Okoye everywhere

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Comments

  • Phumade
    Phumade Posts: 2,496 Chairperson of the Boards


    For this PvP,  I see a lot of iHulkoye with 4*Deadpool.
    It’s interesting to see people run that.  It’s not even well synergied imho.  It’s really begging to be slaughtered by polaris BrB Gritty.  I personally would use that team to roll through the Hulkoye sheep.

    i get the why of XFDP,  but mirror matching Hulkoye is never a wining strategy.

    imho the real goto team this event is px onslaught Apoc.

    but lots of ways to break those teams down
  • acescracked
    acescracked Posts: 1,197 Chairperson of the Boards
    edited March 2021
    Phumade said:


    For this PvP,  I see a lot of iHulkoye with 4*Deadpool.
    It’s interesting to see people run that.  It’s not even well synergied imho.  It’s really begging to be slaughtered by polaris BrB Gritty.  I personally would use that team to roll through the Hulkoye sheep.

    i get the why of XFDP,  but mirror matching Hulkoye is never a wining strategy.

    imho the real goto team this event is px onslaught Apoc.

    but lots of ways to break those teams down

    Boosted xfdp/ihulk/okoye is the perfect speed team to take down another hulk/okoye team. Boost tu and by the 3rd or 4th (2nd if a great board) turn you've won. Brb/kitty/Polaris way less risky but much much longer to play.

    95% of the time I mirror match hulk/okoye but I'm a sheep so...

    Few other points in this thread;
    This Mayo don't you dare hoard argument is hilariously silly. Someone decides to save a hard to get in-game resource and spend it how they see fit is not an exploit. For years I couldn't hoard and found myself with a slew of useless 5*s I never use. I hoarded and got a fat okoye and champed+ onslaught (love his play) and champed 5pool. Back to hoarding.

    The high level okoye vs low level ihulk or other characters... As I said it's not easy getting 5* levels. You only need 32 level difference between okoye & ihulk. I'd *love* more ihulk levels but where do I get em?? I'd like more px, apocalypse, brb, carnage & strange levels but where do I get them??

    Okoye has been in a bunch of special stores. The others once or never. Some people in this thread make it seem like we have a choice that okoye is our highest character. Too a small extent, sure. Largely nope. I blew 6k CP on the okoye/5dp/onslaught store. If there was a decent one with apocalypse or brb or ihulk or px, I would've done that one. Then had no CP for an okoye store. We can only pull from what the game gives us.




  • Bad
    Bad Posts: 3,146 Chairperson of the Boards
    Phumade said:
    It’s interesting to see people run that.  It’s not even well synergied imho.  It’s really begging to be slaughtered by polaris BrB Gritty.  I personally would use that team to roll through the Hulkoye sheep.


    They are buffed to the max and you dont understand the sinergy? And you think px and onslaught are better...
    No. Hulkoye deadpool 4* are way better and faster.
     Fyi on the previous pve I hit exactly 1200 and I ranked t25. I could understand people dont playing for Heimdall shards. But ranking t25 with 1200 points means a lot of people are not willing to grind those cps.
    Soon, you hulkoye users will be playing exclusively between yourselves as more people are growing sick of this meta.
    And this is just the beginning, it will go worse.
  • HoundofShadow
    HoundofShadow Posts: 8,004 Chairperson of the Boards
    Since iHulkoye will be common, that team looks more like a defensive&aggressive play. IHulkoye's will help 4* Deadpool's to put out 3-4 CD tiles passively which can deal 8000 and above damage per CD, dependings on 4* DP level, and depending on how many teamups your Okoye has.

    Doing a mirror match is equivalent to an all out onslaught on each other healthpacks. Okoye will be downed on the 4th or 5th turn by then, leaving iHulk alone.
  • Michael1957
    Michael1957 Posts: 630 Critical Contributor
    Phumade said:


    For this PvP,  I see a lot of iHulkoye with 4*Deadpool.
    It’s interesting to see people run that.  It’s not even well synergied imho.  It’s really begging to be slaughtered by polaris BrB Gritty.  I personally would use that team to roll through the Hulkoye sheep.

    i get the why of XFDP,  but mirror matching Hulkoye is never a wining strategy.

    imho the real goto team this event is px onslaught Apoc.

    but lots of ways to break those teams down
    I’ve had that as my alpha team since reaching SCL 10 in July. I rarely see a mirror of it .
  • Phumade
    Phumade Posts: 2,496 Chairperson of the Boards
    Bad said:
    Phumade said:
    It’s interesting to see people run that.  It’s not even well synergied imho.  It’s really begging to be slaughtered by polaris BrB Gritty.  I personally would use that team to roll through the Hulkoye sheep.


