***** Mister Sinister (Nathaniel Essex) *****
Comments
-
Borstock said:Purple feels worthless. You're just going to stun him, 1-shot him, or passive him to death, anyway.The other stuff is troll-y. He kind've feels like a stealth Bobby5. Could be pretty annoying.
He also pairs great with America Chavez but there is only 1 active power among their six combined!0 -
Vhailorx said:Purple:Potentially interesting, as enough enemy casts will make a lot of tiles that result in a lot of AP shenanigans. But most meta teams are laregoy passive, and won't be casting many abilities until they can drop opponents.
Regardless of all this, he will be fantastic in pve against the hoards of ’tile mover + 2 goons’ nodes in every event. Especially the kingpin/muscle/don level in webbed wonder0 -
Damage is inclusive of any friendly traps, so not bad.
I guess it depends on which traps trigger damage. If it's only the 3 created by blue, then less useful, otherwise could be quite a lot.
0 -
MrEd95 said:Vhailorx said:Purple:Potentially interesting, as enough enemy casts will make a lot of tiles that result in a lot of AP shenanigans. But most meta teams are laregoy passive, and won't be casting many abilities until they can drop opponents.
Regardless of all this, he will be fantastic in pve against the hoards of ’tile mover + 2 goons’ nodes in every event. Especially the kingpin/muscle/don level in webbed wonderWhy will he have so many traps going off when on defense?Black doesn't proc until you exceed 6.5k damage. (so gritty will get there quickly, but nothing else will do that much from match damage alone).Purple doesn't proc unless you cast abilities.Blue costs 8ap, and only generates 3 new traps on its own.It seems like those three conditions are all relatively easy to avoid on offense until you can stun/drop sinister.0 -
marshall said:Damage is inclusive of any friendly traps, so not bad.
I guess it depends on which traps trigger damage. If it's only the 3 created by blue, then less useful, otherwise could be quite a lot.
0 -
Vhailorx said:marshall said:Damage is inclusive of any friendly traps, so not bad.
I guess it depends on which traps trigger damage. If it's only the 3 created by blue, then less useful, otherwise could be quite a lot.
I really think his blue power should have created 5 tiles instead of 3 at 5 covers. That would make him far more dangerous imo.
0 -
That’s why I like black at 3, it procs at a lower value. I think that blue is going to be like P4nther’s protect tile thing - it’ll slap if you can get a few of them in the same match or cascade.0
-
IceIX said:Original Sinister - PASSIVE(PASSIVE)(Max level - Procs on 6975 or more damage, prevent 4883 damage, tiles deal 1674 damage)
- Level 5: Prevents up to 1736 damage if the team has 2 Black AP; drains 2 Black AP. (Max level - Prevent 6976 damage)
0 -
Vhailorx said:MrEd95 said:Vhailorx said:Purple:Potentially interesting, as enough enemy casts will make a lot of tiles that result in a lot of AP shenanigans. But most meta teams are laregoy passive, and won't be casting many abilities until they can drop opponents.
Regardless of all this, he will be fantastic in pve against the hoards of ’tile mover + 2 goons’ nodes in every event. Especially the kingpin/muscle/don level in webbed wonderWhy will he have so many traps going off when on defense?Black doesn't proc until you exceed 6.5k damage. (so gritty will get there quickly, but nothing else will do that much from match damage alone).Purple doesn't proc unless you cast abilities.Blue costs 8ap, and only generates 3 new traps on its own.It seems like those three conditions are all relatively easy to avoid on offense until you can stun/drop sinister.
Depending on when the traps are procced during a cascade (fingers crossed for during, rather than after the cascade ends) you could even be doing some damage as it goes
Im not saying he will be meta, just that he could be better than your initial assessment appears to suggest. I guess we will have to wait and see for sure. After all, people said Kitty wouldn’t be meta when she was first released, and look how that turned out
0 -
What color tiles will all these traps get placed on?
0 -
MrEd95 said:Vhailorx said:MrEd95 said:Vhailorx said:Purple:Potentially interesting, as enough enemy casts will make a lot of tiles that result in a lot of AP shenanigans. But most meta teams are laregoy passive, and won't be casting many abilities until they can drop opponents.
Regardless of all this, he will be fantastic in pve against the hoards of ’tile mover + 2 goons’ nodes in every event. Especially the kingpin/muscle/don level in webbed wonderWhy will he have so many traps going off when on defense?Black doesn't proc until you exceed 6.5k damage. (so gritty will get there quickly, but nothing else will do that much from match damage alone).Purple doesn't proc unless you cast abilities.Blue costs 8ap, and only generates 3 new traps on its own.It seems like those three conditions are all relatively easy to avoid on offense until you can stun/drop sinister.
Depending on when the traps are procced during a cascade (fingers crossed for during, rather than after the cascade ends) you could even be doing some damage as it goes
Im not saying he will be meta, just that he could be better than your initial assessment appears to suggest. I guess we will have to wait and see for sure. After all, people said Kitty wouldn’t be meta when she was first released, and look how that turned out0 -
It's been 84 years ... and it's a disaster. Even Mysterio's traps trigger way better than Sinister's.
For a character:
1. That's a 5*;
2. That's been wanted for so long in this game;
3. That his all 3 powers are traps (in a meta where traps can be so easily overwritten by Carnage, Medusa and other special tile spammers) it would be normal for the traps to be triggered even by destroying them.
Terrible design. Terrible. Joke character. I rate him 3/10.2 -
MoosePrime said:What color tiles will all these traps get placed on?
My question is are the blue tiles damage statically set when fired or if you add more traps later do the blue traps increase in damage when matched since that is when their damage is calculated?2 -
Im happy to see Sinister in the game finally1
-
I don't like the idea of trap tiles being double edged. I get that it fits with the amoral character concept and mad scientist vibe, but at least make it more damaging to the enemy like Carnage's passive.
0 -
Vins2 said:I don't like the idea of trap tiles being double edged. I get that it fits with the amoral character concept and mad scientist vibe, but at least make it more damaging to the enemy like Carnage's passive.0
-
Since he's trap tile based, my guess is he will hit like a truck in half the matches and fail miserably the other half.
Solidly mid-tier.2 -
Warbringa said:MrEd95 said:Vhailorx said:MrEd95 said:Vhailorx said:Purple:Potentially interesting, as enough enemy casts will make a lot of tiles that result in a lot of AP shenanigans. But most meta teams are laregoy passive, and won't be casting many abilities until they can drop opponents.
Regardless of all this, he will be fantastic in pve against the hoards of ’tile mover + 2 goons’ nodes in every event. Especially the kingpin/muscle/don level in webbed wonderWhy will he have so many traps going off when on defense?Black doesn't proc until you exceed 6.5k damage. (so gritty will get there quickly, but nothing else will do that much from match damage alone).Purple doesn't proc unless you cast abilities.Blue costs 8ap, and only generates 3 new traps on its own.It seems like those three conditions are all relatively easy to avoid on offense until you can stun/drop sinister.
Depending on when the traps are procced during a cascade (fingers crossed for during, rather than after the cascade ends) you could even be doing some damage as it goes
Im not saying he will be meta, just that he could be better than your initial assessment appears to suggest. I guess we will have to wait and see for sure. After all, people said Kitty wouldn’t be meta when she was first released, and look how that turned out0 -
On defense he'll be super annoying especially with Oki.
But currently there are better defensive options.
In a nutshell he can shine with like Oki, and Miss America ironically enough it might be better to keep him under Oki so she can tank black.
Over all since the traps are going to get overwritten by characters like beta, or Carnage or any character that buts things on the screen the chances of him being meta are low currently.
He's not a fast character and his traps are pretty conditional.0
Categories
- All Categories
- 44.8K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.2K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.6K Magic: The Gathering - Puzzle Quest
- 503 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 421 MtGPQ Deck Strategy & Planeswalker Discussion
- 298 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.6K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements