Xception81 said: 45,317 in round 8
wingX said: Anyone know which Event tokens did this Waking Nightmare PVE take its stash from? It is because as this is a new PVE Alliance event, I have already quite a few tokens in its vault when it start.
Bowgentle said: This will be especially interesting when you can't bring Characters who mitigate the damage from the invisible goons.Doing this with the Dark Avengers would have been... Not fun.
Vhailorx said: Bowgentle said: This will be especially interesting when you can't bring Characters who mitigate the damage from the invisible goons.Doing this with the Dark Avengers would have been... Not fun. This. It would have been a real healthpack sink, if it was even possible, to do this with just scorpion and and AV. By saturday night the invisible creeps were doing 10k each time they came back from invis, and by sunday I don't know if even boosted scorpion would have been able to one-shot them.
KGB said: Vhailorx said: Bowgentle said: This will be especially interesting when you can't bring Characters who mitigate the damage from the invisible goons.Doing this with the Dark Avengers would have been... Not fun. This. It would have been a real healthpack sink, if it was even possible, to do this with just scorpion and and AV. By saturday night the invisible creeps were doing 10k each time they came back from invis, and by sunday I don't know if even boosted scorpion would have been able to one-shot them. Boss events like these are why it's nice to still be in 4* land where roster based scaling meant they were only doing 3-4K.KGB
JimboJambo said:One other point - not knowing who you are going to face on the wave nodes is a real issue if you want to select a suitable team. With standard story events they run so often that you can normally remember, but that isn't the case with alliance events.
jsmjsmjsm00 said: Honestly I think Dark Avengers could handle the stealth shadows more easily. They don't re-stealth unless you deal enough damage at once, correct? Just stay below the threshold and you only have to deal with the one free hit. I know compared to the team I ran, DA would take less damage vs these goons.This is based on my understanding that their ability works like 5BP
Vhailorx said: KGB said: Vhailorx said: Bowgentle said: This will be especially interesting when you can't bring Characters who mitigate the damage from the invisible goons.Doing this with the Dark Avengers would have been... Not fun. This. It would have been a real healthpack sink, if it was even possible, to do this with just scorpion and and AV. By saturday night the invisible creeps were doing 10k each time they came back from invis, and by sunday I don't know if even boosted scorpion would have been able to one-shot them. Boss events like these are why it's nice to still be in 4* land where roster based scaling meant they were only doing 3-4K.KGB Am I missing something? I though scaling for all boss event nodes was universal (even the side nodes after the first 3 refreshes). Do the side nodes key off of level? I had thought they were fixed like boss health (which is why it really really benefits weaker rosters to jump in early and maxmimize playing time before the side nodes are all level 400+ on Sunday).It's not an obstacle for my roster so much as time sink, but it would suck for 5* transitioners.
jsmjsmjsm00 said: If you deal less than 25% health in one attack doesn't that stop the stealthing?Could you defeat them easily with 5 hits of 20%? (I didn't test this, but I assumed this was like 5* Black Panther)