Deal 107 damage for each basic tile destroyed. Burst heal for 241 health with special tiles and 481 health when a character is Downed.
270: Deal 205 damage for each basic tile destroyed. Burst heal for 462 health with special tiles and 925 health when a character is Downed.
370: Deal 429 damage for each basic tile destroyed. Burst heal for 971 health with special tiles and 1944 health when a character is Downed.
Level 4: Deal 160 damage for each basic tile destroyed. Burst heal for 371 health with special tiles and 694 health when a character is Downed.
270: Deal 308 damage for each basic tile destroyed. Burst heal for 711 health with special tiles and 1334 health when a character is Downed.
370: Deal 644 damage for each basic tile destroyed. Burst heal for 1494 health with special tiles and 2803 health when a character is Downed.
Level 5: Deal 269 damage for each basic tile destroyed. Burst heal for 557 health with special tiles and 925 health when a character is Downed.
270: Deal 518 damage for each basic tile destroyed. Burst heal for 1067 health with special tiles and 1779 health when a character is Downed.
370: Deal 1082 damage for each basic tile destroyed. Burst heal for 2242 health with special tiles and 3738 health when a character is Downed.
Ability: Null Void Field
Color: Black
AP Cost: 5
Activate the Null Void Repeater, and deal 23 damage to the enemy team for each column it has expanded to.
(PASSIVE) At the start of the turn, if one doesn’t exists, create a 1-turn Null Void Field Repeater that removes all enemy special tiles from the first column on Annihilus’s side of the board. This expands to the next column each time the repeater activates. When it expands to 8 columns, destroy all special tiles, then shuffle the board and deal 741 damage to the enemy team, and 148 to Annihilus’s team (destroyed tiles do not deal damage or generate AP).
270: Deals 44 damage to the enemy team for each column. At 8 columns, deal 1423 damage to the enemy team and 285 to Annihilus’s team.
370: Deals 93 damage to the enemy team for each column. At 8 columns, deal 2988 damage to the enemy team and 598 to Annihilus’s team.
Level 2: Deals 46 damage to the enemy team for each column. At 8 columns, deal 926 damage to the enemy team and 185 to Annihilus’s team.
270: Deals 88 damage to the enemy team for each column. At 8 columns, deal 1779 damage to the enemy team and 356 to Annihilus’s team.
370: Deals 186 damage to the enemy team for each column. At 8 columns, deal 3735 damage to the enemy team and 748 to Annihilus’s team.
Level 3: Deals 69 damage to the enemy team for each column. At 8 columns, deal 1204 damage to the enemy team and 241 to Annihilus’s team.
270: Deals 132 damage to the enemy team for each column. At 8 columns, deal 2312 damage to the enemy team and 463 to Annihilus’s team.
370: Deals 279 damage to the enemy team for each column. At 8 columns, deal 4856 damage to the enemy team and 972 to Annihilus’s team.
Level 4: Deals 115 damage to the enemy team for each column. At 8 columns, deal 1853 damage to the enemy team and 370 to Annihilus’s team.
270: Deals 220 damage to the enemy team for each column. At 8 columns, deal 3558 damage to the enemy team and 713 to Annihilus’s team.
370: Deals 465 damage to the enemy team for each column. At 8 columns, deal 7470 damage to the enemy team and 1495 to Annihilus’s team.
Level 5: Deals 202 damage to the enemy team for each column. At 8 columns, deal 3520 damage to the enemy team and 703 to Annihilus’s team.
270: Deals 387 damage to the enemy team for each column. At 8 columns, deal 6759 damage to the enemy team and 1354 to Annihilus’s team.
370: Deals 818 damage to the enemy team for each column. At 8 columns, deal 14193 damage to the enemy team and 2841 to Annihilus’s team.
Release Events
All times in Pacific
Story
Deadpool and Wolverine vs MPQ
August 8, 2024, 04:00am – August 12, 2024, 11:00pm
Annihilus (Classic) Covers and Shards in Placement rewards, Event Token in Progression rewards
Welcome to S.H.I.E.L.D.
August 11, 2024, 04:00am – August 16, 2024, 11:00pm
Annihilus (Classic) Shards + Recruit Token for Shield Offer in Progression rewards
Simulator
August 12, 2024, 04:00am – August 15, 2024, 11:00pm
Annihilus (Classic) Covers and Shards + Vault Token in Progression rewards
Versus
True Negativity
August 8, 2024, 05:00pm – August 12, 2023, 12:00am
Annihilus (Classic) Cover and Shards as Placement rewards
Sharp Dressed
August 11, 2024, 05:00am – August 14, 2023, 12:00pm
Annihilus (Classic) Covers and Shards + Recruit Token for Shield Offer in Progression rewards
Offers
Annihilus & Foes Vault
August 13, 2023, 04 00am – August 16, 2023, 11:00pm
80 Item Vault:
3x 4-Stars
1x Annihilus (Classic) cover
1x Human Torch (Annihilus)
1x Random 4-Star cover
7x Tokens
1x Legendary token
1x Mighty Token
2x Heroic Tokens
3x Beginner Support tokens
6x Iso-8
1x 5,000 Iso-8
2x 2,500 Iso-8
3x 1,000 Iso-8
15x 3-Stars
3x Human Torch (Classic) cover
12x Random 3-Star covers
49x 2-Stars
10x Magneto (Marvel NOW!) cover
39x Random 2-Star covers
Comments
-
How is he an "Archbug"?
