entrailbucket said: It's risk/reward. You have to adjust the damage output by the risk that you won't get any damage.One thing they seem to have stopped doing (that I applaud them for) is making powers where the floor is "do nothing at all." Something like "12AP: create a 3-turn CD that does X damage." Almost every modern power either does something else when you cast it, fortifies the CD, or does something while the tile is on the board.
entrailbucket said: I don't think it's about Apocalypse specifically, I think he's generally just used as convenient shorthand for "a good character." At least that's how I use him.The math is a bit off there though... anyone using him at the upper levels is full boosting (+4 red/yellow), using Thor, or doing both. 7ap powers are a LOT better than 9ap because you can start one match-3 away