Puzzle Gauntlet
Comments
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Wasn't Spidey 2099 the greatest web tile generator?0
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abmoraz said:Stranger said:Please help, share the idea how to solve "A Change of Pace round 5" (column of web tiles).Once it was possible to pass Dr. Doom 5*, Spiderman 4*, Spiderman Man 2099.Options with Silk, Thor 5*, Luke Cage, Miles Morales did not result.Perhaps there are more successful selection options for heroes?
Bag-Man, 2* Magneto, Iron Spider. Iron spider tanks and generates (and removes) tons of web tiles. Mags generates blue from his purple (and his red can generate AP as well). Bag-man's blue switches 2 sets of tiles and converts all 4 to web tiles. Once you get the 18 blue, there should be a column that needs 4 or less tiles. Game Over.1 -
Dogface said:I've tried Bending The Rules, against Prowler and Monica. You need 4 corner fortified tiles. At one time I was up to 3, but moments later back to 1. I gave up after 15 to 20 minutes. Very annoying.0
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Stranger said:Please help, share the idea how to solve "A Change of Pace round 5" (column of web tiles).Once it was possible to pass Dr. Doom 5*, Spiderman 4*, Spiderman Man 2099.Options with Silk, Thor 5*, Luke Cage, Miles Morales did not result.Perhaps there are more successful selection options for heroes?
If you have 5* Spiderman, Miles, and 2099, this is what I did (it did take a while but worked):
Boost Blue and Red AP +4. 5* Spider-Man’s blue power can stun lock the enemy team and Miles’ red can help keep the enemy Miles stunned (which is huge) and also help generate more blue and red AP to keep the stuns up.Try and leave the enemy Peter Parker not stunned as much as possible so that every match he makes creates webs.Be patient, store up as much yellow and purple as you can, and try to keep team-up tiles off the board. When it looks like you’re close to getting a column, fire all your yellow and purple powers. With some luck, you can get this.Also, try and deny red so Parker doesn’t OTK you.1 -
helix72 said:I think you're missing the main point, which is you asked "what would you want to win more of" not "what is the most valuable resource in the game". Those are very different questions.
Although only used for half the game, it is logical to think that support tokens are the most valuable resource in the game.
A LL token is a piece of 3 powers in 3 characters inside a 15% of succesful rate, and optimally it would be needed to have at least 13 of that character. Obviously that it is not much, although many could consider the opposite.
A grandmaster support token grants a 3* support, for chances to 33% of a 4* and a 5% of a 5*. That, no matter how you can see it, it is a lot.
You can argue this support is not good or you already have it, but that it is another theme not related to the value of that reward and in any way devalues it.
In that case you would be less interested on that reward, in any case you can say that support tokens dont have a most important value.0 -
HoundofShadow said:Use IM40/Shuri/Spiderman (Infinity War)(5/5/3). His green will create 8 web tiles. IM40 feeds green and Shuri lowers his green power to 4 ap. If you have 16 green ap, you can create a total of 32 web tiles.Really effective method, thank youAll puzzles solved
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furbear00000 said:Stranger said:Please help, share the idea how to solve "A Change of Pace round 5" (column of web tiles).Once it was possible to pass Dr. Doom 5*, Spiderman 4*, Spiderman Man 2099.Options with Silk, Thor 5*, Luke Cage, Miles Morales did not result.Perhaps there are more successful selection options for heroes?
If you have 5* Spiderman, Miles, and 2099, this is what I did (it did take a while but worked):
Boost Blue and Red AP +4. 5* Spider-Man’s blue power can stun lock the enemy team and Miles’ red can help keep the enemy Miles stunned (which is huge) and also help generate more blue and red AP to keep the stuns up.Try and leave the enemy Peter Parker not stunned as much as possible so that every match he makes creates webs.Be patient, store up as much yellow and purple as you can, and try to keep team-up tiles off the board. When it looks like you’re close to getting a column, fire all your yellow and purple powers. With some luck, you can get this.Also, try and deny red so Parker doesn’t OTK you.Your option also turned out to be very effective. Passed the task from the first attempt.Furbear, Hound of Shadow, I am very grateful to you, both of your methods are working and led to victory.
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If anyone has a foolproof way of doing the far right node where you have to use one of the featured characters to create a column of strikes vs D3ken and Mantis please share.
Tried it once with m3gs, hoping that by destroying the TUP tiles and shuffling the blues it would give me some success. Nope.
Tried it 7 or so times with Silk. Killed the enemy team about 5 times and silk died twice. Each time the win condition gets near to happening, there is either a (fortified) web tile in the way from me firing blue power or a TUP tile is in the way. Or some of the strike tiles have to be matched.
Frustrating me no end. I have even tried saving up 21+ blue ap to fire the power enough times. And again nope. No luck.0 -
I have three solutions for you.
1. Karnak (3/5/5)
2. Get 2 4* wasp team up and use Magneto. Then, flip those strike tiles into protect tiles. Then fire Magneto's yellow thrice. Then, flip those protect tiles into strike tiles again.
3. Ask for Dazzler teamup and save up 30 red ap. Firing her teamup should create 35 strike tiles. If you want to be safe, get 2.0 -
What a boring waste of time for nothing. Not wasting anymore time on this Puzzle Gauntlet. I wonder if anything gets tested in this game from cosmetics to this ****.0
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I still can't beat the web tiles one. Between Miles one-shotting my heroes with Surprise, Spidey IW removing web tiles with his blue, and Wolfsbane creating specials with all 3 of her abilities, plus team up tiles in the way, I haven't been able to clear a column long enough to fill it.
I've got Silk (4/2/4)
3* Spidey (5/5/3)
Bagman (4/4/5)
Anti-Venom (5/1/0)
Spidey IW (1/2/1)
Spider-Gwen (1/1/1)
as web-generators. Silk can stay on the board for days, until Miles one-shots her at full health. She's even managed to be the last one standing a few times so far, which still counts as a defeat. This entire gauntlet is so very luck-based that it honestly just isn't worth the time and effort.
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In retrospect I’m pretty happy that the ancestral plane is the reward for this gauntlet. I know there are solutions that probably aren’t completely rng based. But once I figured out I had the support and didn’t care about a duplicate it became easy to let it go.0
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Can't help with the web tiles one, I was swearing at my tablet at how long the match lasted and how team up tiles were blocking every single column, then suddenly the victory banner appeared. I still don't know what actually happened, think opponent's move triggered it.
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HoundofShadow said:Use IM40/Shuri/Spiderman (Infinity War)(5/5/3). His green will create 8 web tiles. IM40 feeds green and Shuri lowers his green power to 4 ap. If you have 16 green ap, you can create a total of 32 web tiles.0
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Punter1 said:HoundofShadow said:Use IM40/Shuri/Spiderman (Infinity War)(5/5/3). His green will create 8 web tiles. IM40 feeds green and Shuri lowers his green power to 4 ap. If you have 16 green ap, you can create a total of 32 web tiles.1
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Bad said:Anyone can spit negative criticism. Im already seeing how many suggestions you are making for next puzzle, given that this one is not of the taste of everyone.
Puzzle gauntlet still has not repeated any mechanism: great originality.
And support tokens are the most valued rewards in game.
Dont you like it? Then dont play it.
No one would expect the most valued reward will be spammed as Xmas presents.
Seeing as how a player's success (or irritation level) in the Puzzle Gauntlet is normally very dependent upon the characters they have, and at what levels those characters are, should the Puzzle Gauntlets have an SCL?
Players with a wider roster of characters that are effective for completing the Gauntlet's challenges have a much higher chance of success than those who are still in the process of building their rosters. Perhaps the level of difficulty in completing the challenges can be altered to specific SCL levels, which are traditionally based upon a player's SHIELD ranking.
Maybe not because it's a reward-based objective rather than a straight competition, per se. And maybe it's been debated and decided before, and this isn't the right answer. I dunno what the right answer is, but it might be worth at least looking into if it hasn't before August.0 -
Srheer0 said:If anyone has a foolproof way of doing the far right node where you have to use one of the featured characters to create a column of strikes vs D3ken and Mantis please share.
Tried it once with m3gs, hoping that by destroying the TUP tiles and shuffling the blues it would give me some success. Nope.
Tried it 7 or so times with Silk. Killed the enemy team about 5 times and silk died twice. Each time the win condition gets near to happening, there is either a (fortified) web tile in the way from me firing blue power or a TUP tile is in the way. Or some of the strike tiles have to be matched.
Frustrating me no end. I have even tried saving up 21+ blue ap to fire the power enough times. And again nope. No luck.0 -
As useful as some of the advices are, I feel succes in these should not have to depend on certain team-ups. If it takes one or more of those, I believe the basic premise of puzzle gauntlet is a bit off.0
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Well, when they remove a lot of the puzzle aspect from Puzzle Gauntlet then anything is fair play to counter the RNG.1
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hothie said:Okay, I'll make a suggestion in the form of a question.
Seeing as how a player's success (or irritation level) in the Puzzle Gauntlet is normally very dependent upon the characters they have, and at what levels those characters are, should the Puzzle Gauntlets have an SCL?
I 'd be really happy with that as generally I want harder challenges than the ones released.
That would require a bit more effort designing the gauntlet, though.
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