    They are buffed to the max and you dont understand the sinergy? And you think px and onslaught are better...
    No. Hulkoye deadpool 4* are way better and faster.

    Between you and aces I’m still not completely sold.

     Mirror matching with xfdp seems like your always triggering each other’s enforcer black.  Seems inefficient.  Like your setting up trying to setup trapcake retails for a final climb or something like that.

    the real reason scores are low is because it’s off season and season points for stone chasers aren’t at risk.   It’s surprising what a simple prize like an infinity stone will do to players who will self optimize for better season brackets.
  • Bad
    Bad Posts: 3,146 Chairperson of the Boards
    You must be new around here. For 7+ years people have been predicting the death of MPQ in these forums. Good news is, one of you fortune tellers has to be correct eventually.

    Could you post the time slice and CL for context. 5.8 you could get t5 with 1200.
    I didnt predicted the death, if you read me.
    I never play looking at brackets but it was the last slice right from the first second. Soo...
  • McPosterson
    McPosterson Posts: 43 Just Dropped In
    Soo many forum tears being cried here.  There is alway a meta in every game
  • SnowcaTT
    SnowcaTT Posts: 3,486 Chairperson of the Boards
    With all these arguments about "Forum Rules", I think the real "problem" is being overlooked.

    Put up your PVE LB for the new release (5* Colossus shards)

    Here was mine: CL10

    550 Okoye (four 550's)
    550 Okoye (537 next biggest)
    550 Okoye (541 next biggest)
    550 Okoye (four 550's)
    550 Okoye (516 next biggest)
    522 Okoye (492 next biggest)
    550 Apoc
    525 Okoye (491 next biggest)
    550 Okoye (550/492 next biggest)
    503 Okoye (481 next biggest)

    504 Okoye (473 next biggest)
    550 Okoye (519 next biggest)
    477 Okoye (biggest character 478)
    544 Okoye (480 next biggest)
    513 Okoye (477 next biggest)
    508 Okoye (479 next biggest)
    520 Okoye (476 next biggest)
    550 Okoye (several 550s)
    458 Okoye (biggest character 469)
    490 Okoye (biggest character 494)
    ....once again, almost all 500+ Okoyes, almost all 20+ levels over their next biggest character.

    Here's my CL10 PVP bracket for the new release (5* Colossus shards)

    550 Okoye (529 next biggest)
    550 Okoye (537 next biggest)
    550 Okoye (four 550's)
    511 Okoye (uses 549/530 top two instead usually, Okoye 3rd biggest)
    550 Okoye (four 550's)

    550 BRB (five 550's)
    550 Okoye (516 next biggest)
    550 BRB (two 550's, next biggest 525)
    493 Okoye (biggest character 525)
    534 Okoye (487 next biggest)

    ....a little variety! Sort of. Not at the top.


    I've also seen a list of the compiled top 12 overall PVE scores. Guess what they all had in common? They are mostly the 'usual' names......nothing matters more than having the fattest Okoye, being willing to use +2/all (+4 total TU to start with), and having the best supports.

    Note that the pve T10 was all 500+ Okoye and the below 500 Okoyes only show up in 11-20. You almost -must- have 500+ Okoye to honestly compete, no matter what skill/practice/knowledge/device/speed/supports/whatever you have.




