***** Mister Sinister (Nathaniel Essex) *****
Comments
-
RickOShay said:And what happens when AoE damage is fired at Mr. Sinister's team, and he has the requisite 6 black AP (or 9)? Does he reduce that damage for each on his team, and produce 6 traps? Oof.
0 -
jamesh said:RickOShay said:And what happens when AoE damage is fired at Mr. Sinister's team, and he has the requisite 6 black AP (or 9)? Does he reduce that damage for each on his team, and produce 6 traps? Oof.
the issue is the Big AOE deal way more damage than he prevents. Think of Thor’s green with Okoye doing 30k+ damage and sinister preventing 7k0 -
He is not in any way an anti-Bishop. He will not be effective at all. Or if so, only occasionally.
And it's sad that we assess new 5's in terms of how well they could overcome a broken 4. Who has been in the game with no attempt to change or mitigate him for 14 months.
So stale, this game is.5 -
It's not much different from players assessing new 5* based on whether they work with Thorokye. Stale and uncreative.
3 -
I think he will grow into a big defensive deterrent in PVP but he will be useless in PVE unless required.0
-
HoundofShadow said:It's not much different from players assessing new 5* based on whether they work with Thorokye. Stale and uncreative.
I suppose you could somehow build into Prof X and make another offensive meta team but I am not sure I'd want to see the character that worked with him to make more match 4's happen....seems like you'd have every match with that team play out like Evergreen did.0 -
Yeah, Gritty is the other one.
I think Sinister's trap tiles work only when they are matched. Prof X might end up drestroying his trap tiles without activating them. I think they fixed that bug quite a while back, where passive abilities process due to match 4 destroying a line of trap/special tiles. It would work nicely back then, but maybe they would make a great team since Prof X and Chavez seems to be a common team too.0 -
Making assessments based purely on the character’s posted specs/powers and with no consideration to Thorkoye or Kitty, he looks to be boring and slow. I’m happy to be wrong but save for the fact he doesn’t damage your own team he doesn’t seem much better than Carbage. Certainly nothing more than a benchwarmer.BRB/Carnage turned out to be a decent combo, so perhaps they have something in the works. Otherwise, I say he is uninspired...especially for Mr. Sinister.0
-
This content has been removed.
-
I'm thinking that Carbage's extra turns could potentially be a factor here for additional match potential.
I'm really curious what he is going to be like vs a Bishop team. If his traps go off even when stunned, a la JJ's traps, it might be surprising how well he could work. If you can get a cascade going, get Bishop to hit you several times so you vomit out a few traps before he gets to actually take a turn and stun you, he might prove to be effective with a force multiplier in the mix like Okoye (assuming she isn't stunned yet). I think if he spit out traps stunned or not, he might make a better counter to the Stun Bros.0 -
ThaRoadWarrior said:I'm thinking that Carbage's extra turns could potentially be a factor here for additional match potential.
I'm really curious what he is going to be like vs a Bishop team. If his traps go off even when stunned, a la JJ's traps, it might be surprising how well he could work. If you can get a cascade going, get Bishop to hit you several times so you vomit out a few traps before he gets to actually take a turn and stun you, he might prove to be effective with a force multiplier in the mix like Okoye (assuming she isn't stunned yet). I think if he spit out traps stunned or not, he might make a better counter to the Stun Bros.
Unfortunately they don't have the time (taking the charitable approach) to even sell us / tell us about the new 5* character.1 -
1
-
ThaRoadWarrior said:I'm thinking that Carbage's extra turns could potentially be a factor here for additional match potential.
I'm really curious what he is going to be like vs a Bishop team. If his traps go off even when stunned, a la JJ's traps, it might be surprising how well he could work. If you can get a cascade going, get Bishop to hit you several times so you vomit out a few traps before he gets to actually take a turn and stun you, he might prove to be effective with a force multiplier in the mix like Okoye (assuming she isn't stunned yet). I think if he spit out traps stunned or not, he might make a better counter to the Stun Bros.
It states 'when the enemy fires a power' which refers to Active abilities. Of course, when Bishop fires his blue for that stun, you'd need to make sure someone else on your team gets stunned, to keep Sinister alert and placing traps.
I don't think you'll be able to get enough traps out to deal measurable damage to Bishop, and in fact it will probably just be enough Trap matches to trigger Bishop's defense more often.
Trying to get your own blue to fire off Sinister's sole active ability will simply cause too much match damage along the way to be avoiding Bishop in the first place.
Maybe it's not fair for us to have hoped that the new 5* would have anti-Bishop properties. Maybe this is coming from some other new release? {or the nerf bat please}
Historically we've been given characters that have a decent counter-ability to a recently-developed character's strong ability. As stated it's way overdue on Bishop though (for 5* players), and we just need to rely on our own 4* characters to keep match damage low enough to build AP safely to take him out. Or take the stuns and damage and just down him when you've awaken.
Not fun though, I too was hoping this new 5* could be the answer.0 -
RickOShay said:[...]1
-
ThaRoadWarrior said:RickOShay said:[...]It was stunning to me that demi ever thought those powers would even slow down Gambit at all. How can an active power that relies on special tiles overcome a passive AP gen fueling an active power that overwrote any special tiles? Sometimes it's like they don't play the game at all.And saying that bishop + sinister will be a viable counter to bishop is not saying much at all. bishop is doing almost all the heavy lifting in that pair.2
-
Wasted opportunity on Purple. If it were triggered by both active and passive abilities, he could be exciting.As it stands I can't see him shaking the meta. Potential threat to Gritty teams only, and I don't know who is having problems with Gritty.0
-
I kinda like him but that's only because I hopelessly want the trap mechanic to work well, even though we all know that in the current meta most of his traps are going to be replaced by special tiles spamming.1
-
I think it's going to be difficult to overwrite most of his trap tiles unless you are using 3* Storm Teamup, 4* Carnage or BRB.
If there are 8 trap tiles on the board, you have 1/8 chance of overwritting one of them.0 -
Argh this is so disappointing, I wanted to get ProfX AND Sinister, I was convinced he was coming when BRB was released, but he is released now, and now I need to get one or the other (I can't get both, I don't generate CPs fast enough).
His kit is okeish I guess, but I don't like trap mechanics that much. At least they trigger when you click them too, but as most people has said, I just see him working against PvE goons.
I guess it is better this way, as I will probably get ProfX and not him...0 -
Polares said:Argh this is so disappointing, I wanted to get ProfX AND Sinister, I was convinced he was coming when BRB was released, but he is released now, and now I need to get one or the other (I can't get both, I don't generate CPs fast enough).
His kit is okeish I guess, but I don't like trap mechanics that much. At least they trigger when you click them too, but as most people has said, I just see him working against PvE goons.
I guess it is better this way, as I will probably get ProfX and not him...1
Categories
- All Categories
- 44.8K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.3K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.6K Magic: The Gathering - Puzzle Quest
- 508 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 424 MtGPQ Deck Strategy & Planeswalker Discussion
- 299 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.7K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements