Michael1957 said: HuracanDolor said: Vhailorx said: Michael1957 said: IHulk isn’t a threat , it’s only the combo everyone uses him with . BRB is more dangerous on his own . I can see Polaris becoming the new hated threat soon as more champ her . I’m already taking out a full Gritty with just her 9/13 and Okoye . Umm, he can't be killed first, does 30k damage for 7 red ap, does ~5k aoe damage every other turn passively, and his best partner just happens to boost that site damage to crazy levels. This is the type of kit that make characters a real person to fight in PVP, where unavoidable damage to to weaker support characters makes sustained climbing very hard (and makes halfthor much harder to use). He is definitely one of the "stunlock is far and away the best option' characters, and we just lost our best PvP stunlockers. I suggested this as a fix for IHulk which is far from a nerf https://forums.d3go.com/discussion/82853/immortal-hulk-suggestion#latest Shifting of a balance of power in metas is what makes the game evolve . I know the players who pounded me for 2 years with half Thorkoye are now whining they’ve lost their advantage to my new Hulkoye
HuracanDolor said: Vhailorx said: Michael1957 said: IHulk isn’t a threat , it’s only the combo everyone uses him with . BRB is more dangerous on his own . I can see Polaris becoming the new hated threat soon as more champ her . I’m already taking out a full Gritty with just her 9/13 and Okoye . Umm, he can't be killed first, does 30k damage for 7 red ap, does ~5k aoe damage every other turn passively, and his best partner just happens to boost that site damage to crazy levels. This is the type of kit that make characters a real person to fight in PVP, where unavoidable damage to to weaker support characters makes sustained climbing very hard (and makes halfthor much harder to use). He is definitely one of the "stunlock is far and away the best option' characters, and we just lost our best PvP stunlockers. I suggested this as a fix for IHulk which is far from a nerf https://forums.d3go.com/discussion/82853/immortal-hulk-suggestion#latest
Vhailorx said: Michael1957 said: IHulk isn’t a threat , it’s only the combo everyone uses him with . BRB is more dangerous on his own . I can see Polaris becoming the new hated threat soon as more champ her . I’m already taking out a full Gritty with just her 9/13 and Okoye . Umm, he can't be killed first, does 30k damage for 7 red ap, does ~5k aoe damage every other turn passively, and his best partner just happens to boost that site damage to crazy levels. This is the type of kit that make characters a real person to fight in PVP, where unavoidable damage to to weaker support characters makes sustained climbing very hard (and makes halfthor much harder to use). He is definitely one of the "stunlock is far and away the best option' characters, and we just lost our best PvP stunlockers.
Michael1957 said: IHulk isn’t a threat , it’s only the combo everyone uses him with . BRB is more dangerous on his own . I can see Polaris becoming the new hated threat soon as more champ her . I’m already taking out a full Gritty with just her 9/13 and Okoye .
Michael1957 said:Sharpen your playing skills and evolve or get left behind .
nippy said: loll... Okoye is the one who's broken. And every thorkoye players has hulkoye, unless they quit. Some here are sooo clueless
KGB said: All that without considering her feeder covers from Shuri.KGB
KGB said: They've made Okoye especially available compared to other classic 5*. She's been in at least 3 stores this year that I recall (anniversary, fan favorites back in Feb and one other I can't recall now). Plus enough shards for a single cover was available in 2 different vaults. So anyone who didn't have her at the start of the year (I had 2 covers in Jan 20) could have easily have covered her (I now have her fully covered with 3 saved covers for when I champ my 5*s) and I haven't even drawn from the anniversary store at all.All that without considering her feeder covers from Shuri.KGB
ThaRoadWarrior said: I think a character that passively charges green tiles, or otherwise puts something on them, would be a fine Hulk counter that wouldn't result in a nerf. Imagine if Wa5p just passively dropped a green swarm tile every turn...Immediately the tune would change on her I bet.
ThaRoadWarrior said: You'd be better off using Taskmaster who needs to gather black for Quack Fu than howard, who has to chase green to fire it, but as long as Okoye is in the mix you can't do it fast enough. I haven't tried Taskmaster/Domino or maybe even Taskmaster/Nightcrawler because I've got 5* MMR, and there's no way it would last more than 2x turns from those health pools. So i'll use BRB/Apocalypse or sometimes Profe$$or X/Onslaught to do it when I need some points. That team has the advantage of clearing out any available team ups all at once on a Match-N, so if you're lucky enough to have one early, you can often keep Okoye from going to work even if you can't control the green on the board to prevent what Hulk is doing.they aren't unbeatable for me, I just can't beat them without taking "need at least one healthpack" levels of damage, so I'll generally skip them until i'm within that many points of whatever i'm chasing. Generally speaking I'll target Okoye first, and then the large Onslaught health pool will be able to hold up against iHulk at "normal" damage levels long enough to clear out the required 3rd and then himself. I'll often use Profe$$or's purple to heal the team as well, which can help.I'll be very curious to see if there is going to be a Polaris-based team that can flood a board quickly enough with green specials that Hulk just can't trigger green door; I don't know if BRB/Polaris would have the staying power to combat it, but it's possible. Maybe Carbage/Polaris could do it, since they'd both be making firendly specials anytime you matched a friendly special? Once i champ polaris it may be interesting to experiment.
Kozah said: Polaris 80% of the teams i get matched with have and depend on polaris. I can use hulk and grocket to wipe her out in a couple turns but if i dont get her by my 3rd turn, it suddenly turns into a repetitive animation spam reel because of polaris... Her animations drag a fight out to 5 or 8 minutes, pair that with Medusa, 90% match time is watching these animations over and over and over. Polaris definitely. And please do something so instead of the animations happening over and over in one turn, it just plays one combo animation, or something lol, I have to close the game or put my phone down for these troll fights. Its worth it to take the loss right away then to win once every 10 minutes... Yuck.