  • Anon
    Anon Posts: 1,455 Chairperson of the Boards
    Just when I thought this was over with...
  • Pantera236
    Pantera236 Posts: 521 Critical Contributor
    1. 550 Iceman, PX, Storm (527 okoye)
    2. 540 brb and PX 509 Carnage (475 okoye)
    3. 524 okoye 522 PX (next 488 storm)
    4. 510 okoye (next 484 Thor)
    5. 517 Thanos 513 JJ 510 okoye
    6. 499 apoc 498 onslaught 492 okoye (me 🥳)
    7. 507 okoye (next 479 BB)
    8. 477 okoye 461 apoc
    9. 510 okoye next 475 kittie
    10. 477 okoye 465 JJ

    And I don't use okoye for pve or pvp, the only reason my okoye is that high is I pulled for onslaught from that store. And I took 1st in the strange sights pve 🥳🥳🥳
  • acescracked
    acescracked Posts: 1,197 Chairperson of the Boards
    SnowcaTT said:
    With all these arguments about "Forum Rules", I think the real "problem" is being overlooked.

    Put up your PVE LB for the new release (5* Colossus shards)

    Here was mine: CL10

    550 Okoye (four 550's)
    550 Okoye (537 next biggest)
    550 Okoye (541 next biggest)
    550 Okoye (four 550's)
    550 Okoye (516 next biggest)
    522 Okoye (492 next biggest)
    550 Apoc
    525 Okoye (491 next biggest)
    550 Okoye (550/492 next biggest)
    503 Okoye (481 next biggest)

    504 Okoye (473 next biggest)
    550 Okoye (519 next biggest)
    477 Okoye (biggest character 478)
    544 Okoye (480 next biggest)
    513 Okoye (477 next biggest)
    508 Okoye (479 next biggest)
    520 Okoye (476 next biggest)
    550 Okoye (several 550s)
    458 Okoye (biggest character 469)
    490 Okoye (biggest character 494)
    ....once again, almost all 500+ Okoyes, almost all 20+ levels over their next biggest character.

    Here's my CL10 PVP bracket for the new release (5* Colossus shards)

    550 Okoye (529 next biggest)
    550 Okoye (537 next biggest)
    550 Okoye (four 550's)
    511 Okoye (uses 549/530 top two instead usually, Okoye 3rd biggest)
    550 Okoye (four 550's)

    550 BRB (five 550's)
    550 Okoye (516 next biggest)
    550 BRB (two 550's, next biggest 525)
    493 Okoye (biggest character 525)
    534 Okoye (487 next biggest)

    ....a little variety! Sort of. Not at the top.


    I've also seen a list of the compiled top 12 overall PVE scores. Guess what they all had in common? They are mostly the 'usual' names......nothing matters more than having the fattest Okoye, being willing to use +2/all (+4 total TU to start with), and having the best supports.

    Note that the pve T10 was all 500+ Okoye and the below 500 Okoyes only show up in 11-20. You almost -must- have 500+ Okoye to honestly compete, no matter what skill/practice/knowledge/device/speed/supports/whatever you have.





    Everytime I've queued you in PvP you were running okoye/ihulk. Along with posting here about the travesty of Okoye on MPQ stop using that combo yourself.

    If you truly are so sad to see everyone using okoye... Lead by example! 5* iron man & Rescue can work I'm sure!


  • CharlieCroker
    CharlieCroker Posts: 254 Mover and Shaker
    It seems that whilst the rosters achieving t10 PVE nearly always have a high level Okoye, another common denominator is having a 500+ (normally far above that) level roster.

    Not really that surprising to see so many mature rosters given how long the game has been running and higher level players tendencies to hoard and/or spend.  Kinda wish I’d followed that route sooner myself rather than having a mostly fun bench of mediocre unused characters.

  • Borstock
    Borstock Posts: 2,733 Chairperson of the Boards
    SnowcaTT said:
    With all these arguments about "Forum Rules", I think the real "problem" is being overlooked.

    Put up your PVE LB for the new release (5* Colossus shards)

    Here was mine: CL10

    550 Okoye (four 550's)
    550 Okoye (537 next biggest)
    550 Okoye (541 next biggest)
    550 Okoye (four 550's)
    550 Okoye (516 next biggest)
    522 Okoye (492 next biggest)
    550 Apoc
    525 Okoye (491 next biggest)
    550 Okoye (550/492 next biggest)
    503 Okoye (481 next biggest)

    504 Okoye (473 next biggest)
    550 Okoye (519 next biggest)
    477 Okoye (biggest character 478)
    544 Okoye (480 next biggest)
    513 Okoye (477 next biggest)
    508 Okoye (479 next biggest)
    520 Okoye (476 next biggest)
    550 Okoye (several 550s)
    458 Okoye (biggest character 469)
    490 Okoye (biggest character 494)
    ....once again, almost all 500+ Okoyes, almost all 20+ levels over their next biggest character.

