Next Character Release Announcement (5/7/20 Release)
Comments
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This is kind of off topic to me, although ostensibly ties back to the accelerated 5* release plan in general.
I was thinking about stays in Latests....Havok is going to certainly be the shortest one ever at 10 weeks. Assuming we continue forwards with 4/5/4/5 releases iHulk and Yelena will also have 10 weeks. If they stick in 2 4's after Poccy, then go forward with alternating 4/5 again, then they will have 12 weeks which IS the "new normal", at least for now.
It is unfortunate that the devs have ramped up the pressure and are causing so many to question their continued engagement with the game.
EDIT: I was thinking more about this, and if they have 2 4's next, then 5/4/5/4/5, that would give Apocalypse 14 weeks instead of the expected 12, so he will benefit from a longer stay (by 2 weeks) in Latests vs anyone else.
I cannot come to any conclusion other than the devs designed him to be strong and very deliberately wanted to make sure he was in Latests as long as possible under their current development schedule, as they know he will spur whales to spend.8 -
JHawkInc said:I mean, that's how free to play games work.
Set a goal that players can achieve through great time and effort, and allow them to spend money to bypass that.1 -
bluewolf said:This is kind of off topic to me, although ostensibly ties back to the accelerated 5* release plan in general.
I was thinking about stays in Latests....Havok is going to certainly be the shortest one ever at 10 weeks. Assuming we continue forwards with 4/5/4/5 releases iHulk and Yelena will also have 10 weeks. If they stick in 2 4's after Poccy, then go forward with alternating 4/5 again, then they will have 12 weeks which IS the "new normal", at least for now.
It is unfortunate that the devs have ramped up the pressure and are causing so many to question their continued engagement with the game.0 -
Havoc instead of Havok comes just after Sabertooth and Rouge...5
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bluewolf said:This is kind of off topic to me, although ostensibly ties back to the accelerated 5* release plan in general.
I was thinking about stays in Latests....Havok is going to certainly be the shortest one ever at 10 weeks. Assuming we continue forwards with 4/5/4/5 releases iHulk and Yelena will also have 10 weeks. If they stick in 2 4's after Poccy, then go forward with alternating 4/5 again, then they will have 12 weeks which IS the "new normal", at least for now.
It is unfortunate that the devs have ramped up the pressure and are causing so many to question their continued engagement with the game.
I think CL10 is a good example of this. It's a lot harder, but it's a lot harder for everyone. So even though clears take longer, less people are doing ideal clears, so you're rank basically stayed the same. Optimizing clears and the speed of those clears only separates the top top ranks. For everyone else, it's a matter of how many times they're willing to throw their rosters at that green node.1 -
If it was easier to cover characters not in latest legends, I don't think people would care as much about the increased release rate. As it is, shards aren't really cutting it.
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Polares said:wymtime said:ThaRoadWarrior said:thedarkphoenix said:The idea that people can guarantee they will get a fully cover latest 5 by essentially hording for a bit is something that always blew my mind.
I am closer to the 9 months than to your results. I probably need around 5-6 months to get the 250 pulls, and I usually need to use what I get from the pulls to finish the 3 chars on Latest, but in general I am not very lucky with my pulls (being the only exception last time I pulled for X and BRB, as all my pulls were for those two and not Carnage).
In the past this meant that I had to give up a couple of 5s in every cycle. Sadly with the new release rate it might mean I have to give up on 5 or 6 5s in every cycle (!!!!).
2nd the game does have the resources for competitive to semi competitive players to get the latest 5*. As I posted before I am not a top 10 player. I typically get top 50 sometimes top 20 in PVE and I play PVP to 1200 then shield out. I know players who can keep up by playing cl9 PVE super essential and getting top 10.I do sympathize with players who cannot keep up with the release schedule and still play competitively. What I don’t sympathize with is if players play super casually and complain about not being able to keep up. The reason why is this. If someone plays super casually and can champ each 5* as it comes out what would my roster look like??? I would go from a 450-470 5* player o a 500+ 5* player. There would be way to many resources in the game and currently I have to say they are close the the right amount of resources achievable in the game.3 -
They are releasing faster, of course. Now I think the char avaluability is not so fast. Ihulk was available after a month, I think.
If I recall it right that time when there were oboro, ice and X was eternal. Or so I thought. I dont like so much time I was waiting for oboro exit and I waited a lot.
And for doing calculations I think we have been favored as it is now. Im meaning that, accidentally or not, the apocalypse finally is here(pun intended), and any mpq player already has thought what is going to do, if hoarding or not, and when.
Finally, have the resources increased? Right now apocalypse shards are on 2 consecutives pve and I think 2 pvp. And with a lot of succes I should say.
