***** Mister Sinister (Nathaniel Essex) *****
Comments
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Vhailorx said:ThaRoadWarrior said:See if you can find a Bishop team and a Worthy team. I’ll probably run him with Doom/X eventually.2
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HoundofShadow said:
I don't think MPQ has only one world, that is the speed world.0 -
Whom will he replace in LTs?Pardon me if this was already asked (7 pages already! Real life keeps intruding...).0
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HoundofShadow said:I'm aware it showcases Dr Strange as the MVP rather.
I think characters like Mr Sinister makes players think harder on how to strategise compared to Thorokoye or Gritty. I understand that it's not everyone's cup of tea but there are players who don't mind not winning X matches in Y minutes.
For Sinister, with those challenges or weaknesses raised, I am already generating questions like:
1) How can I protect my trap tiles?
2) How can I make more trap tiles?
3) How can I make matching trap tiles easier?
4) Is flooding the board with (specific coloured) special tiles better?
5) Do I get someone to change the board colour so that it gets dominated by a certain colour?
6) Do I team him up with someone who can swap tiles like Coulson?
7) How about I get Starlord to bring his trap tiles to the bottom?
8) What about trying to fortify all the tiles on the board to see if his trap tiles activate twice if those match-3 are all fortified?
Compared to Thorokoye, the strategy would be something like Okoye will tank and then collect as many team up ap as possible while Thor collects another 5ap every turn. Then, I fire powers. Rinse and repeat.
I don't think MPQ has only one world, that is the speed world. I think it's a colourful world with different shades, where different players play differently. That's why we have different characters doing different things.
In this forum; however, the world is reduced to focus on speed.That is a bit reductionst about thorkoye. With that team there are plenty of questions:(1) which match will keep okoye in front and leave the worst possible board for the ai?(2) what is the best balance of keeping teamup on the board for yellow healing and collecting it for extra damage?(3) which enemies are most dangerous to half-thor?(4) what is the best use for okoye's board control?(5) if available, who is the best third to proc okoye as efficiently as possible against these opponents?They are just familiar questions to us now as that team is almost 2 years old, and thus less intriguing than a new character.As for whether there is only 1 way to play mpq, you can clearly play however you want. But that is purely subjective. "I like vanilla, and you like chocolate." Is not a very useful discussion.Instead, we might want to view mpq through a more objective lens like "given that I play/spend X/Y amount, what choices will give me the most rewards/best possible outcomes?" And if we have that conversation, then there basically is only 1 way to play MPQ: as fast as possible and winning every match.5 -
He seems pretty slow, fun character if your messing around in sim.
Thanks for the vids!!!!0 -
ThaRoadWarrior said:Vhailorx said:ThaRoadWarrior said:See if you can find a Bishop team and a Worthy team. I’ll probably run him with Doom/X eventually.So the idea is that doom siphons yellow and black. Black fuels sinister DR, and yellow shuffles the board (with the possibility of matching traps). Meanwhile X's purple adds versatility, and his blue punishes any Cascades. And sinister floods the board with traps and his blue provides the offense?I guess I see it. He/worthy, 4* blade, and IM40/lady Thor have long since proven that rainbow coverage is unnecessary in MPQ if a one trick pony has a good enough trick.Still, this combo seems less like a dominant team more like teams i used to run way back in the day. Something like patch/Loki/falcon. The synergy is definitely there, and the team is fun to play. But it is ultimately a novelty since other teams will get the job done in less time with less risk and less damage taken.
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Bear in mind I have GE Doom and Profe$$or X champed, but I have a 2/0/2 Gladiathor, so my options are limited lol.0
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ThaRoadWarrior said:Bear in mind I have GE Doom and Profe$$or X champed, but I have a 2/0/2 Gladiathor, so my options are limited lol.
Ha! well, sometimes there is great joy to be found in working within limitations. I have a very soft spot for my old patch grinding teams (first with doom and falcon, then adding in loki when mischief entered the game and even elektra as I had her purple maxed very early after her release). Even if I haven't used them in earnest since 2015 or so. . .
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Yeah for sure. Right now my options are: Ghost Rider, Doom, Okoye, Rescue, Jessica Jones, Professor X, 5torm, and Iceman, so any teams featuring those are where I'm at. I do have a Chavez in the 350s, so I'm quite curious what it looks like to run Sinister with her. I think his AP stealing ways combined with her rando critical bombs could make for a pretty surprising team. Maybe throw in Carbage for the free turn to help with AP gathering. Do enemy attack tiles help him spit out traps? if so, you might get a little jumpstart there too.0
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ThaRoadWarrior said:Yeah for sure. Right now my options are: Ghost Rider, Doom, Okoye, Rescue, Jessica Jones, Professor X, 5torm, and Iceman, so any teams featuring those are where I'm at. I do have a Chavez in the 350s, so I'm quite curious what it looks like to run Sinister with her. I think his AP stealing ways combined with her rando critical bombs could make for a pretty surprising team. Maybe throw in Carbage for the free turn to help with AP gathering. Do enemy attack tiles help him spit out traps? if so, you might get a little jumpstart there too.