    Here's my CL10 PVP bracket for the new release (5* Colossus shards)

    550 Okoye (529 next biggest)
    550 Okoye (537 next biggest)
    550 Okoye (four 550's)
    511 Okoye (uses 549/530 top two instead usually, Okoye 3rd biggest)
    550 Okoye (four 550's)

    550 BRB (five 550's)
    550 Okoye (516 next biggest)
    550 BRB (two 550's, next biggest 525)
    493 Okoye (biggest character 525)
    534 Okoye (487 next biggest)

    ....a little variety! Sort of. Not at the top.


    I've also seen a list of the compiled top 12 overall PVE scores. Guess what they all had in common? They are mostly the 'usual' names......nothing matters more than having the fattest Okoye, being willing to use +2/all (+4 total TU to start with), and having the best supports.

    Note that the pve T10 was all 500+ Okoye and the below 500 Okoyes only show up in 11-20. You almost -must- have 500+ Okoye to honestly compete, no matter what skill/practice/knowledge/device/speed/supports/whatever you have.





    Everytime I've queued you in PvP you were running okoye/ihulk. Along with posting here about the travesty of Okoye on MPQ stop using that combo yourself.

    If you truly are so sad to see everyone using okoye... Lead by example! 5* iron man & Rescue can work I'm sure!



    I don't think it's at all hypocritical to run the meta team and still be unhappy that it is so prevalent. You'd be cutting off your nose to spite your face.
    I'd also point out that non-meta teams aren't even safe to float, anymore. With my Hulkoye team, if I float in PvP, I usually bottom out around 500, since other pairings can be queued by someone starting their climb. Why attack a Hulkoye team that early if you don't need to, right? Well, I climbed the other day using something like JJ and Prof X, and got knocked down from 900 all the way to 200. It didn't matter. I was just floating, but it should be noted how desperate people are to face ANY OTHER TEAM than Hulkoye.
  • killahKlown
    killahKlown Posts: 583 Critical Contributor
    Borstock said:
    SnowcaTT said:
    With all these arguments about "Forum Rules", I think the real "problem" is being overlooked.

    Put up your PVE LB for the new release (5* Colossus shards)

    Here was mine: CL10

    550 Okoye (four 550's)
    550 Okoye (537 next biggest)
    550 Okoye (541 next biggest)
    550 Okoye (four 550's)
    550 Okoye (516 next biggest)
    522 Okoye (492 next biggest)
    550 Apoc
    525 Okoye (491 next biggest)
    550 Okoye (550/492 next biggest)
    503 Okoye (481 next biggest)

    504 Okoye (473 next biggest)
    550 Okoye (519 next biggest)
    477 Okoye (biggest character 478)
    544 Okoye (480 next biggest)
    513 Okoye (477 next biggest)
    508 Okoye (479 next biggest)
    520 Okoye (476 next biggest)
    550 Okoye (several 550s)
    458 Okoye (biggest character 469)
    490 Okoye (biggest character 494)
    ....once again, almost all 500+ Okoyes, almost all 20+ levels over their next biggest character.

    Here's my CL10 PVP bracket for the new release (5* Colossus shards)

    550 Okoye (529 next biggest)
    550 Okoye (537 next biggest)
    550 Okoye (four 550's)
    511 Okoye (uses 549/530 top two instead usually, Okoye 3rd biggest)
    550 Okoye (four 550's)

    550 BRB (five 550's)
    550 Okoye (516 next biggest)
    550 BRB (two 550's, next biggest 525)
    493 Okoye (biggest character 525)
    534 Okoye (487 next biggest)

    ....a little variety! Sort of. Not at the top.


    I've also seen a list of the compiled top 12 overall PVE scores. Guess what they all had in common? They are mostly the 'usual' names......nothing matters more than having the fattest Okoye, being willing to use +2/all (+4 total TU to start with), and having the best supports.

    Note that the pve T10 was all 500+ Okoye and the below 500 Okoyes only show up in 11-20. You almost -must- have 500+ Okoye to honestly compete, no matter what skill/practice/knowledge/device/speed/supports/whatever you have.