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Based on the Apocalypse character thread, it appears they are also shortening the CP Release store by a day compared to the last 3 characters under this heightened release schedule.These CP stores have been running 5 days, Thursday through 11:59 Monday (EST).Now for Apocalypse,the special legendary store is listed as a 4 day (May 14-17).Accident or another decided short-changing from the devs.With Sinister set to leave the Latest store on the 18th, are they purposely ending this store a day earlier so people cannot pull for Havok and then spend leftover CP on this special store?And yes I am well aware that's how the legendary stores were when tied to boss events in the past, but why change it back now?
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Oh, WOW. The alliance event unsurprisingly has the same rewards it had before "re-evaluation". Who would've thought, right ? The devs are screwing us right left and center and there is ZERO real response from the player base.
Super disappointed4 -
There are 3* shards in the personal rewards table. That's new, right?
I agree that the rewards are going to look less desirable to a larger proportion of players after the doubling of 4* rewards to a large number of players in regular PVE.
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I was really hoping for some scaling for the individual rewards.0
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jamesh said:
There are 3* shards in the personal rewards table. That's new, right?
I agree that the rewards are going to look less desirable to a larger proportion of players after the doubling of 4* rewards to a large number of players in regular PVE.
I think the boss event rewards always were a little weak, other than covers and the LLs (or equivalent) at the end. Perhaps they look even weaker now in contrast to CL10 rewards. But for me, I quite appreciate a break from the CL10 treadmill.0 -
Kletvar said:Oh, WOW. The alliance event unsurprisingly has the same rewards it had before "re-evaluation". Who would've thought, right ? The devs are screwing us right left and center and there is ZERO real response from the player base.
Super disappointed0 -
St_Bernadus said:jamesh said:
There are 3* shards in the personal rewards table. That's new, right?
I agree that the rewards are going to look less desirable to a larger proportion of players after the doubling of 4* rewards to a large number of players in regular PVE.
I think the boss event rewards always were a little weak, other than covers and the LLs (or equivalent) at the end. Perhaps they look even weaker now in contrast to CL10 rewards. But for me, I quite appreciate a break from the CL10 treadmill.To be somewhat fair to the devs, the boss events are more generous to the community over normal pve. Players who can’t access higher scls can end up with better rewards if in an alliance with better players. So as a whole we get more high end covers in player hands vs normal pves (I assume).Of course, for players who have been playing in 9 and 10 it’s basically a step down in rewards, but also requires less overall play.I do wish this seemed more like something they had worked on to improve. It feels anticlimactic after the long delay from the last boss event.3 -
These only result in better rewards if you're in a good alliance. These events are decidedly a step down for me since our alliance on it's best day has only ever hit the second 4* cover in one of them.0
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ThaRoadWarrior said:These only result in better rewards if you're in a good alliance. These events are decidedly a step down for me since our alliance on it's best day has only ever hit the second 4* cover in one of them.
Even with that low bar being met the question is how many players in your alliance, in a typical pve, get ANY 4* covers.Is an alliance event more generous for some of them, at least?If you hit personal progression and clear Round 5, that’s at least 2 4’s, and a 4/5 from the token. Seems pretty good if you stop playing once you hit it.0 -
Boss events are boring but you all complained you all wanted them back because you like time off from the grind. Normally you were getting a boss event per month, now you get one you moan you’re losing out on CL10 rewards.
You know, CL10 you all moan takes too long and you want a break from.
So what you really want is CL10 rewards for not playing the game. Yeah they made a mistake on the rewards but you haven’t actually lost anything compared to the norm and any time I said boss events were boring and over in 36 hours I was told to think of the little guy who needs these 4* covers. Well right back at you forum.
Lets rejoice in not playing the game and hurrah for the little guys and his much needed 4* covers.
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I’m one of those little guys and if my alliance can get all of the Karnak covers, I can champ him. So.... yay!
A break from the crazy MPQ schedule I’ve been on as of recent? Double yay.
Now, not getting enough CP for meaningful pulls before Hulk leaves latest? Boo might be a little strong, but definitely NOT yay.3 -
Tony_Foot said:Boss events are boring but you all complained you all wanted them back because you like time off from the grind. Normally you were getting a boss event per month, now you get one you moan you’re losing out on CL10 rewards.
You know, CL10 you all moan takes too long and you want a break from.
So what you really want is CL10 rewards for not playing the game. Yeah they made a mistake on the rewards but you haven’t actually lost anything compared to the norm and any time I said boss events were boring and over in 36 hours I was told to think of the little guy who needs these 4* covers. Well right back at you forum.
Lets rejoice in not playing the game and hurrah for the little guys and his much needed 4* covers.1
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