Waking Nightmare - Gorr Boss Event Information (7/20/22)
Comments
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revskip said:Lack of difficulty on this is kind of a bummer. My steam account is breezing through round 4 in my very casual alliance using just the loaners. That account is a 2* transitioning to 3*. Seems way too easy.
My main account is one shotting everything including a turn one whipping of level 6 Gorr with a small cascade. I really liked the heroic much better than this. That said the extra rewards are nice and appreciated. But boss events should feel somewhat tough and have some kind of sense of accomplishment. This does not hit that mark.
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I like the shadows. Hopefully they’ll start inserting them into some PvE events.
They don’t spend a lot of time messing with the board like sentinels or hydra. Going invis isn’t a huge deal since it’s only proc’d for one turn.5 -
Seph1roth5 said:I don't get what the issue is with people getting more/better rewards lol. It's not like suddenly new/casual players are suddenly going to be stomping pvp or anything.
Instead we have a game you can play with your feet, with eyes closed. Hell you don't even have to use an featured. A four year old could take my moderate roster and play this to completion without even knowing what they are supposed to be doing.
At the very least past 900k they could keep the scaling going and offer me more 4* covers, HP, ISO or mighty tokens.2 -
dianetics said:I like the shadows. Hopefully they’ll start inserting them into some PvE events.
They don’t spend a lot of time messing with the board like sentinels or hydra. Going invis isn’t a huge deal since it’s only proc’d for one turn.
They're already doing about 9k guarantee damage at level 405.3 -
Tony_Foot said:Bowgentle said:
I doubt I'm even the top 10%Nobody is saying you are that good. They are saying there are just that many people playing the game. jkBut seriously I would say most people that participate in forums or anything of that nature for this game are likely in the top 10%. Go and look at how many alliances there are and how many people in those that don't even have any characters in the +300 range let alone a single champ 5.Both me and my daughter play daily. I looked at our alliance scores in pvp. The difference between that gap of 700+ alliances is around a 1000 points. A single player can do that. I know a fair amount of people don't play pvp but still lots of very casual people playing the game.0 -
TheEyeDoctorsWife said:revskip said:Lack of difficulty on this is kind of a bummer. My steam account is breezing through round 4 in my very casual alliance using just the loaners. That account is a 2* transitioning to 3*. Seems way too easy.
My main account is one shotting everything including a turn one whipping of level 6 Gorr with a small cascade. I really liked the heroic much better than this. That said the extra rewards are nice and appreciated. But boss events should feel somewhat tough and have some kind of sense of accomplishment. This does not hit that mark.
I don’t even see damage reduction working . Days 3 and 4 if increased again will have people complaining the exact opposite
I'm not looking forward to seeing the invisible guys in SCL10. Shouldn't be a problem but if we get +500 versions of those guys hitting passively for 15-20k damage...
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Things certainly escalated fast with these shadow's levelling; I'm not in a fast alliance, so hope solo progression is still achievable by Sunday morning - these are chewing through heroes fast already.
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What's the strategy for the new minion types? They're ripping my best teams to shreds in just a few turns.0
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jbtilley said:What's the strategy for the new minion types? They're ripping my best teams to shreds in just a few turns.0
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I don't like a goon having a turn 0 invis.1
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Dogface said:jbtilley said:What's the strategy for the new minion types? They're ripping my best teams to shreds in just a few turns.0
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Dogface said:jbtilley said:What's the strategy for the new minion types? They're ripping my best teams to shreds in just a few turns.2
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TheEyeDoctorsWife said:Dogface said:jbtilley said:What's the strategy for the new minion types? They're ripping my best teams to shreds in just a few turns.0
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Dogface said:TheEyeDoctorsWife said:Dogface said:jbtilley said:What's the strategy for the new minion types? They're ripping my best teams to shreds in just a few turns.0
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Those are not goons. They are 5* Black Panther.0
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They're bullies is what they are.
They're goons that you actually need to think about to fight. I love them.
#bringingpuzzlesbacktopuzzlequest4 -
TheRiddler said:But seriously I would say most people that participate in forums or anything of that nature for this game are likely in the top 10%. Go and look at how many alliances there are and how many people in those that don't even have any characters in the +300 range let alone a single champ 5.
I'd change top 10 for the word "interested", or "active", or "committed".
Under these 3 words, and taking some advice, anyone can champ all the 5*s, even more now.
Personally I'm doing the nodes in 1 minute plus another one for Gorr.
Next time perhaps I will enjoy the boss event, I hope.0 -
Dogface said:jbtilley said:What's the strategy for the new minion types? They're ripping my best teams to shreds in just a few turns.Grocket/Polaris/Juggs works wonders too since Juggs hits them all with his AOE damage boosted by the strike tile damage whenever he makes a match (pretty much always due to his match damage boost). In addition to Carols Communicator, Lucky the Pizza Dog also gives true healing when your special tiles are matched. On this team put those healing supports on Juggs.KGB
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KGB said:Dogface said:jbtilley said:What's the strategy for the new minion types? They're ripping my best teams to shreds in just a few turns.Grocket/Polaris/Juggs works wonders too since Juggs hits them all with his AOE damage boosted by the strike tile damage whenever he makes a match (pretty much always due to his match damage boost). In addition to Carols Communicator, Lucky the Pizza Dog also gives true healing when your special tiles are matched. On this team put those healing supports on Juggs.KGB
They only work on heroes.
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Can someone that is in Round 8 please help? I am curious how many points a full clear will earn? Trying to figure out how close my alliance is to actually beating all rounds. Currently 2/5 through round 7.0
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