    Everytime I've queued you in PvP you were running okoye/ihulk. Along with posting here about the travesty of Okoye on MPQ stop using that combo yourself.

    If you truly are so sad to see everyone using okoye... Lead by example! 5* iron man & Rescue can work I'm sure!



    I don't think it's at all hypocritical to run the meta team and still be unhappy that it is so prevalent. You'd be cutting off your nose to spite your face.
    I'd also point out that non-meta teams aren't even safe to float, anymore. With my Hulkoye team, if I float in PvP, I usually bottom out around 500, since other pairings can be queued by someone starting their climb. Why attack a Hulkoye team that early if you don't need to, right? Well, I climbed the other day using something like JJ and Prof X, and got knocked down from 900 all the way to 200. It didn't matter. I was just floating, but it should be noted how desperate people are to face ANY OTHER TEAM than Hulkoye.
    I dont know man, I run that exact team 90 percent of the time and I take very few hits when I float.  Less hits than my fellow floaters who are using hulk okoye teams.  

    Maybe yours are kind of small?  The thing about hulk okoye mirror matches, they are pretty easy and predictable.  You'll most likely win if you're on offense, regardless of level.
  • Borstock
    Borstock Posts: 2,733 Chairperson of the Boards
    Borstock said:
    SnowcaTT said:
    With all these arguments about "Forum Rules", I think the real "problem" is being overlooked.

    Put up your PVE LB for the new release (5* Colossus shards)

    Here was mine: CL10

    550 Okoye (four 550's)
    550 Okoye (537 next biggest)
    550 Okoye (541 next biggest)
    550 Okoye (four 550's)
    550 Okoye (516 next biggest)
    522 Okoye (492 next biggest)
    550 Apoc
    525 Okoye (491 next biggest)
    550 Okoye (550/492 next biggest)
    503 Okoye (481 next biggest)

    504 Okoye (473 next biggest)
    550 Okoye (519 next biggest)
    477 Okoye (biggest character 478)
    544 Okoye (480 next biggest)
    513 Okoye (477 next biggest)
    508 Okoye (479 next biggest)
    520 Okoye (476 next biggest)
    550 Okoye (several 550s)
    458 Okoye (biggest character 469)
    490 Okoye (biggest character 494)
    ....once again, almost all 500+ Okoyes, almost all 20+ levels over their next biggest character.

    Here's my CL10 PVP bracket for the new release (5* Colossus shards)

    550 Okoye (529 next biggest)
    550 Okoye (537 next biggest)
    550 Okoye (four 550's)
    511 Okoye (uses 549/530 top two instead usually, Okoye 3rd biggest)
    550 Okoye (four 550's)

    550 BRB (five 550's)
    550 Okoye (516 next biggest)
    550 BRB (two 550's, next biggest 525)
    493 Okoye (biggest character 525)
    534 Okoye (487 next biggest)

    ....a little variety! Sort of. Not at the top.


    I've also seen a list of the compiled top 12 overall PVE scores. Guess what they all had in common? They are mostly the 'usual' names......nothing matters more than having the fattest Okoye, being willing to use +2/all (+4 total TU to start with), and having the best supports.

    Note that the pve T10 was all 500+ Okoye and the below 500 Okoyes only show up in 11-20. You almost -must- have 500+ Okoye to honestly compete, no matter what skill/practice/knowledge/device/speed/supports/whatever you have.





    Everytime I've queued you in PvP you were running okoye/ihulk. Along with posting here about the travesty of Okoye on MPQ stop using that combo yourself.

    If you truly are so sad to see everyone using okoye... Lead by example! 5* iron man & Rescue can work I'm sure!



    I don't think it's at all hypocritical to run the meta team and still be unhappy that it is so prevalent. You'd be cutting off your nose to spite your face.
    I'd also point out that non-meta teams aren't even safe to float, anymore. With my Hulkoye team, if I float in PvP, I usually bottom out around 500, since other pairings can be queued by someone starting their climb. Why attack a Hulkoye team that early if you don't need to, right? Well, I climbed the other day using something like JJ and Prof X, and got knocked down from 900 all the way to 200. It didn't matter. I was just floating, but it should be noted how desperate people are to face ANY OTHER TEAM than Hulkoye.
    I dont know man, I run that exact team 90 percent of the time and I take very few hits when I float.  Less hits than my fellow floaters who are using hulk okoye teams.  