0 -
@concillado said:
How is he an "Archbug"?Annihilus is an insectoid alien.
So much for "no more spider people!" This guy is literally a spider person!!!
4 -
Simulator again?
3 -
Yes! A villain and not Marvel Boy! Thanks for this! Also, thanks for posting it on a Monday and not at the wee hours of the night! That's a first!
Now if the calendar is complete with all the events and posted before the start of each month, and we're golden!
0 -
Deadpool vs mpq and simulator
The gift that keeps on giving.4 -
@ThisisClemFandango said:
Deadpool vs mpq and simulator
The gift that keeps on giving.0 -
Also are the numbers right?
Seems low doesn't it?1 -
@entrailbucket said:
@concillado said:
How is he an "Archbug"?Annihilus is an insectoid alien.
So much for "no more spider people!" This guy is literally a spider person!!!
“Arch” meaning preeminent, or high, or chief.
He leads a whole lot of other beings like himself in The Negative Zone and has invaded the main 616 universe with them before.
2 -
I guess I'm confused about the first power:
- It says "when matched or destroyed by Annihilus’s allies". Does that include himself? Or only his allies?
It has to include himself also, otherwise why would you ever fire blue? But the wording should then be "Annihilus or Annihilus's allies".
0 -
@ThisisClemFandango said:
Also are the numbers right?
Seems low doesn't it?Unboosted 4* numbers are always low.
This guy's a support character though -- the stun trap power is cool and will be pretty strong, his anti special tile power will be good at anti'ing special tiles, and the other power exists as a way to make more stun traps.
0 -
@LavaManLee said:
I guess I'm confused about the first power:- It says "when matched or destroyed by Annihilus’s allies". Does that include himself? Or only his allies?
It has to include himself also, otherwise why would you ever fire blue? But the wording should then be "Annihilus or Annihilus's allies".
I have a feeling it means only his allies and not him. Otherwise why not use the standard 'friendly team' description to include him + allies?
Green seems pretty useless since it never gets bigger than 2x2 and doesn't include match damage so you'll only get 'real' damage if he's ascended to 5 star level when presumably you get more than 1K per tile (at 370 and 5 covers no less!)
Black passive looks interesting. I wonder how it will work in the game. Can it destroy unique tiles (Surfers Black Hole)? More importantly, when it gets into the 2nd and beyond ticks of the repeater does it destroy all specials in the first N rows or only the next row it's now moved to?
KGB
0 -
His black passive reads to me as it starts on the left if yours and on the right if enemy. Destroys all special tiles in the 1st row, then all the tiles in the 1st 2 rows, then all the tiles in the 1st 3 rows, and so on. Once you get to all 8 rows and it does 14k aoe damage at 370 that's pretty good. Will take time to achieve but that's half of his health so ascended to 5* that'll be some big damage. He has same health at 370 as for instance 2* cap who at 550 has 175k health. So at 550 that'd be 87kish aoe.
0 -
What is "burst" heal? What are the other kind of heals?
0 -
@Godzillafan67 said:
What is "burst" heal? What are the other kind of heals?Burst heal is the type of heal that only last during the match. It makes your characters health bar green but they lose that health after the battle and you still need to use a health pack.
True heal restores health for real, saving you a health pack. Shang chi red and okoye yellow true heal.
5 -
@ThisisClemFandango said:
Also are the numbers right?
Seems low doesn't it?I assume it's because he's meant to be played with Polaris and the low numbers compensate for the fact that they'll be boosted by strike tiles.
0 -
The numbers are probably low because he’s passively creating traps that stun you and a repeater that removes special tiles etc.
And he heals and he removes burst health. And makes attacks.
The more they do, the smaller the numbers. Much of the time.
0 -
So what happens when two opposing Null Fields meet in the middle?
1 -
Interesting powers. The moving zone is a bit oddly worded though. Does the repeater itself move to the side or is there any sort of indication how far along it is?
0 -
Null Void Field seems like an interesting power, but I am once again disappointed that one of the most powerful beings in the Marvel universe only rates a 4*. Yea, we have ascension, but Annihilus is an absolute beast and deserves a better ranking than 4*. This is Sebastian Shaw all over again, another awesome supervillain relegated to 4* status, and yet every Spider-Verse character makes 5*.
3 -
@capnthordo said:
Null Void Field seems like an interesting power, but I am once again disappointed that one of the most powerful beings in the Marvel universe only rates a 4*. Yea, we have ascension, but Annihilus is an absolute beast and deserves a better ranking than 4*. This is Sebastian Shaw all over again, another awesome supervillain relegated to 4* status, and yet every Spider-Verse character makes 5*.They've said repeatedly since the beginning of the game that star level is in no way related to in comic power level. We could get a 1 star Galactus and 5 star Flat Man. We have big wheel as a 5 star and Juggernaut as a 1 star.
3
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