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Vhailorx said:ThaRoadWarrior said:Bear in mind I have GE Doom and Profe$$or X champed, but I have a 2/0/2 Gladiathor, so my options are limited lol.
Ha! well, sometimes there is great joy to be found in working within limitations. ...1 -
Vhailorx said:ThaRoadWarrior said:Yeah for sure. Right now my options are: Ghost Rider, Doom, Okoye, Rescue, Jessica Jones, Professor X, 5torm, and Iceman, so any teams featuring those are where I'm at. I do have a Chavez in the 350s, so I'm quite curious what it looks like to run Sinister with her. I think his AP stealing ways combined with her rando critical bombs could make for a pretty surprising team. Maybe throw in Carbage for the free turn to help with AP gathering. Do enemy attack tiles help him spit out traps? if so, you might get a little jumpstart there too.0
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@Thanos Thanks for the vids on Sinister (and all the other new characters).No Nathaniel, oh no, Nathaniel.Since day 1 in the game I have been bemoaning the lack of Mister Sinister as one of the greatest x-villians. Part of me is glad that he's now in game but the main part is regretful that he's not closer to the meta. I like the intent of the trap tiles but as everyone has pointed out way too easy to overwrite them for some teams and purple needs you to let your enemies fire powers to work. Seems to be to inconsistent to be a regular team member.We now need a Marauders tag and characters that create additional traps/have trap based boosts on powers...
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Cool to see Sinister added even if he doesn't measure up as well with other 5s. When 5Prof leaves LL, seems like this will be one of the most depressing trio of 5s in LLs. BRB is awesome, but ouch to have both 5Carnage and Sinister as the other two. Going to be a long time before we have a good 2 or 3 in LL again, especially with BRB next to exit and Carnage/Sinister hanging around which will seem like eons.
They're going to need an absolutely killer 5 to replace BRB, for a lot of us to want to hit LLs anytime soon. Even if the next 5 is a meta changer, I'd still wait for Carnage to leave and most likely Sinister as well before I open another stash.1 -
Carnage is out after X, no?2
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ThaRoadWarrior said:Carnage is out after X, no?0
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ThaRoadWarrior said:Vhailorx said:ThaRoadWarrior said:Yeah for sure. Right now my options are: Ghost Rider, Doom, Okoye, Rescue, Jessica Jones, Professor X, 5torm, and Iceman, so any teams featuring those are where I'm at. I do have a Chavez in the 350s, so I'm quite curious what it looks like to run Sinister with her. I think his AP stealing ways combined with her rando critical bombs could make for a pretty surprising team. Maybe throw in Carbage for the free turn to help with AP gathering. Do enemy attack tiles help him spit out traps? if so, you might get a little jumpstart there too.Because you emphasize rescue's blue, I assume you are speaking about running this pair v. Gritty teams, right? Yeah, that's going to be board dependant as bad strike placement could drop your bishop fast. BRB's blue would help keep protects on the board, but that is a lot of characters all fighting for blue.Sinister bishop should be decent, and then you might want a self-self sufficient green/red user for #3 where available, if rescue doesn't work as a 3rd. Maybe someone like 4* Juggs for some easy aoe potential without using tooany healthpacks?0
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Reading his purple again and I just realized that you have to match those Trap tiles to activate the AP steal/destruction effect. You only create one Trap tile! it's going to be difficult to match them when it really matters
AP steal/destruction is mainly to stop the opponent from firing their key active powers. I'd have preferred it activating automatically if at the start of your turn, the opponent has 7 or more AP in the Trap tile's color. Otherwise, this Trap is pretty much useless and it's just there to boost his blue power damage.0 -
himatako said:Reading his purple again and I just realized that you have to match those Trap tiles to activate the AP steal/destruction effect. You only create one Trap tile! it's going to be difficult to match them when it really matters
AP steal/destruction is mainly to stop the opponent from firing their key active powers. I'd have preferred it activating automatically if at the start of your turn, the opponent has 7 or more AP in the Trap tile's color. Otherwise, this Trap is pretty much useless and it's just there to boost his blue power damage.0
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