    Maybe yours are kind of small?  The thing about hulk okoye mirror matches, they are pretty easy and predictable.  You'll most likely win if you're on offense, regardless of level.

    Literally ANY team I run other than Hulkoye gets hit at minimum 2x-3x as often. Maybe you're in a different slice or maybe people just like you more, but doubtful. Like I said, my floating team got knocked down to 200. That never happens with my Hulkoye team.
  • SnowcaTT
    SnowcaTT Posts: 3,486 Chairperson of the Boards
    Borstock said:
    Everytime I've queued you in PvP you were running okoye/ihulk. Along with posting here about the travesty of Okoye on MPQ stop using that combo yourself.

    If you truly are so sad to see everyone using okoye... Lead by example! 5* iron man & Rescue can work I'm sure!



    I don't think it's at all hypocritical to run the meta team and still be unhappy that it is so prevalent. You'd be cutting off your nose to spite your face.
    I'd also point out that non-meta teams aren't even safe to float, anymore. With my Hulkoye team, if I float in PvP, I usually bottom out around 500, since other pairings can be queued by someone starting their climb. Why attack a Hulkoye team that early if you don't need to, right? Well, I climbed the other day using something like JJ and Prof X, and got knocked down from 900 all the way to 200. It didn't matter. I was just floating, but it should be noted how desperate people are to face ANY OTHER TEAM than Hulkoye.
    Killah has joked to me: "You had 550 Okoye before it was cool." Of course I'm running Okoye constantly, I did before (with Thor) I am now (with iHulk). I've run Okoye 95% of the time in all matches possible since her initial release.

    I don't -care- that it's Okoye everywhere. I did the same thing so many others have done: hoarded heavy, broke -only- for Okoye vaults, got fat Okoye that made every other character better.

    When I list how many fat Okoyes are there on the LB, mine is always included! And that's my point with these threads: it's not "Oh boo hoo, Okoye everywhere!". Okoye was - and is - one of the best characters in the game. One of the only ones you can manage CL10 PVE with!

    So we all either have to accept that of -course- everyone hoarded for her and has her. And of -course- she's the highest level character on their roster - and they'll be using her with a "good 2nd" no matter what the good 2nd is, no matter how the meta changes - because their Okoye is by far their biggest character!

    We all also have to accept that of -course- the amount of rewards available will 'shrink' as more and more people get a very big version of one of the best, if not the best, character in the game. And that of -course- you're therefore going to see players - like myself - run her all of the time, for every event, since she's the only way for many rosters to compete for those rewards.

    What can be done about it? Not much. Nerfs, or changes in rewards, or changes by devs to play requirements. Maybe an even stronger character released.

    Until that time: expect this to continue. Every match you see will be Okoye, for good or ill. I still tell people: hoard for Okoye, BH for okoye, pull for all Okoye vaults - there is no reason not to unless one of those drastic changes is made.
  • Bergen
    Bergen Posts: 27 Just Dropped In
    edited March 2021
    it seems 5* and 4* designers are from another space. there are always counter teams in 4*. new 5* chars are way way less usable. it shouldnt be that hard to reflect at least half of the total team damage taken to the single target of the other team, ultra low cost nuke, not taking aoe damage etc...
    talking nerf okoye every week and weekend to p**s off hard earned (money or time) cover hoarding because you are new or you didn't hoard, or willing to sacrifice yourself, will only make things worse. instead of not finding other teams, you will not find teams at all, realistically level 550 players will continue and low budget will die, because getting okoye to respectable level will take so long, haording another time for just some people in forums complain about next meta team and that also get nerfed. if you would say replace all okoye for whatever you want, and you end up just the same, nerf apocalypse because majority of the teams will be apoc+thor than you willl complain about that as well. there is no end to it (unless you came on top some how). because in the end some will be faster than others.
    you should better speak about doa 5olossus, and usefulness of the last 6-7 5* on the meta/counter meta. if they made some good chars/teams we wouldnt be here are we?